Merge pull request '불러온 에셋이 정상적으로 렌더링 되지 않는 오류수정' (#99) from jym/250526_03 into main

Reviewed-on: http://220.90.135.190:3000/UVCXR/Studio/pulls/99
This commit was merged in pull request #99.
This commit is contained in:
2025-05-26 14:25:47 +09:00
2 changed files with 5 additions and 1 deletions

View File

@@ -85,6 +85,7 @@ namespace Studio.AssetTool
assetData.LoadLocalFBX(file);
yield return new WaitUntil(() => (assetData.isLoadComplete == true && assetData.progress == 1) || assetData.isLoadError == true);
assetData.OnLoadComplete();
Texture2D thumbnail = RuntimePreviewGenerator.GenerateModelPreview(assetData.loadedObject.transform, 320, 200);
thumbnail = TextureUtil.MakeReadableTexture(thumbnail);
@@ -218,6 +219,7 @@ namespace Studio.AssetTool
assetData.loadedObject = modelData.LoadModelData(sharedMaterial);
assetData.thumbnail = thumbnail;
assetData.OnLoadComplete();
OnLoadComplete(assetData);
//assetData.onLoadProgress.RemoveAllListeners();
@@ -226,7 +228,6 @@ namespace Studio.AssetTool
void OnLoadComplete(CustomAssetData assetData)
{
assetData.OnLoadComplete();
string folderName = assetData.folderName;
dataRepo.Add(assetData);
//listAssets.Add(assetData);

View File

@@ -123,6 +123,9 @@ namespace Studio.Util
}
}
mat.enableInstancing = true;
var color = mat.color;
color.a = 1f;
mat.color = color;
materials.Add(mat);
}
renderer.sharedMaterials = materials.ToArray();