Merge pull request 'Scene Gizmo Drag 기능' (#213) from pgd/20250716_4 into main

Reviewed-on: http://220.90.135.190:3000/UVCXR/Studio/pulls/213
This commit was merged in pull request #213.
This commit is contained in:
2025-07-17 10:22:31 +09:00

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@@ -12,9 +12,9 @@ namespace Studio.RuntimeGizmo
{
}
public class SceneGizmoRenderer : MonoBehaviour, IPointerClickHandler, IDragHandler
public class SceneGizmoRenderer : MonoBehaviour, IPointerClickHandler, IDragHandler, IBeginDragHandler
#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_FACEBOOK || UNITY_WSA || UNITY_WSA_10_0
, IPointerEnterHandler, IPointerExitHandler
, IPointerEnterHandler, IPointerExitHandler
#else
, IPointerDownHandler, IPointerUpHandler
#endif
@@ -53,7 +53,10 @@ namespace Studio.RuntimeGizmo
public ComponentClickedEvent OnComponentClicked { get { return m_onComponentClicked; } }
#pragma warning restore 0649
private void Awake()
private Vector2 dragBeginPos;
private Vector2 curGizmoPos;
private void Awake()
{
imageHolderTR = (RectTransform) imageHolder.transform;
controller = (SceneGizmoController) Instantiate( controller );
@@ -96,9 +99,17 @@ namespace Studio.RuntimeGizmo
m_onComponentClicked.Invoke( hitComponent );
}
public void OnDrag( PointerEventData eventData )
public void OnBeginDrag(PointerEventData eventData)
{
dragBeginPos = eventData.position;
curGizmoPos = transform.position;
}
public void OnDrag( PointerEventData eventData)
{
}
Vector2 moveOffset = eventData.position - dragBeginPos;
transform.position = curGizmoPos + moveOffset;
}
private Vector3 GetNormalizedPointerPosition( PointerEventData eventData )
{