diff --git a/Assets/Scripts/ActionAnimator/StatusLED.cs b/Assets/Scripts/ActionAnimator/StatusLED.cs index fd05bc87..9e435083 100644 --- a/Assets/Scripts/ActionAnimator/StatusLED.cs +++ b/Assets/Scripts/ActionAnimator/StatusLED.cs @@ -17,7 +17,6 @@ public class StatusLED : ActionAnimator Material currentOnMaterial; - private string prevStatus; public override void AnimationEnd() { SetColor("End"); @@ -84,6 +83,6 @@ public class StatusLED : ActionAnimator currentOnMaterial = LED_O.sharedMaterial; break; } - //prevStatus = progStatus; + } } diff --git a/Assets/WorkSpace/LH/Simulation/SimulationModelProcess.cs b/Assets/WorkSpace/LH/Simulation/SimulationModelProcess.cs index b02815d6..743f72c6 100644 --- a/Assets/WorkSpace/LH/Simulation/SimulationModelProcess.cs +++ b/Assets/WorkSpace/LH/Simulation/SimulationModelProcess.cs @@ -190,11 +190,6 @@ public class SimulationModelProcess : SimulationModel } } - // Update is called once per frame - void Update() - { - - } /* protected override IEnumerator RunSimulationCoroutine()