agvmanager .임시수정

This commit is contained in:
2025-05-26 20:22:01 +09:00
parent d814eedc5a
commit dab794e479

View File

@@ -5,6 +5,7 @@ using UnityEngine;
using Studio.Dynamic.TwinObject; using Studio.Dynamic.TwinObject;
using Studio.Core; using Studio.Core;
using Studio.Conifg; using Studio.Conifg;
using Studio.AssetTool;
namespace Studio.Dynamic.M namespace Studio.Dynamic.M
{ {
@@ -25,9 +26,16 @@ namespace Studio.Dynamic.M
} }
public void OnPlayStart() public void OnPlayStart()
{ {
prf_AGV = Resources.Load<AGV>("TestAGV"); var type = GetComponent<CustomAssetRenderObject>().addTopic;
StudioService.instance.AddTypeListener("AGV", OnDataUpdate); var assets = ConfigConnected.AssetSettings;
StudioService.instance.AddTypeIdListener("AGV"); prf_AGV = assets[type].loadedObject;
if (prf_AGV == null)
{
//todo::팝업메시지 나주엥 설정....
return;
}
StudioService.instance.AddTypeListener(type, OnDataUpdate);
StudioService.instance.AddTypeIdListener(type);
} }
/// <summary> /// <summary>
/// MQTT /// MQTT