Files
XRLib/Assets/Scripts/Simulator/UI/PlayMenu.cs
2026-02-10 17:01:25 +09:00

40 lines
817 B
C#

using UnityEngine;
using UnityEngine.UI;
using UVC.Core;
public class PlayMenu : SingletonScene<PlayMenu>
{
[SerializeField]
Button PlayBTN;
[SerializeField]
Button PauseBTN;
[SerializeField]
Button StopBTN;
private void Start()
{
this.gameObject.SetActive(false);
}
public void PlayFunc()
{
this.gameObject.SetActive(true);
PlayBTN.interactable = false;
PauseBTN.interactable = true;
StopBTN.interactable = true;
}
public void PauseFunc()
{
PlayBTN.interactable = true;
PauseBTN.interactable = false;
StopBTN.interactable = true;
}
public void StopFunc()
{
PlayBTN.interactable = false;
PauseBTN.interactable = false;
StopBTN.interactable = false;
}
}