최종 검사 데이터 연동 및 UI 기능 개발
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GameObject:
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@@ -119,6 +119,7 @@ namespace CHN
|
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productionStatusManager.onFirstFloorInfo += popupCanvas.panel_injectionproduction.SetProductionStatus;
|
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productionStatusManager.onSecondFloorInfo += popupCanvas.panel_assemblyproduction.SetProductionStatus;
|
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productionStatusManager.onTotalFloorInfo += popupCanvas.panel_totalproduction.SetTotalProductionStatus;
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productionStatusManager.onFinalInspectionData += popupCanvas.panel_finalinspection.SetProductionStatus;
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productionStatusManager.onWorkShopInfo += popupCanvas.panel_workprogressstatus.SetWorkProgressStatus;
|
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datamanager.onSimpleInfo += popupCanvas.SimpleView;
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@@ -131,13 +132,11 @@ namespace CHN
|
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mqttManager.onNotloadData += popupCanvas.panel_workprogressstatus.ActiveLoadingImage;
|
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mqttManager.onNotloadData += popupCanvas.panel_totalproduction.ActiveLoadingImage;
|
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mqttManager.onMachineData += datamanager.MachineMatching;
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mqttManager.onMachineData += completeTimeManager.SetCurrentData;
|
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mqttManager.onMachineData += popupCanvas.panel_completealramhistory.SetAlarmInfoItems;
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mqttManager.onMachineData += productionStatusManager.SetFloorProductionStatus;
|
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mqttManager.onWorkshopData += productionStatusManager.SetWorkProgressStatus;
|
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mqttManager.onWorkshopData += popupCanvas.panel_totalproduction.SetWorkProgressStatus;
|
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|
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completeTimeManager.onLoadData += popupCanvas.panel_completealramhistory.SetAlarmInfoItems;
|
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completeTimeManager.onUnloadData += popupCanvas.panel_completealramhistory.SetAlarmInfoItems;
|
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completeTimeManager.onActiveHighLighter += popupCanvas.MachineDashBoardOpen;
|
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completeTimeManager.onActiveHighLighter += highLightManager.ClickMachinToHighlight;
|
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completeTimeManager.onActiveHighLighter += highLightManager.SetTargetPosToMachine;
|
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@@ -163,7 +162,7 @@ namespace CHN
|
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|
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workTimeManager.onSendChartData += popupCanvas.panel_worktimeanalysis.SetWorkTimeData;
|
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|
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thermostatIconManager.onClickThermostatIcon += popupCanvas.panel_thermostatcontrol.Open;
|
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thermostatIconManager.onClickThermostatIcon += popupCanvas.panel_thermostatcontrol.SetData;
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|
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raycaster.onLeftClickMachine += popupCanvas.MachineDashBoardOpen;
|
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raycaster.onLeftClickMachine += highLightManager.ClickMachinToHighlight;
|
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|
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@@ -20,13 +20,14 @@ public class MQTT : Protocol, ISingle, IOptionable
|
||||
[OptionKey]
|
||||
string port="8901";
|
||||
[OptionKey]
|
||||
string topics= "MES/PDV/BOARD1,MES/PDV/BOARD2";
|
||||
string topics= "MES/PDV/BOARD1,MES/PDV/BOARD2,MES/PDV/BOARD3";
|
||||
|
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private int portData;
|
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private string[] subscriptionTopics;
|
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public event Action<bool> onNotloadData;
|
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public event Action<List<CompleteInfo>> onMachineData;
|
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public event Action<List<WorkShopInfo>> onWorkshopData;
|
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public event Action<List<AlarmInfo>> onAlarmData;
|
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public void Awake()
|
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{
|
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onNotloadData?.Invoke(true);
|
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@@ -44,6 +45,7 @@ public class MQTT : Protocol, ISingle, IOptionable
|
||||
|
||||
SubscriptionTopic(subscriptionTopics[0], onWorkshopData);
|
||||
SubscriptionTopic(subscriptionTopics[1], onMachineData);
|
||||
SubscriptionTopic(subscriptionTopics[2], onAlarmData);
|
||||
//SubscriptionTopic(subscriptionTopics[0], (data) => { });
|
||||
Connect(host, portData.ToString(), topics);
|
||||
}
|
||||
@@ -165,12 +167,26 @@ public class MQTT : Protocol, ISingle, IOptionable
|
||||
public string moldcd;
|
||||
public string moldseq;
|
||||
}
|
||||
[Serializable]
|
||||
public class AlarmInfo
|
||||
{
|
||||
public string 설비코드;
|
||||
public string 설비명;
|
||||
public string 호출구분;
|
||||
public string 호출메시지;
|
||||
public string 호출상태코드;
|
||||
public string 호출상태명;
|
||||
public string 호출일;
|
||||
}
|
||||
|
||||
public List<CompleteInfo> infos = new List<CompleteInfo>();
|
||||
public List<WorkShopInfo> workShopInfo = new List<WorkShopInfo>();
|
||||
public List<AlarmInfo> alarmInfo = new List<AlarmInfo>();
|
||||
|
||||
public List<string> workerIds = new List<string>();
|
||||
Dictionary<string, Action<List<CompleteInfo>>> topicSubscriptionTable = new();
|
||||
Dictionary<string, Action<List<WorkShopInfo>>> workShopTopicTable = new();
|
||||
Dictionary<string, Action<List<AlarmInfo>>> alarmTopicTable = new();
|
||||
private void OnMessage(MQTTClient client, SubscriptionTopic topic, string topicName, ApplicationMessage message)
|
||||
{
|
||||
// Convert the raw payload to a string
|
||||
@@ -187,15 +203,14 @@ public class MQTT : Protocol, ISingle, IOptionable
|
||||
{
|
||||
List<CompleteInfo> data = JsonConvert.DeserializeObject<List<CompleteInfo>>(payload);
|
||||
infos = data;
|
||||
workerIds.Clear();
|
||||
foreach (var i in infos)
|
||||
{
|
||||
if (i.worknm == "")
|
||||
workerIds.Add(i.workcd);
|
||||
}
|
||||
//Print(workerIds);
|
||||
topicSubscriptionTable[topicName]?.Invoke(infos);
|
||||
}
|
||||
else if (topicName == "MES/PDV/BOARD3")
|
||||
{
|
||||
List<AlarmInfo> data = JsonConvert.DeserializeObject<List<AlarmInfo>>(payload);
|
||||
alarmInfo = data;
|
||||
alarmTopicTable[topicName]?.Invoke(alarmInfo);
|
||||
}
|
||||
}
|
||||
StringBuilder sb = new StringBuilder();
|
||||
void Print(List<string> target)
|
||||
@@ -220,6 +235,12 @@ public class MQTT : Protocol, ISingle, IOptionable
|
||||
workShopTopicTable.Add(topic, null);
|
||||
workShopTopicTable[topic] += callback;
|
||||
}
|
||||
public void SubscriptionTopic(string topic, Action<List<AlarmInfo>> callback)
|
||||
{
|
||||
if (!alarmTopicTable.ContainsKey(topic))
|
||||
alarmTopicTable.Add(topic, null);
|
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alarmTopicTable[topic] += callback;
|
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}
|
||||
|
||||
private void OnSubscriptionAcknowledged(MQTTClient client, SubscriptionTopic topic, SubscribeAckReasonCodes reasonCode)
|
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{
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace CHN
|
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public Action<List<CompleteInfo>> onFirstFloorInfo;
|
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public Action<List<CompleteInfo>> onSecondFloorInfo;
|
||||
public Action<List<CompleteInfo>, List<CompleteInfo>> onTotalFloorInfo;
|
||||
public Action<List<CompleteInfo>> onFinalInspectionData;
|
||||
|
||||
public Action<List<WorkShopInfo>> onWorkShopInfo;
|
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|
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@@ -42,16 +43,18 @@ namespace CHN
|
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SetFloorInfo(building.floors[1], completeInfo, secondFloorInfo);
|
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}
|
||||
|
||||
List<CompleteInfo> firstFloorInfoList = firstFloorInfo.Values.ToList();
|
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List<CompleteInfo> secondFloorInfoList = secondFloorInfo.Values.ToList();
|
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var firstFloorInfos = firstFloorInfo.Values.ToList();
|
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var secondFloorInfos = secondFloorInfo.Values.ToList();
|
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var finalInspectionInfos = completeInfos.Where(i => i.wccd == "W30").ToList();
|
||||
|
||||
productionStatusInfos.Clear();
|
||||
productionStatusInfos.AddRange(firstFloorInfoList);
|
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productionStatusInfos.AddRange(secondFloorInfoList);
|
||||
productionStatusInfos.AddRange(firstFloorInfos);
|
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productionStatusInfos.AddRange(secondFloorInfos);
|
||||
|
||||
onFirstFloorInfo?.Invoke(firstFloorInfoList);
|
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onSecondFloorInfo?.Invoke(secondFloorInfoList);
|
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onTotalFloorInfo?.Invoke(firstFloorInfoList, secondFloorInfoList);
|
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onFirstFloorInfo?.Invoke(firstFloorInfos);
|
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onSecondFloorInfo?.Invoke(secondFloorInfos);
|
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onTotalFloorInfo?.Invoke(firstFloorInfos, secondFloorInfos);
|
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onFinalInspectionData?.Invoke(finalInspectionInfos);
|
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}
|
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public void SetFloorInfo(Floor floor, CompleteInfo completeInfo, Dictionary<string, CompleteInfo> floorInfo)
|
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{
|
||||
|
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@@ -45,7 +45,7 @@ namespace CHN
|
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var active = isActive ? false : true;
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Image_Loading.gameObject.SetActive(active);
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}
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public void SetAlarmInfoItems(List<CompleteTimeAlarmData> infos)
|
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public void SetAlarmInfoItems(List<CompleteInfo> infos)
|
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{
|
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ActiveLoadingImage(true);
|
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|
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@@ -53,18 +53,17 @@ namespace CHN
|
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|
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for (int i = 0; i < sortedInfos.Count; i++)
|
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{
|
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if (completeInfoList.ContainsKey(sortedInfos[i].completeInfo.worknm))
|
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if (completeInfoList.ContainsKey(sortedInfos[i].worknm))
|
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{
|
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completeInfoList[sortedInfos[i].completeInfo.worknm].SetInfo(sortedInfos[i].completeInfo);
|
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completeInfoList[sortedInfos[i].worknm].SetInfo(sortedInfos[i]);
|
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}
|
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else
|
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{
|
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var infoItem = Instantiate(prefab_completeTimeAlarmInfo, ScrollView_CompleteAlramHistory.content);
|
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infoItem.SetInfo(sortedInfos[i].completeInfo);
|
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infoItem.SetInfo(sortedInfos[i]);
|
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infoItem.onCheck += CheckAlram;
|
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infoItem.isCheck = sortedInfos[i].isCheck;
|
||||
|
||||
completeInfoList.Add(sortedInfos[i].completeInfo.worknm, infoItem);
|
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completeInfoList.Add(sortedInfos[i].worknm, infoItem);
|
||||
|
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if (!infoItem.isCheck)
|
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{
|
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@@ -75,12 +74,12 @@ namespace CHN
|
||||
|
||||
BlinkAlarmItems();
|
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}
|
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private List<CompleteTimeAlarmData> SetSortInfoData(List<CompleteTimeAlarmData> infos)
|
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private List<CompleteInfo> SetSortInfoData(List<CompleteInfo> infos)
|
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{
|
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var sortedInfos = infos.Select(data =>
|
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{
|
||||
DateTime parsedDate;
|
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bool isValid = DateTime.TryParse(data.completeInfo.ptotm, out parsedDate);
|
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bool isValid = DateTime.TryParse(data.ptotm, out parsedDate);
|
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return new
|
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{
|
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AlarmData = data,
|
||||
|
||||
@@ -58,6 +58,8 @@ namespace CHN
|
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ChangePanel<Panel_ControlSetting>();
|
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ChangeButtonState(Button_Control);
|
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SetActive(true);
|
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|
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transform.SetAsLastSibling();
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}
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void ChangePanel<T>() where T : SettingPanel
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@@ -33,28 +33,28 @@ MonoBehaviour:
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m_Settings:
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m_SettingsList:
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references:
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type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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data:
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@@ -150,21 +150,21 @@ MonoBehaviour:
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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- rid: 5637594796066865158
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type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
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probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
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type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_IncludeReferencedInScenes: 0
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type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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- rid: 5637594796066865161
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type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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@@ -187,12 +187,12 @@ MonoBehaviour:
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type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_ProbeVolumeDisableStreamingAssets: 0
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type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
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||||
|
||||
@@ -19,184 +19,188 @@ namespace CHN
|
||||
[Serializable]
|
||||
public class CompleteTimeAlarmData
|
||||
{
|
||||
public CompleteInfo completeInfo;
|
||||
public AlarmInfo alarmInfo;
|
||||
public bool isCheck;
|
||||
}
|
||||
public class CompleteTimeAlarmManager : MonoBehaviour, ISingle
|
||||
{
|
||||
public static string filePath = "./CompleteTimeAlarmInfo.json";
|
||||
|
||||
public List<Machine> machines = new List<Machine>();
|
||||
public List<CompleteTimeAlarmData> currentData = new List<CompleteTimeAlarmData>();
|
||||
|
||||
public static Dictionary<string, CompleteTimeAlarmData> saveData = new Dictionary<string, CompleteTimeAlarmData>();
|
||||
|
||||
public Action onNotloadData;
|
||||
public Action<List<CompleteTimeAlarmData>> onUnloadData;
|
||||
public Action<List<CompleteTimeAlarmData>> onLoadData;
|
||||
public Action<Machine> onActiveHighLighter;
|
||||
|
||||
[RuntimeInitializeOnLoadMethod]
|
||||
static void RunOnStart()
|
||||
{
|
||||
Application.quitting += SaveCompleteTimeData;
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
LoadCompleteTimeData();
|
||||
}
|
||||
public override void AfterStart()
|
||||
{
|
||||
var building = FindSingle<Building>();
|
||||
machines = building.floors.SelectMany(f => f.machines).ToList();
|
||||
}
|
||||
public void SetCurrentData(List<CompleteInfo> completeInfos)
|
||||
{
|
||||
currentData.Clear();
|
||||
foreach (var completeInfo in completeInfos)
|
||||
{
|
||||
CompleteTimeAlarmData completeTimeAlarmData = new CompleteTimeAlarmData();
|
||||
completeTimeAlarmData.completeInfo = completeInfo;
|
||||
|
||||
completeTimeAlarmData.isCheck = false;
|
||||
|
||||
currentData.Add(completeTimeAlarmData);
|
||||
}
|
||||
|
||||
if (saveData.Count <= 0)
|
||||
{
|
||||
onUnloadData?.Invoke(currentData);
|
||||
|
||||
foreach(var data in currentData)
|
||||
{
|
||||
var worknm = data.completeInfo.worknm;
|
||||
|
||||
if (saveData.ContainsKey(worknm))
|
||||
return;
|
||||
|
||||
saveData.Add(worknm, data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CompleteTimeAlarmDataComparison();
|
||||
}
|
||||
}
|
||||
private void CompleteTimeAlarmDataComparison()
|
||||
{
|
||||
foreach(var data in currentData)
|
||||
{
|
||||
var currentWorknm = data.completeInfo.worknm;
|
||||
|
||||
if (!saveData.ContainsKey(currentWorknm))
|
||||
{
|
||||
saveData.Add(currentWorknm, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
var preInfo = saveData[currentWorknm].completeInfo;
|
||||
var curInfo = data.completeInfo;
|
||||
|
||||
if (AlarmInfoCompare(preInfo, curInfo))
|
||||
{
|
||||
saveData[currentWorknm].completeInfo = curInfo;
|
||||
saveData[currentWorknm].isCheck = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onLoadData?.Invoke(saveData.Values.ToList());
|
||||
}
|
||||
private bool AlarmInfoCompare(CompleteInfo preInfo, CompleteInfo curInfo)
|
||||
{
|
||||
if (!preInfo.progressrate.Equals(curInfo.progressrate))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!preInfo.ptotm.Equals(curInfo.ptotm))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!preInfo.statusnm.Equals(curInfo.statusnm))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//public void CheckCompleteTimeAlarm(CompleteInfo completeInfo, bool isCheck)
|
||||
//{
|
||||
// var worknm = completeInfo.worknm;
|
||||
// saveData[worknm].isCheck = isCheck;
|
||||
//}
|
||||
|
||||
public void LoadCompleteTimeData()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
filePath = "./CompleteTimeAlarmInfo.json";
|
||||
#else
|
||||
filePath = "./CompleteTimeAlarmInfo.json";
|
||||
#endif
|
||||
|
||||
saveData.Clear();
|
||||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
var json = File.ReadAllText(filePath);
|
||||
var data = JsonUtility.FromJson<Data>(json);
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
foreach(var d in data.completeTimeAlarmDatas)
|
||||
{
|
||||
saveData.Add(d.completeInfo.worknm, d);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveCompleteTimeData()
|
||||
{
|
||||
Data data = new Data();
|
||||
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
using (var fs = File.Create(filePath))
|
||||
{
|
||||
foreach (var saveData in saveData.Values)
|
||||
{
|
||||
data.completeTimeAlarmDatas.Add(saveData);
|
||||
}
|
||||
|
||||
var json = JsonUtility.ToJson(data, true);
|
||||
var bytes = Encoding.UTF8.GetBytes(json);
|
||||
fs.Write(bytes, 0, bytes.Length);
|
||||
fs.Flush();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
File.WriteAllText(filePath, "");
|
||||
|
||||
foreach (var saveData in saveData.Values)
|
||||
{
|
||||
data.completeTimeAlarmDatas.Add(saveData);
|
||||
}
|
||||
var json = JsonUtility.ToJson(data, true);
|
||||
|
||||
File.WriteAllText(filePath, json);
|
||||
}
|
||||
}
|
||||
public void MachineCorrespondingToAlarm(string machineCode)
|
||||
{
|
||||
foreach(var machine in machines)
|
||||
foreach (var machine in machines)
|
||||
{
|
||||
if(machine.code == machineCode)
|
||||
if (machine.code == machineCode)
|
||||
{
|
||||
onActiveHighLighter?.Invoke(machine);
|
||||
}
|
||||
}
|
||||
}
|
||||
#region 저장 및 알람 체크 기능
|
||||
// public static string filePath = "./CompleteTimeAlarmInfo.json";
|
||||
|
||||
|
||||
// public List<CompleteTimeAlarmData> currentData = new List<CompleteTimeAlarmData>();
|
||||
|
||||
// public static Dictionary<string, CompleteTimeAlarmData> saveData = new Dictionary<string, CompleteTimeAlarmData>();
|
||||
|
||||
// public Action onNotloadData;
|
||||
// public Action<List<CompleteTimeAlarmData>> onUnloadData;
|
||||
// public Action<List<CompleteTimeAlarmData>> onLoadData;
|
||||
|
||||
|
||||
// [RuntimeInitializeOnLoadMethod]
|
||||
// static void RunOnStart()
|
||||
// {
|
||||
// Application.quitting += SaveCompleteTimeData;
|
||||
// }
|
||||
// public override void AfterAwake()
|
||||
// {
|
||||
// LoadCompleteTimeData();
|
||||
// }
|
||||
|
||||
// public void SetCurrentData(List<AlarmInfo> alarmInfos)
|
||||
// {
|
||||
// currentData.Clear();
|
||||
// foreach (var alarmInfo in alarmInfos)
|
||||
// {
|
||||
// CompleteTimeAlarmData completeTimeAlarmData = new CompleteTimeAlarmData();
|
||||
// completeTimeAlarmData.alarmInfo = alarmInfo;
|
||||
|
||||
// completeTimeAlarmData.isCheck = false;
|
||||
|
||||
// currentData.Add(completeTimeAlarmData);
|
||||
// }
|
||||
|
||||
// if (saveData.Count <= 0)
|
||||
// {
|
||||
// onUnloadData?.Invoke(currentData);
|
||||
|
||||
// foreach(var data in currentData)
|
||||
// {
|
||||
// var worknm = data.alarmInfo.설비명;
|
||||
|
||||
// if (saveData.ContainsKey(worknm))
|
||||
// return;
|
||||
|
||||
// saveData.Add(worknm, data);
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// CompleteTimeAlarmDataComparison();
|
||||
// }
|
||||
// }
|
||||
// private void CompleteTimeAlarmDataComparison()
|
||||
// {
|
||||
// foreach(var data in currentData)
|
||||
// {
|
||||
// var currentWorknm = data.alarmInfo.설비명;
|
||||
|
||||
// if (!saveData.ContainsKey(currentWorknm))
|
||||
// {
|
||||
// saveData.Add(currentWorknm, data);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// var preInfo = saveData[currentWorknm].alarmInfo;
|
||||
// var curInfo = data.alarmInfo;
|
||||
|
||||
// if (AlarmInfoCompare(preInfo, curInfo))
|
||||
// {
|
||||
// saveData[currentWorknm].alarmInfo = curInfo;
|
||||
// saveData[currentWorknm].isCheck = false;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// onLoadData?.Invoke(saveData.Values.ToList());
|
||||
// }
|
||||
// private bool AlarmInfoCompare(AlarmInfo preInfo, AlarmInfo curInfo)
|
||||
// {
|
||||
// if (!preInfo.호출구분.Equals(curInfo.호출구분))
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// else if (!preInfo.호출일.Equals(curInfo.호출일))
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// //public void CheckCompleteTimeAlarm(CompleteInfo completeInfo, bool isCheck)
|
||||
// //{
|
||||
// // var worknm = completeInfo.worknm;
|
||||
// // saveData[worknm].isCheck = isCheck;
|
||||
// //}
|
||||
|
||||
// public void LoadCompleteTimeData()
|
||||
// {
|
||||
//#if UNITY_EDITOR
|
||||
// filePath = "./CompleteTimeAlarmInfo.json";
|
||||
//#else
|
||||
// filePath = "./CompleteTimeAlarmInfo.json";
|
||||
//#endif
|
||||
|
||||
// saveData.Clear();
|
||||
|
||||
// if (File.Exists(filePath))
|
||||
// {
|
||||
// var json = File.ReadAllText(filePath);
|
||||
// var data = JsonUtility.FromJson<Data>(json);
|
||||
|
||||
// if (data != null)
|
||||
// {
|
||||
// foreach(var d in data.completeTimeAlarmDatas)
|
||||
// {
|
||||
// saveData.Add(d.alarmInfo.설비명, d);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// public static void SaveCompleteTimeData()
|
||||
// {
|
||||
// Data data = new Data();
|
||||
|
||||
// if (!File.Exists(filePath))
|
||||
// {
|
||||
// using (var fs = File.Create(filePath))
|
||||
// {
|
||||
// foreach (var saveData in saveData.Values)
|
||||
// {
|
||||
// data.completeTimeAlarmDatas.Add(saveData);
|
||||
// }
|
||||
|
||||
// var json = JsonUtility.ToJson(data, true);
|
||||
// var bytes = Encoding.UTF8.GetBytes(json);
|
||||
// fs.Write(bytes, 0, bytes.Length);
|
||||
// fs.Flush();
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// File.WriteAllText(filePath, "");
|
||||
|
||||
// foreach (var saveData in saveData.Values)
|
||||
// {
|
||||
// data.completeTimeAlarmDatas.Add(saveData);
|
||||
// }
|
||||
// var json = JsonUtility.ToJson(data, true);
|
||||
|
||||
// File.WriteAllText(filePath, json);
|
||||
// }
|
||||
// }
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +1,35 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using WI;
|
||||
using static MQTT;
|
||||
|
||||
public class Panel_FinalInspection : PanelBase, IProductionPanel
|
||||
{
|
||||
public Dictionary<int, UI_StatusContent> statusContents = new Dictionary<int, UI_StatusContent>();
|
||||
private Panel_Effect effect;
|
||||
private UI_StatusContent prf_statusContent;
|
||||
public RectTransform Content;
|
||||
public Image Image_Loading;
|
||||
public Button CloseButton;
|
||||
public TextMeshProUGUI CurrentDate;
|
||||
public TextMeshProUGUI CurrentTime;
|
||||
|
||||
public int statusItemsCount;
|
||||
private int currentContentIndex;
|
||||
private bool isChangedData;
|
||||
|
||||
public float changeDataTime;
|
||||
public float fadeTime;
|
||||
public Action<Panel_FinalInspection> onSelected;
|
||||
public Action onClose;
|
||||
public Action onOpen;
|
||||
|
||||
public Action onClose;
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_statusContent = Resources.Load<UI_StatusContent>("Prefabs/UI/UI_StatusContent");
|
||||
effect = FindSingle<Panel_Effect>();
|
||||
CloseButton.onClick.AddListener(OnClickCloseButton);
|
||||
SetDate();
|
||||
@@ -44,19 +54,112 @@ public class Panel_FinalInspection : PanelBase, IProductionPanel
|
||||
|
||||
StopAllCoroutines();
|
||||
StartCoroutine(ScaleUp());
|
||||
|
||||
if (statusContents.Count <= 0)
|
||||
{
|
||||
isChangedData = false;
|
||||
return;
|
||||
}
|
||||
|
||||
StartCoroutine(ChageStatusContent());
|
||||
}
|
||||
public void Close()
|
||||
{
|
||||
effect.DeactivePanel();
|
||||
gameObject.SetActive(false);
|
||||
gameObject.transform.localScale = Vector3.zero;
|
||||
ResetStatusContentOrder();
|
||||
isChangedData = false;
|
||||
}
|
||||
|
||||
private void OnClickCloseButton()
|
||||
{
|
||||
Close();
|
||||
onClose?.Invoke();
|
||||
}
|
||||
|
||||
private IEnumerator ChageStatusContent()
|
||||
{
|
||||
isChangedData = true;
|
||||
currentContentIndex = 0;
|
||||
|
||||
statusContents[currentContentIndex].gameObject.transform.SetAsFirstSibling();
|
||||
currentContentIndex++;
|
||||
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(changeDataTime);
|
||||
|
||||
if (currentContentIndex >= statusContents.Values.Count)
|
||||
{
|
||||
currentContentIndex = 0;
|
||||
}
|
||||
|
||||
statusContents[currentContentIndex].gameObject.transform.SetAsFirstSibling();
|
||||
currentContentIndex++;
|
||||
}
|
||||
}
|
||||
private void ResetStatusContentOrder()
|
||||
{
|
||||
foreach (var statusContent in statusContents.Values)
|
||||
{
|
||||
statusContent.gameObject.transform.SetAsFirstSibling();
|
||||
}
|
||||
}
|
||||
public void ActiveLoadingImage(bool isActive)
|
||||
{
|
||||
var active = isActive ? false : true;
|
||||
Image_Loading.gameObject.SetActive(active);
|
||||
}
|
||||
|
||||
public void SetProductionStatus(List<CompleteInfo> machineInfos)
|
||||
{
|
||||
ActiveLoadingImage(true);
|
||||
|
||||
var splitCompleteInfo = SplitArray(machineInfos, statusItemsCount);
|
||||
SetProductionContent(splitCompleteInfo);
|
||||
}
|
||||
public void SetProductionContent(List<List<CompleteInfo>> splitCompleteInfo)
|
||||
{
|
||||
for (int i = 0; i < splitCompleteInfo.Count; i++)
|
||||
{
|
||||
if (!statusContents.ContainsKey(i))
|
||||
{
|
||||
var statusContent = Instantiate(prf_statusContent, Content);
|
||||
statusContent.SetProductionStatusItem(splitCompleteInfo[i]);
|
||||
statusContents.Add(i, statusContent);
|
||||
}
|
||||
else
|
||||
{
|
||||
statusContents[i].SetProductionStatusItem(splitCompleteInfo[i]);
|
||||
}
|
||||
}
|
||||
if (!isChangedData && gameObject.activeSelf)
|
||||
{
|
||||
StopAllCoroutines();
|
||||
StartCoroutine(ChageStatusContent());
|
||||
}
|
||||
}
|
||||
private List<List<CompleteInfo>> SplitArray(List<CompleteInfo> machineInfos, int groupSize)
|
||||
{
|
||||
List<List<CompleteInfo>> result = new List<List<CompleteInfo>>();
|
||||
int totalGroups = Mathf.CeilToInt(machineInfos.Count / (float)groupSize);
|
||||
|
||||
for (int i = 0; i < totalGroups; i++)
|
||||
{
|
||||
int startIndex = i * groupSize;
|
||||
int endIndex = Mathf.Min(startIndex + groupSize, machineInfos.Count);
|
||||
|
||||
List<CompleteInfo> group = new List<CompleteInfo>();
|
||||
for (int j = startIndex; j < endIndex; j++)
|
||||
{
|
||||
group.Add(machineInfos[j]);
|
||||
}
|
||||
|
||||
result.Add(group);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
public void SetDate()
|
||||
{
|
||||
CurrentDate.text = DateTime.Now.ToString("yyyy.MM.dd");
|
||||
|
||||
@@ -5,12 +5,13 @@ using WI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class Panel_ThermostatControl : PanelBase
|
||||
public class Panel_ThermostatControl : PanelBase, IPopupPanel
|
||||
{
|
||||
private Dictionary<string, string> thermostatValues = new();
|
||||
|
||||
public TextMeshProUGUI Title;
|
||||
public TextMeshProUGUI RealValue;
|
||||
public TextMeshProUGUI SettingValue;
|
||||
public TMP_InputField InputField_ControlValue;
|
||||
public Button Button_Control;
|
||||
public Button Button_Cancel;
|
||||
@@ -22,19 +23,25 @@ public class Panel_ThermostatControl : PanelBase
|
||||
Button_Control.onClick.AddListener(OnClickControlButton);
|
||||
Button_Cancel.onClick.AddListener(OnClickCancelButton);
|
||||
}
|
||||
public void Open(Thermostat thermostat)
|
||||
public void SetData(Thermostat thermostat)
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
Open();
|
||||
|
||||
Title.SetText($"¿ÂÀ¯±â/¿Â¼ö±â Á¦¾î {thermostat.thermostatName}");
|
||||
|
||||
if (thermostatValues.ContainsKey(Title.text))
|
||||
{
|
||||
RealValue.SetText(thermostatValues[Title.text]);
|
||||
SettingValue.SetText(thermostatValues[Title.text]);
|
||||
}
|
||||
else
|
||||
{
|
||||
RealValue.SetText("");
|
||||
SettingValue.SetText("0");
|
||||
}
|
||||
transform.SetAsLastSibling();
|
||||
}
|
||||
public void Open()
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
public void Close()
|
||||
{
|
||||
@@ -54,7 +61,7 @@ public class Panel_ThermostatControl : PanelBase
|
||||
thermostatValues[Title.text] = inputValue;
|
||||
}
|
||||
|
||||
RealValue.SetText(inputValue);
|
||||
SettingValue.SetText(inputValue);
|
||||
float.TryParse(inputValue, out var controlValue);
|
||||
|
||||
onClickControlButton?.Invoke(controlValue);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,7 @@
|
||||
[mqttClientSetting]
|
||||
host=106.247.236.204
|
||||
port=8901
|
||||
topics=MES/PDV/BOARD1,MES/PDV/BOARD2
|
||||
topics=MES/PDV/BOARD1,MES/PDV/BOARD2,MES/PDV/BOARD3
|
||||
|
||||
[controllerOption]
|
||||
MoveSpeed=2
|
||||
|
||||
Reference in New Issue
Block a user