agvmanager .임시수정

This commit is contained in:
2025-05-26 20:22:01 +09:00
parent d814eedc5a
commit dab794e479

View File

@@ -5,6 +5,7 @@ using UnityEngine;
using Studio.Dynamic.TwinObject;
using Studio.Core;
using Studio.Conifg;
using Studio.AssetTool;
namespace Studio.Dynamic.M
{
@@ -25,9 +26,16 @@ namespace Studio.Dynamic.M
}
public void OnPlayStart()
{
prf_AGV = Resources.Load<AGV>("TestAGV");
StudioService.instance.AddTypeListener("AGV", OnDataUpdate);
StudioService.instance.AddTypeIdListener("AGV");
var type = GetComponent<CustomAssetRenderObject>().addTopic;
var assets = ConfigConnected.AssetSettings;
prf_AGV = assets[type].loadedObject;
if (prf_AGV == null)
{
//todo::팝업메시지 나주엥 설정....
return;
}
StudioService.instance.AddTypeListener(type, OnDataUpdate);
StudioService.instance.AddTypeIdListener(type);
}
/// <summary>
/// MQTT