18 lines
375 B
C#
18 lines
375 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace Simulator.Data
|
|
{
|
|
[Serializable]
|
|
public class QueueDataClass
|
|
{
|
|
public string name;
|
|
public string label;
|
|
public int capacity;
|
|
public bool is_unlimited;
|
|
public string policy;
|
|
public double wait_cost;
|
|
public double cost_time;
|
|
public physical physical;
|
|
}
|
|
} |