불필요한 update 삭제
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@@ -17,7 +17,6 @@ public class StatusLED : ActionAnimator
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Material currentOnMaterial;
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private string prevStatus;
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public override void AnimationEnd()
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{
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SetColor("End");
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@@ -84,6 +83,6 @@ public class StatusLED : ActionAnimator
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currentOnMaterial = LED_O.sharedMaterial;
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break;
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}
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//prevStatus = progStatus;
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}
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}
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@@ -190,11 +190,6 @@ public class SimulationModelProcess : SimulationModel
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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/*
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protected override IEnumerator RunSimulationCoroutine()
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