객체 선택 시 정렬 팝업 안보이게 하기 #35

Merged
UVCXR merged 1 commits from pgd/20250328_2 into main 2025-03-28 12:01:51 +09:00

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@@ -46,11 +46,11 @@ namespace XED.Manage
{
customAssetConnector.onRemoveObjects += renderObjectHandler.DeselectAll;
customAssetConnector.onSelectObjects += ((name, objects) => { canvas_Popup.panel_objectinfo.gameObject.SetActive(true); });
customAssetConnector.onSelectObjects += ((name, objects) => { canvas_Popup.panel_objectalign.gameObject.SetActive(true); });
//customAssetConnector.onSelectObjects += ((name, objects) => { canvas_Popup.panel_objectalign.gameObject.SetActive(true); });
customAssetConnector.onSelectObjects += canvas_Popup.panel_objectinfo.SetObjectInfo;
customAssetConnector.onRemoveObjects += canvas_Popup.panel_objectinfo.ResetObjectInfo;
customAssetConnector.onDeselectObjects += (() => { canvas_Popup.panel_objectinfo.gameObject.SetActive(false); });
customAssetConnector.onDeselectObjects += (() => { canvas_Popup.panel_objectalign.gameObject.SetActive(false); });
//customAssetConnector.onDeselectObjects += (() => { canvas_Popup.panel_objectalign.gameObject.SetActive(false); });
//customAssetConnector.onAssetDropped += (() => componentWindow.SetActive(true));
renderObjectHandler.onDeselectAll += canvas_Popup.panel_objectinfo.ResetObjectInfo;