update
This commit is contained in:
@@ -26,7 +26,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: 1, z: -0, w: 0.0000029504295}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 2.8145752, y: 3.058124, z: 3.058124}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 5794419422893656345}
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@@ -17,10 +17,10 @@ batch_size,생성 제품 수
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period,생성 주기(초)
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output,제품 출고 큐(스토어)
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output_store,제품 출고 큐(스토어)
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output_queue,제품 출고 큐(큐)
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output_queue,제품 출고 큐(스토어)
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defect,불량 출고 큐(스토어)
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defect_store,불량 출고 큐(스토어)
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defect_queue,불량 출고 큐(큐)
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defect_queue,불량 출고 큐(스토어)
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defect_rate,불량률
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output_resource,리소스
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prod_priority,생성 우선순위
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@@ -163,8 +163,6 @@ namespace RTG
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{
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if(string.IsNullOrWhiteSpace(json))
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{
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_targetCamera.transform.position = Vector3.zero;
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_targetCamera.transform.transform.eulerAngles = Vector3.zero;
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return;
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}
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var cam = JsonUtility.FromJson<CameraEntity>(json);
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@@ -33,28 +33,28 @@ MonoBehaviour:
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m_Settings:
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m_SettingsList:
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m_List:
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- rid: 2193962551779786904
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- rid: 2193962551779786905
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- rid: 2193962551779786968
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- rid: 2193962551779786969
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- rid: 6852985685364965378
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- rid: 6852985685364965379
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- rid: 6852985685364965380
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- rid: 6852985685364965381
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- rid: 2193962551779786906
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- rid: 2193962551779786907
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- rid: 2193962551779786970
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- rid: 2193962551779786971
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- rid: 6852985685364965384
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- rid: 6852985685364965385
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- rid: 2193962551779786908
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- rid: 2193962551779786909
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- rid: 2193962551779786910
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- rid: 2193962551779786911
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- rid: 2193962551779786912
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- rid: 2193962551779786913
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- rid: 2193962551779786972
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- rid: 2193962551779786973
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- rid: 2193962551779786974
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- rid: 2193962551779786975
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- rid: 2193962551779786976
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- rid: 2193962551779786977
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- rid: 6852985685364965392
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- rid: 2193962551779786914
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- rid: 2193962551779786978
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- rid: 6852985685364965394
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- rid: 8712630790384254976
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- rid: 5092397466944798720
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- rid: 2193962551779786915
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- rid: 2193962551779786979
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m_RuntimeSettings:
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m_List:
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- rid: 6852985685364965378
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@@ -97,14 +97,14 @@ MonoBehaviour:
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references:
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version: 2
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RefIds:
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- rid: 2193962551779786904
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- rid: 2193962551779786968
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type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_Version: 0
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m_StripUnusedPostProcessingVariants: 1
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m_StripUnusedVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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- rid: 2193962551779786905
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- rid: 2193962551779786969
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
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@@ -116,7 +116,7 @@ MonoBehaviour:
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m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
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m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
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m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
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- rid: 2193962551779786906
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- rid: 2193962551779786970
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type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_Version: 0
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@@ -131,7 +131,7 @@ MonoBehaviour:
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m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
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- rid: 2193962551779786907
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- rid: 2193962551779786971
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type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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@@ -140,7 +140,7 @@ MonoBehaviour:
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m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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- rid: 2193962551779786908
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- rid: 2193962551779786972
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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data:
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m_Version: 0
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@@ -153,13 +153,13 @@ MonoBehaviour:
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m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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- rid: 2193962551779786909
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- rid: 2193962551779786973
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type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
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m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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- rid: 2193962551779786910
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- rid: 2193962551779786974
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type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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@@ -172,12 +172,12 @@ MonoBehaviour:
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skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
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renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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- rid: 2193962551779786911
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- rid: 2193962551779786975
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type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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m_ProbeVolumeDisableStreamingAssets: 0
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- rid: 2193962551779786912
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- rid: 2193962551779786976
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type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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@@ -187,21 +187,21 @@ MonoBehaviour:
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probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
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probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
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numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
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- rid: 2193962551779786913
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- rid: 2193962551779786977
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type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_version: 0
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m_IncludeReferencedInScenes: 0
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m_IncludeAssetsByLabel: 0
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m_LabelToInclude:
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- rid: 2193962551779786914
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- rid: 2193962551779786978
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type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
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probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
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probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
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- rid: 2193962551779786915
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- rid: 2193962551779786979
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type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
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@@ -44,5 +44,7 @@ public class BubbleUI : MonoBehaviour
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public void SetMessage(string msg)
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{
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messageText.text = msg;
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Vector3 screenPos = mainCam.WorldToScreenPoint(target.position + worldOffset);
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rt.position = screenPos;
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}
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}
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@@ -19,6 +19,7 @@ namespace Octopus.Simulator
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float contentSpacing = 5f;
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float padding = 25f;
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public event Action onPanelUpdated;
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LogicUIManager logicUIManager;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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private void Awake()
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{
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@@ -27,7 +28,7 @@ namespace Octopus.Simulator
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private void Start()
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{
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var logicUIManager = FindAnyObjectByType<LogicUIManager>();
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logicUIManager = FindAnyObjectByType<LogicUIManager>();
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logicUIManager.onLogicItemSelected += SetLogicDataItem;
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logicUIManager.onModelSelected += SetLogicDataItem;
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logicUIManager.onLogicItemDeSelected += UnsetLogicDataItem;
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@@ -84,7 +85,7 @@ namespace Octopus.Simulator
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var listItem = CreateLogicListItem(fields[i].Name);
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foreach (var queueItem in queueList)
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{
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var queueLabel = FindAnyObjectByType<LogicUIManager>().itemMap[queueItem.queue_name].Label;
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var queueLabel = logicUIManager.itemMap[queueItem.queue_name].Label;
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listItem.AddItem(count.ToString(), queueLabel, queueItem.required_items.ToString());
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count++;
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}
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@@ -95,13 +96,17 @@ namespace Octopus.Simulator
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var storeLisItem = CreateLogicListItem(fields[i].Name);
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foreach (var storeItem in storeList)
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{
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var queueLabel = FindAnyObjectByType<LogicUIManager>().itemMap[storeItem.Queue].Label;
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storeLisItem.AddItem(count.ToString(), storeItem.Queue, storeItem.RequiredItems.ToString());
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var queueLabel = logicUIManager.itemMap[storeItem.Queue].Label;
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storeLisItem.AddItem(count.ToString(), queueLabel, storeItem.RequiredItems.ToString());
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count++;
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}
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SetRectHeight(fields.Length, itemHeight);
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break;
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default:
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if (fields[i].Name.Equals("output_store")|| fields[i].Name.Equals("output_queue") || fields[i].Name.Equals("defect_store") || fields[i].Name.Equals("defect_queue") || fields[i].Name.Equals("required_resource") || fields[i].Name.Equals("output_resource"))
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{
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rawValue = logicUIManager.itemMap[rawValue.ToString()].Label;
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}
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CreateLogicItem(fields[i].Name, rawValue, itemHeight, i);
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SetRectHeight(fields.Length, itemHeight);
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break;
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@@ -143,7 +143,7 @@ namespace Octopus.Simulator
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public string? name = "";
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public string? label;
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public int capacity = 0;
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public int quantity;
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//public int quantity;
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public int priority_order;
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public string? queue_type;
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public string? Name => name;
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@@ -171,7 +171,7 @@ namespace Octopus.Simulator
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public string? name;
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public string? label;
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public int capacity;
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public int quantity;
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//public int quantity;
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public int priority_order;
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public string? Name => name;
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public string? Label => label;
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@@ -217,11 +217,14 @@ namespace Octopus.Simulator
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public int processing_time;
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public int? batch_size = 0;
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public List<InputQueue>? input_queues;
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public List<InputStore>? input_stores;
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public string? output_queue;
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public string? defect_queue;
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public string? output_store;
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public string? required_resource;
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public int process_amount;
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public float defect_rate;
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public string? defect_queue;
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public string? defect_store;
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public override string? Name => name;
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public override string? Label => label;
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public override ComponentType Type => ComponentType.Processor;
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@@ -234,16 +237,17 @@ namespace Octopus.Simulator
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public string label;
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public string time_type;
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public int? move_time = 0;
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public float return_time;
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public float? move_distance = 0f;
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public float? move_speed = 0f;
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[JsonProperty("capacity")]
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public int? capacity_move = 0;
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public string input_queue;
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public List<InputQueue>? input_queues;
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public List<InputStore>? input_stores;
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public string output_queue;
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public string defect_queue;
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public string output_store;
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public string required_resource;
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public string move_type;
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public float return_time;
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public string mover_type;
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public int min_batch_size;
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public override string Name => name;
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public override string Label => label;
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@@ -256,8 +260,9 @@ namespace Octopus.Simulator
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public string? name;
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public string? label;
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public int? sinking_interval = 0;
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public int? sinking_amount = 0;
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//public int? sinking_amount = 0;
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public List<InputQueue>? input_queues;
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public List<InputStore>? input_stores;
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public override string? Name => name;
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public override string? Label => label;
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@@ -270,12 +275,16 @@ namespace Octopus.Simulator
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public string name;
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public string label;
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public int? move_time=0;
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public float? belt_speed=0;
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public float? belt_length = 0;
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public int? capacity = 0;
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public string? input_queue;
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public float? belt_speed=0;
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[JsonProperty("capacity")]
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public int? capacity_move = 0;
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public List<InputQueue>? input_queues;
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public List<InputStore>? input_stores;
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public string? output_queue;
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public string? output_store;
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public string? defect_queue;
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public string? defect_store;
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public string? required_resource;
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public override string? Name => name;
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public override string? Label => label;
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@@ -20,8 +20,10 @@ public class SimulationModelConveyor : SimulationModel
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string inputQueueID;
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string inputStoreID;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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protected override void init()
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{
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base.init();
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startPosition = this.transform.Find(nameof(startPosition)).transform.position;
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endPosition = this.transform.Find(nameof(endPosition)).transform.position;
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}
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@@ -20,9 +20,9 @@ namespace Octopus.Simulator.Networks
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onParameterRecived += FindAnyObjectByType<ProjectDataManager>().RequestInfo;
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onParameterRecived += FindAnyObjectByType<LogicDataManager>().RequestInfo;
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#if UNITY_EDITOR
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config.projectId = "37";
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config.projectId = "45";
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//config.simulationId = "15";
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config.logicId = "42";
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config.logicId = "50";
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WebParameters.config = config;
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onParameterRecived?.Invoke();
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#else
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Reference in New Issue
Block a user