File 의 SaveProject, NewProject, OpenProject 작동 되지 않는 오류 수정 #137
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20925
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propertyPath: m_LocalEulerAnglesHint.z
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objectReference: {fileID: 0}
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- target: {fileID: 7955828146152623659, guid: 72f142af384a5e341bf6099f889cca18, type: 3}
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propertyPath: m_Name
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value: Panel_SaveAndNewChecker
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objectReference: {fileID: 0}
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- target: {fileID: 7955828146152623659, guid: 72f142af384a5e341bf6099f889cca18, type: 3}
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value: 0
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objectReference: {fileID: 0}
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 72f142af384a5e341bf6099f889cca18, type: 3}
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--- !u!224 &1791222926 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 6653768687723039217, guid: a2cabb78a78db4a4fa8074f87fa77991, type: 3}
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@@ -10595,11 +10611,6 @@ MonoBehaviour:
|
||||
_canBeDisplayed: 1
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_isExpanded: 1
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_physicsMode: 1
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--- !u!224 &1970313509 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 1192815944285530361, guid: 72f142af384a5e341bf6099f889cca18, type: 3}
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m_PrefabInstance: {fileID: 1766393231}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1981809315
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GameObject:
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m_ObjectHideFlags: 0
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@@ -10636,6 +10647,11 @@ Transform:
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- {fileID: 1186640013}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!224 &2010909997 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 3924726146150549819, guid: 192ba749438045e4bb32753ffff354b1, type: 3}
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m_PrefabInstance: {fileID: 63933899}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &2021424131
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GameObject:
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m_ObjectHideFlags: 0
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||||
@@ -41,7 +41,6 @@ namespace Studio.Util
|
||||
public AppSetting appSetting;
|
||||
public APISetting apiSetting;
|
||||
public MQTTSetting mqttSetting;
|
||||
public Dynamic3DModelSetting factorySetting;
|
||||
|
||||
public string comparableData => GetComparableData();
|
||||
|
||||
@@ -52,7 +51,6 @@ namespace Studio.Util
|
||||
sb.AppendLine($"appSetting: {appSetting.comparableData},");
|
||||
sb.AppendLine($"apiSetting: {apiSetting.comparableData},");
|
||||
sb.AppendLine($"mqttSetting: {mqttSetting.comparableData},");
|
||||
sb.AppendLine($"factorySetting: {factorySetting.comparableData}");
|
||||
sb.Append("}");
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
@@ -20,7 +20,6 @@ namespace Studio.Manage
|
||||
private Dictionary<int, string> assetSettingPaths = new Dictionary<int, string>();
|
||||
public Action<Dictionary<int, string>> onAddSettingPaths;
|
||||
|
||||
public Action<AssetManagerData> onAssetManagerDatas;
|
||||
public Action<AssetManagerData> onSetAssetManager;
|
||||
public Action<AssetManagerData> onSetAssetSetting;
|
||||
|
||||
@@ -36,9 +35,6 @@ namespace Studio.Manage
|
||||
fbxFileManager.onLoadComplete += OnLoadCustomAsset;
|
||||
onAddSettingPaths += canvas_Popup.panel_assetsetting.SetAssetPathItmes;
|
||||
onSetAssetSetting += canvas_Popup.panel_assetsetting.SetAssetManager;
|
||||
|
||||
onAssetManagerDatas += (data) => projectManager.OpenProjectSettingsDataAfterDataLoad();
|
||||
|
||||
}
|
||||
|
||||
public void ClearFolderPathList()
|
||||
@@ -96,7 +92,6 @@ namespace Studio.Manage
|
||||
|
||||
var assetManagerData = new AssetManagerData();
|
||||
assetManagerData.localAssetsPaths.AddRange(folderPathList);
|
||||
onAssetManagerDatas?.Invoke(assetManagerData);
|
||||
}
|
||||
public void SetAssetManager(AssetManagerData data)
|
||||
{
|
||||
@@ -124,9 +119,6 @@ namespace Studio.Manage
|
||||
{
|
||||
RestoreHierarchy(asset);
|
||||
}
|
||||
|
||||
onAssetManagerDatas?.Invoke(projectManager.curProjectData.assetManagerData);
|
||||
|
||||
}
|
||||
private void LoadAsset(AssetData asset)
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@ namespace Studio.Manage
|
||||
fbxFileManager.ClearFilePaths();
|
||||
assetManager.ClearFolderPathList();
|
||||
assetManager.InitRessourceAsset();
|
||||
assetManager.onAssetManagerDatas?.Invoke(null);
|
||||
}
|
||||
public void TopMenuNewProjectSettingData()
|
||||
{
|
||||
@@ -141,15 +140,6 @@ namespace Studio.Manage
|
||||
Debug.LogWarning("JSON file not found: " + filePath);
|
||||
}
|
||||
}
|
||||
public void OpenProjectSettingsDataAfterDataLoad()
|
||||
{
|
||||
var sceneSettingService = ManagerHub.instance.Get<SceneStartSettingManager>();
|
||||
|
||||
if (curProjectData != null)
|
||||
{
|
||||
sceneSettingService.Set3DFactorySettingData(curProjectData.sceneStartSetting.factorySetting);
|
||||
}
|
||||
}
|
||||
public void SaveProjectSettingData()
|
||||
{
|
||||
var connector = ManagerHub.instance.Get<CustomAssetConnector>();
|
||||
|
||||
@@ -38,7 +38,6 @@ namespace Studio.Services
|
||||
SetAppSettingData(sceneStartSetting.appSetting);
|
||||
SetAPISettingData(sceneStartSetting.apiSetting);
|
||||
SetMQTTSettingData(sceneStartSetting.mqttSetting);
|
||||
Set3DFactorySettingData(sceneStartSetting.factorySetting);
|
||||
}
|
||||
public void SetAppSettingData(AppSetting appSetting)
|
||||
{
|
||||
@@ -54,9 +53,5 @@ namespace Studio.Services
|
||||
onMQTTSetting?.Invoke(mqttSetting);
|
||||
|
||||
}
|
||||
public void Set3DFactorySettingData(Dynamic3DModelSetting dynamic3DModelSetting)
|
||||
{
|
||||
onSaveModelDatas?.Invoke(dynamic3DModelSetting);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user