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Studio/Assets/Scripts/ExternalAssets/TriLib/TriLibHDRP/HDRPVirtualMaterial.cs
2025-06-11 16:50:56 +09:00

17 lines
438 B
C#

using System;
using TriLibCore.General;
using UnityEngine;
namespace TriLibCore.HDRP
{
/// <summary>
/// Represents a container to hold HDRP Material properties temporarily.
/// </summary>
public class HDRPVirtualMaterial : VirtualMaterial
{
public Texture MetallicTexture;
public Texture OcclusionTexture;
public Texture DetailMaskTexture;
public Texture SmoothnessTexture;
}
}