Merge pull request '[한수빈] 홈 화면 UI를 기존 씬에 적용' (#10) from hsb/260128_00 into main

Reviewed-on: http://220.90.135.190:3000/UVCXR/OCTOPUS_TWIN-Demo/pulls/10
This commit was merged in pull request #10.
This commit is contained in:
2026-01-28 17:53:55 +09:00
43 changed files with 39315 additions and 734 deletions

File diff suppressed because one or more lines are too long

View File

@@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 712852770799068156}
- component: {fileID: 422136855652268701}
m_Layer: 5
m_Name: Home
m_Name: HomePanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

File diff suppressed because it is too large Load Diff

View File

@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name: Data_Chunil
m_EditorClassIdentifier: Assembly-CSharp::OCTOPUS_TWIN.ProjectData
projectName: Chunil
description: "Detail1: \nDetail2:\nDetail3:"
description: "Location: \uC778\uCC9C\uAD11\uC5ED\uC2DC \uB0A8\uB3D9\uAD6C \uACE0\uC794\uB3D9
727-4\nFile Size: 14.4MB \nLast Updated: 2026.02.11"
thumbnail: {fileID: 21300000, guid: 205401cea8bd275449563f2073f42a43, type: 3}
modelPrefab: {fileID: 1600303972707744018, guid: 02de84299dbbd354fa8fe07b680d5d8c, type: 3}

View File

@@ -13,10 +13,7 @@ MonoBehaviour:
m_Name: Data_HyundaiWIA
m_EditorClassIdentifier: Assembly-CSharp::OCTOPUS_TWIN.ProjectData
projectName: HyundaiWIA
description: 'Detail1:
Detail2:
Detail3:'
description: "Location: \uACBD\uC0C1\uB0A8\uB3C4 \uCC3D\uC6D0\uC2DC \uC131\uC0B0\uAD6C
\uC815\uB3D9\uB85C 153 ?\nFile Size: 15MB\nLast Updated: 2026.02.11"
thumbnail: {fileID: 21300000, guid: eb13fc16ac6f16049acb9ccdd516c757, type: 3}
modelPrefab: {fileID: 6643881922534305485, guid: 33752c03399fcc747b7a98abefac3638, type: 3}

View File

@@ -13,10 +13,7 @@ MonoBehaviour:
m_Name: Data_KEPCO
m_EditorClassIdentifier: Assembly-CSharp::OCTOPUS_TWIN.ProjectData
projectName: KEPCO
description: 'Detail1:
Detail2:
Detail3:'
description: "Location: \uACBD\uAE30\uB3C4 \uC758\uC815\uBD80\uC2DC \uC790\uC77C\uB3D9\nFile
Size: 13MB\nLast Updated: 2026.02.11"
thumbnail: {fileID: 21300000, guid: 27104938b8e6c48428b4267d662a7299, type: 3}
modelPrefab: {fileID: 6167234359858882918, guid: c52eae10aab90474c983d73f3b828c51, type: 3}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: fd8f052e86be84e479c26960e362c68a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,4 @@
// TODO. 설정 항목 생기면 TabController 등 요소 추가 (XRLib 참고)
// TODO(한수빈): 설정 항목 생기면 TabController 등 요소 추가 (XRLib 참고)
using UnityEngine;
using UnityEngine.UI;

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: bf1cb8f4b0360904fad8f98fc8a87fdb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,7 +9,7 @@ namespace OCTOPUS_TWIN
{
private static UILoading instance;
private const string PREFAB_PATH = "UI/Prefabs/Template/UILoading";
private const string PREFAB_PATH = "UI/Prefabs/Home/UILoading";
private float loadingDuration = 1.5f;
private float fadeSpeed = 2.0f;