Files
XRLib/Assets/Scripts/Simulator/DataClass/QueueDataClass.cs
2025-09-30 11:20:24 +09:00

18 lines
375 B
C#

using System;
using UnityEngine;
namespace Simulator.Data
{
[Serializable]
public class QueueDataClass
{
public string name;
public string label;
public int capacity;
public bool is_unlimited;
public string policy;
public double wait_cost;
public double cost_time;
public physical physical;
}
}