시작 모달 UI 수정 작업
This commit is contained in:
@@ -14,7 +14,7 @@ namespace Studio
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public Panel_MQTTConnectModal panel_mqttconnectmodal;
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public Panel_DataFilterSetting panel_datafiltersetting;
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public Panel_APIConnectModal panel_apiconnectmodal;
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public Panel_GenerateDynamicObject panel_generatedynamicobject;
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public Panel_3DFactorySetting panel_3dfactorysetting;
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public Panel_DynamicObjectUISetting panel_dynamicobjectuisetting;
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public Panel_ExitChecker panel_exitchecker;
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@@ -13,8 +13,7 @@ namespace Studio
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canvas_Popup.panel_datafiltersetting.onSaveMQTTFilterData += canvas_Popup.panel_mqttconnectmodal.SetFilterData;
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canvas_Popup.panel_datafiltersetting.onSaveAPIFilterData += canvas_Popup.panel_apiconnectmodal.SetFilterData;
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canvas_Popup.panel_generatedynamicobject.onUISetting += canvas_Popup.panel_dynamicobjectuisetting.SetData;
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canvas_Popup.panel_dynamicobjectuisetting.onSaveDynamicObjectUIData += canvas_Popup.panel_generatedynamicobject.Save;
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canvas_Popup.panel_3dfactorysetting.onUISetting += canvas_Popup.panel_dynamicobjectuisetting.SetData;
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}
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}
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}
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@@ -4,34 +4,31 @@
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{
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public StudioPopupCanvasHandler(Canvas_Studio_Popup canvas_popup)
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{
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canvas_popup.panel_selectlogic.onClickAppSetting += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickAuthentication += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickLanguage += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickLogging += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickAPIConnection += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickMQTTConnection += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickCreate3DObject += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_selectlogic.onClickCreateUI += canvas_popup.panel_applogiclist.OnSelectLogic;
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canvas_popup.panel_quickstart.onClickNewProject += canvas_popup.panel_newprojectinfo.Open;
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canvas_popup.panel_quickstart.onClickNewProject += canvas_popup.panel_openprojectinfo.Close;
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canvas_popup.panel_quickstart.onClickOpenProject += canvas_popup.panel_newprojectinfo.Close;
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canvas_popup.panel_quickstart.onClickOpenProject += canvas_popup.panel_openprojectinfo.Open;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_startimage.Open;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_applogiclist.Open;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_inspector.Open;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_scenetab.Open;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_quickstart.Close;
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canvas_popup.panel_newprojectinfo.onClickCreate += canvas_popup.panel_newprojectinfo.Close;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_startimage.Open;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_applogiclist.Open;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_inspector.Open;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_scenetab.Open;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_quickstart.Close;
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canvas_popup.panel_openprojectinfo.onClickOpen += canvas_popup.panel_openprojectinfo.Close;
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canvas_popup.panel_scenetab.onSceneSettingTab += canvas_popup.panel_startsetting.Active;
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canvas_popup.panel_startsetting.onClickAppSetting += canvas_popup.panel_appsetting.Active;
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canvas_popup.panel_startsetting.onClickAuthSetting += canvas_popup.panel_authsetting.Active;
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canvas_popup.panel_startsetting.onClickAPISetting += canvas_popup.panel_apisetting.Active;
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canvas_popup.panel_startsetting.onClickMQTTSetting += canvas_popup.panel_mqttsetting.Active;
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canvas_popup.panel_startsetting.onClick3DFactorySetting += canvas_popup.panel_3dfactorysetting.Active;
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canvas_popup.panel_datafiltersetting.onSaveMQTTFilterData += canvas_popup.panel_mqttconnectmodal.SetFilterData;
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canvas_popup.panel_datafiltersetting.onSaveAPIFilterData += canvas_popup.panel_apiconnectmodal.SetFilterData;
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canvas_popup.panel_3dfactorysetting.onUISetting += canvas_popup.panel_dynamicobjectuisetting.SetData;
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}
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}
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}
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@@ -2,16 +2,22 @@
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using Studio.Manage;
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using Studio.UI;
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using XRLib.UI;
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using XED;
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using XED.UI;
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namespace Studio
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{
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public class Canvas_Studio_Popup : CanvasBase
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{
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public Panel_StartImage panel_startimage;
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public Panel_AppLogicList panel_applogiclist;
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public Panel_Inspector panel_inspector;
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public Panel_SelectLogic panel_selectlogic;
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public Panel_SceneTab panel_scenetab;
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public Panel_StartSetting panel_startsetting;
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public Panel_AppSetting panel_appsetting;
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public Panel_AuthSetting panel_authsetting;
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public Panel_APISetting panel_apisetting;
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public Panel_MQTTSetting panel_mqttsetting;
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public Panel_3DFactorySetting panel_3dfactorysetting;
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public Panel_DynamicObjectUISetting panel_dynamicobjectuisetting;
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public Panel_Authentication panel_authentication;
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public Panel_QuickStart panel_quickstart;
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public Panel_NewProjectInfo panel_newprojectinfo;
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@@ -21,10 +27,13 @@ namespace Studio
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public Panel_DataFilterSetting panel_datafiltersetting;
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public Panel_MultilingualSettingModal panel_multilingualsettingmodal;
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public Panel_LoggingModal panel_loggingmodal;
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public Panel_ExitChecker panel_exitchecker;
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private void Awake()
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{
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var dataManager = FindAnyObjectByType<ConnectDataManager>();
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var quitManager = FindAnyObjectByType<QuitManager>();
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var saveManager = FindAnyObjectByType<SaveManager>();
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canvasHandler = new StudioPopupCanvasHandler(this);
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@@ -36,6 +45,22 @@ namespace Studio
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dataManager.mqttData += panel_datafiltersetting.SetLoadMQTTDataList;
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dataManager.apiData += panel_datafiltersetting.SetLoadAPIDataList;
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//panel_startsetting.onClickLoadButton += saveManager.LoadSceneSettingData;
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saveManager.onGetAppSetting += panel_appsetting.GetAppSetting;
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saveManager.onGetAPISetting += panel_apisetting.GetAPISetting;
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saveManager.onGetMQTTSetting += panel_mqttsetting.GetMQTTSetting;
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saveManager.onGetSaveModelDatas += panel_3dfactorysetting.Get3DFactorySetting;
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saveManager.onAppSetting += panel_appsetting.SetAppSetting;
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saveManager.onAPISetting += panel_apisetting.SetAPISetting;
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saveManager.onMQTTSetting += panel_mqttsetting.SetMQTTSetting;
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saveManager.onSaveModelDatas += panel_3dfactorysetting.Set3DFactorySetting;
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panel_exitchecker.onSaveAndExit += quitManager.OnConfirmQuit;
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panel_exitchecker.onExit += quitManager.OnConfirmQuit;
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panel_exitchecker.onCancel += quitManager.OnCancelQuit;
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}
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}
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}
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@@ -1,39 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using UnityEngine.UI;
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using XRLib.UI;
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namespace Studio.UI
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{
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public class UI_AppSettingItem : UIBase
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{
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public TMP_InputField InputField_Type;
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public TMP_InputField InputField_Value;
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public TMP_Dropdown Dropdown;
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public Button Button_Remove;
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public enum EType
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{
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APIDomain,
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APIPort,
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API,
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MQTTDomain,
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MQTTPort
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}
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private void Awake()
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{
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InputField_Type = transform.GetComponentsInChildren<TMP_InputField>().FirstOrDefault(x => x.name == nameof(InputField_Type));
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InputField_Value = transform.GetComponentsInChildren<TMP_InputField>().FirstOrDefault(x => x.name == nameof(InputField_Value));
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Dropdown = transform.GetComponentInChildren<TMP_Dropdown>();
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Button_Remove = transform.GetComponentInChildren<Button>();
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Button_Remove.onClick.AddListener(() => Destroy(gameObject));
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List<string> options = Enum.GetNames(typeof(EType)).ToList();
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Dropdown.ClearOptions();
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Dropdown.AddOptions(options);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: a3bb371cc7ac46f4ea9d3afec9ab2a6e
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@@ -1,63 +0,0 @@
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using System;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using XRLib.UI;
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namespace Studio.UI
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{
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public class UI_LogicItem : UIBase
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{
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public Button Button_Edit;
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public Button Button_Remove;
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public Button Button_Add;
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public TextMeshProUGUI Text_Title;
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public Action<UI_LogicItem> onClickAdd;
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public Action<ELogic> onClickEdit;
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public Action<UI_LogicItem> onClickRemove;
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private ELogic currentLogic;
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public void Awake()
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{
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Button_Edit = transform.Find(nameof(Button_Edit)).GetComponent<Button>();
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Button_Remove = transform.Find(nameof(Button_Remove)).GetComponent<Button>();
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Button_Add = transform.Find(nameof(Button_Add)).GetComponent<Button>();
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Text_Title = transform.Find(nameof(Text_Title)).GetComponent<TextMeshProUGUI>();
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Button_Edit.onClick.AddListener(OnClickEdit);
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Button_Remove.onClick.AddListener(OnClickRemove);
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Button_Add.onClick.AddListener(OnClickAdd);
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Button_Edit.gameObject.SetActive(false);
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Button_Remove.gameObject.SetActive(false);
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}
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private void OnClickEdit()
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{
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onClickEdit?.Invoke(currentLogic);
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}
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private void OnClickRemove()
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{
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onClickRemove?.Invoke(this);
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}
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private void OnClickAdd()
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{
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onClickAdd?.Invoke(this);
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}
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public void OnSelectLogic(ELogic logic)
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{
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currentLogic = logic;
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Text_Title.text = logic.GetDescription();
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Button_Add.gameObject.SetActive(false);
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Button_Edit.gameObject.SetActive(true);
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Button_Remove.gameObject.SetActive(true);
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Text_Title.gameObject.SetActive(true);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 2004e1ed528dd79428503210325c9aa0
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@@ -1,119 +0,0 @@
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using System.Collections.Generic;
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using UnityEngine;
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using Studio.Manage;
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using XRLib.UI;
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namespace Studio.UI
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{
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public class Panel_AppLogicList : PanelBase
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{
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Canvas_Studio_Popup studioCanvas_popup;
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private List<UI_LogicItem> itemList = new();
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public GameObject logicItem;
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public RectTransform itemRoot;
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public UI_LogicItem selectItem;
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public PanelBase curInspectorPanel;
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public override void AfterAwake()
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{
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logicItem = Resources.Load<GameObject>("Prefabs/UI/PRF_LogicItem");
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studioCanvas_popup = EventConnector.instance.GetCanvas<Canvas_Studio_Popup>();
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CreateItem();
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}
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private void CreateItem()
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{
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UI_LogicItem item = Instantiate(logicItem, itemRoot).GetComponent<UI_LogicItem>();
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item.onClickAdd += OnClickAdd;
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item.onClickEdit += OnClickEdit;
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item.onClickRemove += OnClickRemove;
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itemList.Add(item);
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}
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private void OnClickAdd(UI_LogicItem item)
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{
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selectItem = item;
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studioCanvas_popup.panel_selectlogic.Open(true);
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}
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private void OnClickEdit(ELogic logic)
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{
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if (curInspectorPanel != null)
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{
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curInspectorPanel.gameObject.SetActive(false);
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curInspectorPanel = null;
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}
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var size = studioCanvas_popup.panel_inspector.rectTransform.sizeDelta;
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var parent = studioCanvas_popup.panel_inspector.transform;
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switch (logic)
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{
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case ELogic.AppSetting:
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curInspectorPanel = studioCanvas_popup.panel_appsetting;
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break;
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case ELogic.Authentication:
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curInspectorPanel = studioCanvas_popup.panel_authentication;
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break;
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case ELogic.Language:
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curInspectorPanel = studioCanvas_popup.panel_multilingualsettingmodal;
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break;
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case ELogic.Logging:
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curInspectorPanel = studioCanvas_popup.panel_loggingmodal;
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break;
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case ELogic.APIConnection:
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curInspectorPanel = studioCanvas_popup.panel_apiconnectmodal;
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break;
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case ELogic.MQTTConnection:
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curInspectorPanel = studioCanvas_popup.panel_mqttconnectmodal;
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break;
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case ELogic.Create3DObject:
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break;
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case ELogic.CreateUI:
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break;
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default:
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break;
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}
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if (curInspectorPanel != null)
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{
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SetModal(size, parent);
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}
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}
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public void SetModal(Vector2 size, Transform parent)
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{
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curInspectorPanel.transform.SetParent(parent);
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curInspectorPanel.transform.localPosition = Vector3.zero;
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curInspectorPanel.rectTransform.sizeDelta = size;
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curInspectorPanel.gameObject.SetActive(true);
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}
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private void OnClickRemove(UI_LogicItem item)
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{
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itemList.Remove(item);
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Destroy(item.gameObject);
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if (selectItem == item)
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{
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selectItem = null;
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if (curInspectorPanel != null)
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curInspectorPanel.gameObject.SetActive(false);
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}
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if (itemList.Count == 0)
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CreateItem();
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}
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public void OnSelectLogic(ELogic logic)
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{
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selectItem.OnSelectLogic(logic);
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CreateItem();
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studioCanvas_popup.panel_selectlogic.Open(false);
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}
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public void Open()
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{
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SetActive(true);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 046f1781b15f8e5488ff7d69458b910b
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@@ -1,51 +0,0 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using XRLib.UI;
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namespace Studio.UI
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{
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public class Panel_AppSetting : PanelBase
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{
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private GameObject itemPrefab;
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private List<GameObject> items = new();
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private RectTransform Info;
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public Button Button_Add;
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public Button Button_Save;
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public Action onRemove;
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public override void AfterAwake()
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{
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itemPrefab = Resources.Load<GameObject>("Prefabs/UI/PRF_AppSettingItem");
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Button_Add.onClick.AddListener(AddItem);
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Button_Save.onClick.AddListener(OnClickSave);
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AddItem();
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}
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private void AddItem()
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{
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GameObject item = Instantiate(itemPrefab, Info);
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item.transform.SetSiblingIndex(Info.childCount - 2);
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items.Add(item);
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}
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private void Init()
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{
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foreach (GameObject item in items)
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{
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Destroy(item);
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}
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items.Clear();
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}
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|
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private void OnClickSave()
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{
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||||
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}
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||||
}
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||||
}
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@@ -1,13 +0,0 @@
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using UnityEngine;
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using XRLib.UI;
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namespace Studio.UI
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{
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public class Panel_Inspector : PanelBase
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{
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public void Open()
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{
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SetActive(true);
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}
|
||||
}
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||||
}
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||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b563b9e40cde7b40830125d687c2345
|
||||
@@ -1,119 +0,0 @@
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using System;
|
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using System.ComponentModel;
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using System.Security.Cryptography;
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using UnityEngine;
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using UnityEngine.UI;
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using XRLib.UI;
|
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|
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namespace Studio.UI
|
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{
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public class Panel_SelectLogic : PanelBase
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{
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public Button Button_AppSetting;
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public Button Button_Authentication;
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public Button Button_Language;
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public Button Button_Logging;
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public Button Button_APIConnection;
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public Button Button_MQTTConnection;
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public Button Button_Create3DObject;
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public Button Button_CreateUI;
|
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public Button Button_Close;
|
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public Action<ELogic> onClickAppSetting;
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public Action<ELogic> onClickAuthentication;
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public Action<ELogic> onClickLanguage;
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public Action<ELogic> onClickLogging;
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public Action<ELogic> onClickAPIConnection;
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public Action<ELogic> onClickMQTTConnection;
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public Action<ELogic> onClickCreate3DObject;
|
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public Action<ELogic> onClickCreateUI;
|
||||
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
Button_AppSetting.onClick.AddListener(OnClickAppSetting);
|
||||
Button_Authentication.onClick.AddListener(OnClickAuthentication);
|
||||
Button_Language.onClick.AddListener(OnClickLanguage);
|
||||
Button_Logging.onClick.AddListener(OnClickLogging);
|
||||
Button_APIConnection.onClick.AddListener(OnClickAPIConnection);
|
||||
Button_MQTTConnection.onClick.AddListener(OnClickMQTTConnection);
|
||||
Button_Create3DObject.onClick.AddListener(OnClickCreate3DObject);
|
||||
Button_CreateUI.onClick.AddListener(OnClickCreateUI);
|
||||
|
||||
Button_Close.onClick.AddListener(() => Open(false));
|
||||
}
|
||||
|
||||
public void Open(bool isOpen)
|
||||
{
|
||||
SetActive(isOpen);
|
||||
}
|
||||
|
||||
public void OnClickAppSetting()
|
||||
{
|
||||
onClickAppSetting?.Invoke(ELogic.AppSetting);
|
||||
}
|
||||
|
||||
public void OnClickAuthentication()
|
||||
{
|
||||
onClickAuthentication?.Invoke(ELogic.Authentication);
|
||||
}
|
||||
|
||||
public void OnClickLanguage()
|
||||
{
|
||||
onClickLanguage?.Invoke(ELogic.Language);
|
||||
}
|
||||
|
||||
public void OnClickLogging()
|
||||
{
|
||||
onClickLogging?.Invoke(ELogic.Logging);
|
||||
}
|
||||
|
||||
public void OnClickAPIConnection()
|
||||
{
|
||||
onClickAPIConnection?.Invoke(ELogic.APIConnection);
|
||||
}
|
||||
|
||||
public void OnClickMQTTConnection()
|
||||
{
|
||||
onClickMQTTConnection?.Invoke(ELogic.MQTTConnection);
|
||||
}
|
||||
|
||||
public void OnClickCreate3DObject()
|
||||
{
|
||||
onClickCreate3DObject?.Invoke(ELogic.Create3DObject);
|
||||
}
|
||||
|
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public void OnClickCreateUI()
|
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{
|
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onClickCreateUI?.Invoke(ELogic.CreateUI);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ELogic
|
||||
{
|
||||
[Description("App 설정")]
|
||||
AppSetting,
|
||||
|
||||
[Description("인증")]
|
||||
Authentication,
|
||||
|
||||
[Description("다국어")]
|
||||
Language,
|
||||
|
||||
[Description("로깅")]
|
||||
Logging,
|
||||
|
||||
[Description("API 연결")]
|
||||
APIConnection,
|
||||
|
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[Description("MQTT 연결")]
|
||||
MQTTConnection,
|
||||
|
||||
[Description("3D 객체 생성")]
|
||||
Create3DObject,
|
||||
|
||||
[Description("UI 생성")]
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CreateUI
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}
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}
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fileFormatVersion: 2
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guid: 7b75b0c147e31664fbde00c4ada8826e
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using UnityEngine;
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using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
|
||||
namespace Studio.UI
|
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{
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public class Panel_StartImage : PanelBase
|
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{
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public RawImage image;
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public Button Button_Open;
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public override void AfterAwake()
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{
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SetActive(true);
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}
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public void Close()
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{
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832
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832
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54532
Assets/Scenes/New Scene.unity
Normal file
54532
Assets/Scenes/New Scene.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/New Scene.unity.meta
Normal file
7
Assets/Scenes/New Scene.unity.meta
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77
Assets/Scripts/Studio/Managers/SaveManager.cs
Normal file
77
Assets/Scripts/Studio/Managers/SaveManager.cs
Normal file
@@ -0,0 +1,77 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using XED.UI;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using Studio;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class SceneStartSetting
|
||||
{
|
||||
public AppSetting appSetting;
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||||
public APISetting apiSetting;
|
||||
public MQTTSetting mqttSetting;
|
||||
public SaveModelDatas saveModelDatas;
|
||||
}
|
||||
public class SaveManager : MonoBehaviour
|
||||
{
|
||||
public SceneStartSetting sceneStartSetting;
|
||||
|
||||
public Func<AppSetting> onGetAppSetting;
|
||||
public Func<APISetting> onGetAPISetting;
|
||||
public Func<MQTTSetting> onGetMQTTSetting;
|
||||
public Func<SaveModelDatas> onGetSaveModelDatas;
|
||||
|
||||
public Action<AppSetting> onAppSetting;
|
||||
public Action<APISetting> onAPISetting;
|
||||
public Action<MQTTSetting> onMQTTSetting;
|
||||
public Action<SaveModelDatas> onSaveModelDatas;
|
||||
|
||||
//public void Update()
|
||||
//{
|
||||
// if (Input.GetKeyDown(KeyCode.K))
|
||||
// {
|
||||
// SaveSceneSettingData();
|
||||
// }
|
||||
// else if (Input.GetKeyDown(KeyCode.L))
|
||||
// {
|
||||
// LoadSceneSettingData();
|
||||
// }
|
||||
//}
|
||||
public void SaveSceneSettingData()
|
||||
{
|
||||
var sceneStartSetting = new SceneStartSetting();
|
||||
sceneStartSetting.appSetting = onGetAppSetting?.Invoke();
|
||||
sceneStartSetting.apiSetting = onGetAPISetting?.Invoke();
|
||||
sceneStartSetting.mqttSetting = onGetMQTTSetting?.Invoke();
|
||||
sceneStartSetting.saveModelDatas = onGetSaveModelDatas?.Invoke();
|
||||
|
||||
string json = JsonConvert.SerializeObject(sceneStartSetting);
|
||||
|
||||
string path = Path.Combine(Application.persistentDataPath, "SceneStartSetting.json");
|
||||
File.WriteAllText(path, json);
|
||||
}
|
||||
public void LoadSceneSettingData()
|
||||
{
|
||||
string path = Path.Combine(Application.persistentDataPath, "SceneStartSetting.json");
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
string json = File.ReadAllText(path);
|
||||
|
||||
var loadedSetting = JsonConvert.DeserializeObject<SceneStartSetting>(json);
|
||||
|
||||
onAppSetting?.Invoke(loadedSetting.appSetting);
|
||||
onAPISetting?.Invoke(loadedSetting.apiSetting);
|
||||
onMQTTSetting?.Invoke(loadedSetting.mqttSetting);
|
||||
onSaveModelDatas?.Invoke(loadedSetting.saveModelDatas);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("JSON file not found: " + path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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2
Assets/Scripts/Studio/Managers/SaveManager.cs.meta
Normal file
2
Assets/Scripts/Studio/Managers/SaveManager.cs.meta
Normal file
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fileFormatVersion: 2
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guid: 86a4d384c48c11d45b1693b5384189f4
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107
Assets/Scripts/Studio/UI/Elements/UI_APIConnection.cs
Normal file
107
Assets/Scripts/Studio/UI/Elements/UI_APIConnection.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using UnityEngine;
|
||||
using XRLib.UI;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class APIConnection
|
||||
{
|
||||
public string domain;
|
||||
public string port;
|
||||
public List<URL> urls = new List<URL>();
|
||||
}
|
||||
public class UI_APIConnection : UIBase
|
||||
{
|
||||
private TMP_InputField InputField_Domain;
|
||||
private TMP_InputField InputField_Port;
|
||||
private Button Button_AddURLItem;
|
||||
private Button Button_TestAPI;
|
||||
private Button Button_Remove;
|
||||
private RectTransform URLItemContent;
|
||||
|
||||
private UI_InputURLItem prf_InputURLItem;
|
||||
private List<UI_InputURLItem> inputURLItems = new List<UI_InputURLItem>();
|
||||
|
||||
public Action onTestAPI;
|
||||
public Action<UI_APIConnection> onRemoveAPIConnectionItem;
|
||||
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_InputURLItem = Resources.Load<UI_InputURLItem>("Prefabs/UI/PRF_InputURLItem");
|
||||
|
||||
Button_AddURLItem.onClick.AddListener(OnClickAddURLItemButton);
|
||||
Button_TestAPI.onClick.AddListener(OnClickTestAPIButton);
|
||||
Button_Remove.onClick.AddListener(OnClickRemoveItemButton);
|
||||
|
||||
inputURLItems.Clear();
|
||||
}
|
||||
private void OnClickAddURLItemButton()
|
||||
{
|
||||
var item = Instantiate(prf_InputURLItem, URLItemContent);
|
||||
item.onRemoveItem += RemoveURLItem;
|
||||
|
||||
AddURLItem(item);
|
||||
Button_AddURLItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void OnClickTestAPIButton()
|
||||
{
|
||||
onTestAPI?.Invoke();
|
||||
}
|
||||
private void OnClickRemoveItemButton()
|
||||
{
|
||||
onRemoveAPIConnectionItem?.Invoke(this);
|
||||
}
|
||||
private void AddURLItem(UI_InputURLItem item)
|
||||
{
|
||||
var verticalLayoutGroup = URLItemContent.GetComponent<VerticalLayoutGroup>();
|
||||
var sizeDelta = rectTransform.sizeDelta;
|
||||
sizeDelta.y += item.rectTransform.rect.height + verticalLayoutGroup.spacing;
|
||||
rectTransform.sizeDelta = sizeDelta;
|
||||
|
||||
inputURLItems.Add(item);
|
||||
}
|
||||
private void RemoveURLItem(UI_InputURLItem item)
|
||||
{
|
||||
var verticalLayoutGroup = URLItemContent.GetComponent<VerticalLayoutGroup>();
|
||||
var sizeDelta = rectTransform.sizeDelta;
|
||||
sizeDelta.y -= item.rectTransform.rect.height + verticalLayoutGroup.spacing;
|
||||
rectTransform.sizeDelta = sizeDelta;
|
||||
|
||||
inputURLItems.Remove(item);
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
public APIConnection GetAPIConnection()
|
||||
{
|
||||
var apiConnection = new APIConnection();
|
||||
apiConnection.domain = InputField_Domain.text;
|
||||
apiConnection.port = InputField_Port.text;
|
||||
|
||||
foreach(var item in inputURLItems)
|
||||
{
|
||||
var url = item.GetURL();
|
||||
apiConnection.urls.Add(url);
|
||||
}
|
||||
return apiConnection;
|
||||
}
|
||||
public void SetAPIConnection(APIConnection apiConnection)
|
||||
{
|
||||
InputField_Domain.text = apiConnection.domain;
|
||||
InputField_Port.text = apiConnection.port;
|
||||
|
||||
foreach(var url in apiConnection.urls)
|
||||
{
|
||||
var item = Instantiate(prf_InputURLItem, URLItemContent);
|
||||
item.onRemoveItem += RemoveURLItem;
|
||||
item.SetURL(url);
|
||||
|
||||
AddURLItem(item);
|
||||
Button_AddURLItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8b92720c1165aa64f9da867f958b7f71
|
||||
@@ -47,8 +47,6 @@ namespace Studio
|
||||
}
|
||||
Dropdown_Data.AddOptions(options);
|
||||
Dropdown_Data.onValueChanged.AddListener(OnDataValueChanged);
|
||||
|
||||
OnDataValueChanged(0);
|
||||
}
|
||||
private void OnDataValueChanged(int index)
|
||||
{
|
||||
@@ -70,8 +68,6 @@ namespace Studio
|
||||
}
|
||||
Dropdown_Model.AddOptions(options);
|
||||
Dropdown_Model.onValueChanged.AddListener(OnModelValueChanged);
|
||||
|
||||
OnModelValueChanged(0);
|
||||
}
|
||||
private void OnModelValueChanged(int index)
|
||||
{
|
||||
@@ -101,5 +97,12 @@ namespace Studio
|
||||
|
||||
return modelData;
|
||||
}
|
||||
public void SetModelData(ModelData modelData)
|
||||
{
|
||||
Dropdown_Data.value = Dropdown_Data.options.FindIndex(option => option.text == modelData.dataName);
|
||||
Dropdown_Model.value = Dropdown_Model.options.FindIndex(option => option.text == modelData.modelName);
|
||||
|
||||
selectDynamicObjectData = modelData.modelData;
|
||||
}
|
||||
}
|
||||
}
|
||||
41
Assets/Scripts/Studio/UI/Elements/UI_InputTopicItem.cs
Normal file
41
Assets/Scripts/Studio/UI/Elements/UI_InputTopicItem.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class Topic
|
||||
{
|
||||
public string topic;
|
||||
}
|
||||
public class UI_InputTopicItem : UIBase
|
||||
{
|
||||
private TMP_InputField InputField_Topic;
|
||||
private Button Button_RemoveItem;
|
||||
|
||||
public Action<UI_InputTopicItem> onRemoveItem;
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
Button_RemoveItem.onClick.AddListener(OnClickRemoveItemButton);
|
||||
}
|
||||
private void OnClickRemoveItemButton()
|
||||
{
|
||||
onRemoveItem?.Invoke(this);
|
||||
}
|
||||
public Topic GetTopic()
|
||||
{
|
||||
var topic = new Topic();
|
||||
topic.topic = InputField_Topic.text;
|
||||
|
||||
return topic;
|
||||
}
|
||||
public void SetTopic(Topic topic)
|
||||
{
|
||||
InputField_Topic.text = topic.topic;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 42fb4821995cc894296f8c39f3380ea0
|
||||
41
Assets/Scripts/Studio/UI/Elements/UI_InputURLItem.cs
Normal file
41
Assets/Scripts/Studio/UI/Elements/UI_InputURLItem.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using UnityEngine;
|
||||
using XRLib.UI;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class URL
|
||||
{
|
||||
public string url;
|
||||
}
|
||||
public class UI_InputURLItem : UIBase
|
||||
{
|
||||
private TMP_InputField InputField_URL;
|
||||
private Button Button_RemoveItem;
|
||||
|
||||
public Action<UI_InputURLItem> onRemoveItem;
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
Button_RemoveItem.onClick.AddListener(OnClickRemoveItemButton);
|
||||
}
|
||||
private void OnClickRemoveItemButton()
|
||||
{
|
||||
onRemoveItem?.Invoke(this);
|
||||
}
|
||||
public URL GetURL()
|
||||
{
|
||||
var url = new URL();
|
||||
url.url = InputField_URL.text;
|
||||
|
||||
return url;
|
||||
}
|
||||
public void SetURL(URL url)
|
||||
{
|
||||
InputField_URL.text = url.url;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a58622a44f45d514bb0bc656dc2e03d3
|
||||
108
Assets/Scripts/Studio/UI/Elements/UI_MQTTConnection.cs
Normal file
108
Assets/Scripts/Studio/UI/Elements/UI_MQTTConnection.cs
Normal file
@@ -0,0 +1,108 @@
|
||||
using UnityEngine;
|
||||
using XRLib.UI;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class MQTTConnection
|
||||
{
|
||||
public string domain;
|
||||
public string port;
|
||||
public List<Topic> topics = new List<Topic>();
|
||||
}
|
||||
|
||||
public class UI_MQTTConnection : UIBase
|
||||
{
|
||||
private TMP_InputField InputField_Domain;
|
||||
private TMP_InputField InputField_Port;
|
||||
private Button Button_AddTopicItem;
|
||||
private Button Button_TestMQTT;
|
||||
private Button Button_Remove;
|
||||
private RectTransform TopicItemContent;
|
||||
|
||||
private UI_InputTopicItem prf_InputTopicItem;
|
||||
private List<UI_InputTopicItem> inputTopicItems = new List<UI_InputTopicItem>();
|
||||
|
||||
public Action onTestAPI;
|
||||
public Action<UI_MQTTConnection> onRemoveMQTTConnectionItem;
|
||||
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_InputTopicItem = Resources.Load<UI_InputTopicItem>("Prefabs/UI/PRF_InputTopicItem");
|
||||
|
||||
Button_AddTopicItem.onClick.AddListener(OnClickAddURLItemButton);
|
||||
Button_TestMQTT.onClick.AddListener(OnClickTestAPIButton);
|
||||
Button_Remove.onClick.AddListener(OnClickRemoveItemButton);
|
||||
|
||||
inputTopicItems.Clear();
|
||||
}
|
||||
private void OnClickAddURLItemButton()
|
||||
{
|
||||
var item = Instantiate(prf_InputTopicItem, TopicItemContent);
|
||||
item.onRemoveItem += RemoveURLItem;
|
||||
|
||||
AddURLItem(item);
|
||||
Button_AddTopicItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void OnClickTestAPIButton()
|
||||
{
|
||||
onTestAPI?.Invoke();
|
||||
}
|
||||
private void OnClickRemoveItemButton()
|
||||
{
|
||||
onRemoveMQTTConnectionItem?.Invoke(this);
|
||||
}
|
||||
private void AddURLItem(UI_InputTopicItem item)
|
||||
{
|
||||
var verticalLayoutGroup = TopicItemContent.GetComponent<VerticalLayoutGroup>();
|
||||
var sizeDelta = rectTransform.sizeDelta;
|
||||
sizeDelta.y += item.rectTransform.rect.height + verticalLayoutGroup.spacing;
|
||||
rectTransform.sizeDelta = sizeDelta;
|
||||
|
||||
inputTopicItems.Add(item);
|
||||
}
|
||||
private void RemoveURLItem(UI_InputTopicItem item)
|
||||
{
|
||||
var verticalLayoutGroup = TopicItemContent.GetComponent<VerticalLayoutGroup>();
|
||||
var sizeDelta = rectTransform.sizeDelta;
|
||||
sizeDelta.y -= item.rectTransform.rect.height + verticalLayoutGroup.spacing;
|
||||
rectTransform.sizeDelta = sizeDelta;
|
||||
|
||||
inputTopicItems.Remove(item);
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
public MQTTConnection GetMQTTConnection()
|
||||
{
|
||||
var mqttConnection = new MQTTConnection();
|
||||
mqttConnection.domain = InputField_Domain.text;
|
||||
mqttConnection.port = InputField_Port.text;
|
||||
|
||||
foreach (var item in inputTopicItems)
|
||||
{
|
||||
var topic = item.GetTopic();
|
||||
mqttConnection.topics.Add(topic);
|
||||
}
|
||||
return mqttConnection;
|
||||
}
|
||||
public void SetMQTTConnection(MQTTConnection mqttConnection)
|
||||
{
|
||||
InputField_Domain.text = mqttConnection.domain;
|
||||
InputField_Port.text = mqttConnection.port;
|
||||
|
||||
foreach(var topic in mqttConnection.topics)
|
||||
{
|
||||
var item = Instantiate(prf_InputTopicItem, TopicItemContent);
|
||||
item.onRemoveItem += RemoveURLItem;
|
||||
item.SetTopic(topic);
|
||||
|
||||
AddURLItem(item);
|
||||
Button_AddTopicItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5827bdde5cb6d1418ecae34a6df1370
|
||||
31
Assets/Scripts/Studio/UI/Elements/UI_SceneTabButton.cs
Normal file
31
Assets/Scripts/Studio/UI/Elements/UI_SceneTabButton.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
using TMPro;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
public class UI_SceneTabButton : UIBase
|
||||
{
|
||||
private Toggle Toggle_SceneTab;
|
||||
private TextMeshProUGUI SceneName;
|
||||
|
||||
public Action<bool> onClickSceneTab;
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
Toggle_SceneTab = GetComponent<Toggle>();
|
||||
Toggle_SceneTab.onValueChanged.AddListener(OnSceneTabValueChanged);
|
||||
}
|
||||
public void SetSceneTabButton(ToggleGroup toggleGroup, string name)
|
||||
{
|
||||
Toggle_SceneTab.group = toggleGroup;
|
||||
SceneName.SetText(name);
|
||||
}
|
||||
private void OnSceneTabValueChanged(bool isOn)
|
||||
{
|
||||
onClickSceneTab?.Invoke(isOn);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0f743f6adb948949a56fcca9a6b1c87
|
||||
@@ -9,10 +9,13 @@ using XRLib;
|
||||
|
||||
namespace Studio
|
||||
{
|
||||
public class Panel_GenerateDynamicObject : PanelBase
|
||||
public class Panel_3DFactorySetting : PanelBase
|
||||
{
|
||||
private Button Button_AddDynamicObject;
|
||||
private RectTransform ModelContent;
|
||||
private RectTransform Content;
|
||||
|
||||
private RectTransform Panel_3DGenerationSetting;
|
||||
private Button Button_AddDynamicObjectItem;
|
||||
private RectTransform DynamicObjectItemContent;
|
||||
|
||||
private UI_DynamicObjectItem prf_dynamicObjectItem;
|
||||
private List<UI_DynamicObjectItem> dynamicObjectItems = new List<UI_DynamicObjectItem>();
|
||||
@@ -23,13 +26,9 @@ namespace Studio
|
||||
public Action<UI_DynamicObjectItem> onUISetting;
|
||||
public SaveModelDatas saveModelDatas;
|
||||
|
||||
public void OpenModal()
|
||||
public void Active(bool isActive)
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
public void CloseModal()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
SetActive(isActive);
|
||||
}
|
||||
private void TestConnectedData()
|
||||
{
|
||||
@@ -43,26 +42,34 @@ namespace Studio
|
||||
{
|
||||
TestConnectedData();
|
||||
prf_dynamicObjectItem = Resources.Load<UI_DynamicObjectItem>("Prefabs/UI/PRF_DynamicObjectItem");
|
||||
Button_AddDynamicObject.onClick.AddListener(OnClickAddDynamicObjectButton);
|
||||
Button_AddDynamicObjectItem.onClick.AddListener(OnClickAddDynamicObjectButton);
|
||||
|
||||
dynamicObjectItems.Clear();
|
||||
}
|
||||
private void OnClickAddDynamicObjectButton()
|
||||
{
|
||||
var item = Instantiate(prf_dynamicObjectItem, ModelContent);
|
||||
var item = Instantiate(prf_dynamicObjectItem, DynamicObjectItemContent);
|
||||
item.onUISetting += OnUISetting;
|
||||
item.SetData(dynamicObjectDatas, modelList);
|
||||
dynamicObjectItems.Add(item);
|
||||
|
||||
UpdateLayout();
|
||||
}
|
||||
private void UpdateLayout()
|
||||
{
|
||||
var sizeDelta = Panel_3DGenerationSetting.sizeDelta;
|
||||
sizeDelta.y += prf_dynamicObjectItem.rectTransform.rect.height + 10f;
|
||||
|
||||
Panel_3DGenerationSetting.sizeDelta = sizeDelta;
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(Content);
|
||||
|
||||
Button_AddDynamicObjectItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void OnUISetting(UI_DynamicObjectItem rectTransform)
|
||||
{
|
||||
onUISetting?.Invoke(rectTransform);
|
||||
}
|
||||
public void Save()
|
||||
{
|
||||
saveModelDatas = GetDynamicObjectUIData();
|
||||
}
|
||||
public SaveModelDatas GetDynamicObjectUIData()
|
||||
public SaveModelDatas Get3DFactorySetting()
|
||||
{
|
||||
var saveModelDatas = new SaveModelDatas();
|
||||
foreach(var modelData in dynamicObjectItems)
|
||||
@@ -71,5 +78,18 @@ namespace Studio
|
||||
}
|
||||
return saveModelDatas;
|
||||
}
|
||||
public void Set3DFactorySetting(SaveModelDatas saveModelDatas)
|
||||
{
|
||||
foreach(var modelData in saveModelDatas.modelDatas)
|
||||
{
|
||||
var item = Instantiate(prf_dynamicObjectItem, DynamicObjectItemContent);
|
||||
item.onUISetting += OnUISetting;
|
||||
item.SetData(dynamicObjectDatas, modelList);
|
||||
item.SetModelData(modelData);
|
||||
dynamicObjectItems.Add(item);
|
||||
|
||||
UpdateLayout();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
73
Assets/Scripts/Studio/UI/Panel/Panel_APISetting.cs
Normal file
73
Assets/Scripts/Studio/UI/Panel/Panel_APISetting.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class APISetting
|
||||
{
|
||||
public List<APIConnection> apiConnections = new List<APIConnection>();
|
||||
}
|
||||
public class Panel_APISetting : PanelBase
|
||||
{
|
||||
private RectTransform Content;
|
||||
private Button Button_AddAPIConnectionItem;
|
||||
|
||||
private UI_APIConnection prf_APIConnectionItem;
|
||||
private List<UI_APIConnection> apiConnectionItems = new List<UI_APIConnection>();
|
||||
|
||||
public void Active(bool isActive)
|
||||
{
|
||||
SetActive(isActive);
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_APIConnectionItem = Resources.Load<UI_APIConnection>("Prefabs/UI/PRF_APIConnectionItem");
|
||||
|
||||
Button_AddAPIConnectionItem.onClick.AddListener(OnClickAddAPIConnectionItemButton);
|
||||
apiConnectionItems.Clear();
|
||||
}
|
||||
private void OnClickAddAPIConnectionItemButton()
|
||||
{
|
||||
var item = Instantiate(prf_APIConnectionItem, Content);
|
||||
item.onRemoveAPIConnectionItem += RemoveAPIConnectionItem;
|
||||
|
||||
AddAPIConnectionItem(item);
|
||||
Button_AddAPIConnectionItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void AddAPIConnectionItem(UI_APIConnection item)
|
||||
{
|
||||
apiConnectionItems.Add(item);
|
||||
}
|
||||
private void RemoveAPIConnectionItem(UI_APIConnection item)
|
||||
{
|
||||
apiConnectionItems.Remove(item);
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
public APISetting GetAPISetting()
|
||||
{
|
||||
var apiSetting = new APISetting();
|
||||
foreach (var item in apiConnectionItems)
|
||||
{
|
||||
var mqttConnection = item.GetAPIConnection();
|
||||
apiSetting.apiConnections.Add(mqttConnection);
|
||||
}
|
||||
return apiSetting;
|
||||
}
|
||||
public void SetAPISetting(APISetting apiSetting)
|
||||
{
|
||||
foreach(var apiConnection in apiSetting.apiConnections)
|
||||
{
|
||||
var item = Instantiate(prf_APIConnectionItem, Content);
|
||||
item.onRemoveAPIConnectionItem += RemoveAPIConnectionItem;
|
||||
item.SetAPIConnection(apiConnection);
|
||||
|
||||
AddAPIConnectionItem(item);
|
||||
Button_AddAPIConnectionItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Studio/UI/Panel/Panel_APISetting.cs.meta
Normal file
2
Assets/Scripts/Studio/UI/Panel/Panel_APISetting.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eec4b2284bb2ad44386cb366625f5964
|
||||
207
Assets/Scripts/Studio/UI/Panel/Panel_AppSetting.cs
Normal file
207
Assets/Scripts/Studio/UI/Panel/Panel_AppSetting.cs
Normal file
@@ -0,0 +1,207 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
using System.IO;
|
||||
using TMPro;
|
||||
using TriLibCore.SFB;
|
||||
|
||||
|
||||
namespace XED.UI
|
||||
{
|
||||
[Serializable]
|
||||
public class AppSetting
|
||||
{
|
||||
public string splashImageByte;
|
||||
public string animationStyle;
|
||||
public string progressBarStyle;
|
||||
public bool autoStart;
|
||||
public string defaultLanauge;
|
||||
public string languagePackPath;
|
||||
}
|
||||
|
||||
public enum AnimationStyle
|
||||
{
|
||||
Static, FadeIn, FadeOut
|
||||
}
|
||||
public enum ProgressBarStyle
|
||||
{
|
||||
None, Bar, Spinner, Skeleton
|
||||
}
|
||||
public enum DefultLanauge
|
||||
{
|
||||
Korean, English, Chinese, Japanese
|
||||
}
|
||||
public class Panel_AppSetting : PanelBase
|
||||
{
|
||||
private Button Button_ImageSelected;
|
||||
private Image Image_Selected;
|
||||
private TMP_Dropdown Dropdown_AnimationStyle;
|
||||
|
||||
private TMP_Dropdown Dropdown_ProgressBarStyle;
|
||||
private Toggle Toggle_AutoStart;
|
||||
|
||||
private TMP_Dropdown Dropdown_DefaultLangauge;
|
||||
private TMP_InputField InputField_LanguagePack;
|
||||
private Button Button_LanguagePack;
|
||||
|
||||
public void Active(bool isActive)
|
||||
{
|
||||
gameObject.SetActive(isActive);
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
Button_ImageSelected.onClick.AddListener(OnClickImageSelectedButton);
|
||||
Toggle_AutoStart.onValueChanged.AddListener(OnAutoStartValuedChanged);
|
||||
Button_LanguagePack.onClick.AddListener(OnClickLanguagePackButton);
|
||||
|
||||
SetAnimationStyleDropdown();
|
||||
SetProgressBarStyleDropdown();
|
||||
SetDefaultLangaugeDropdown();
|
||||
}
|
||||
private void SetAnimationStyleDropdown()
|
||||
{
|
||||
Dropdown_AnimationStyle.ClearOptions();
|
||||
var types = Enum.GetNames(typeof(AnimationStyle));
|
||||
List<string> options = new List<string>();
|
||||
|
||||
for (int i = 0; i < types.Length; i++)
|
||||
{
|
||||
options.Add(types[i]);
|
||||
}
|
||||
Dropdown_AnimationStyle.AddOptions(options);
|
||||
}
|
||||
private void SetProgressBarStyleDropdown()
|
||||
{
|
||||
Dropdown_ProgressBarStyle.ClearOptions();
|
||||
var types = Enum.GetNames(typeof(ProgressBarStyle));
|
||||
List<string> options = new List<string>();
|
||||
|
||||
for (int i = 0; i < types.Length; i++)
|
||||
{
|
||||
options.Add(types[i]);
|
||||
}
|
||||
Dropdown_ProgressBarStyle.AddOptions(options);
|
||||
}
|
||||
private void SetDefaultLangaugeDropdown()
|
||||
{
|
||||
Dropdown_DefaultLangauge.ClearOptions();
|
||||
var types = Enum.GetNames(typeof(DefultLanauge));
|
||||
List<string> options = new List<string>();
|
||||
|
||||
for (int i = 0; i < types.Length; i++)
|
||||
{
|
||||
options.Add(types[i]);
|
||||
}
|
||||
Dropdown_DefaultLangauge.AddOptions(options);
|
||||
}
|
||||
private void OnClickImageSelectedButton()
|
||||
{
|
||||
var extensions = new[] { new ExtensionFilter("Image Files", "png", "jpg", "jpeg") };
|
||||
StandaloneFileBrowser.OpenFilePanelAsync("이미지 열기", "", extensions, false, LoadImage);
|
||||
}
|
||||
private void OnAutoStartValuedChanged(bool isOn)
|
||||
{
|
||||
|
||||
}
|
||||
private void OnClickLanguagePackButton()
|
||||
{
|
||||
StandaloneFileBrowser.OpenFilePanelAsync("언어 팩 열기", "", "", false, LoadLanguagePack);
|
||||
}
|
||||
|
||||
void LoadImage(IList<ItemWithStream> items)
|
||||
{
|
||||
if (items != null && items.Count > 0)
|
||||
{
|
||||
var item = items[0];
|
||||
|
||||
if (string.IsNullOrEmpty(item.Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using (var memoryStream = new MemoryStream())
|
||||
{
|
||||
using (var inputStream = item.OpenStream())
|
||||
{
|
||||
inputStream.CopyTo(memoryStream);
|
||||
}
|
||||
|
||||
byte[] imageData = memoryStream.ToArray();
|
||||
Texture2D texture = new Texture2D(2, 2);
|
||||
if (texture.LoadImage(imageData))
|
||||
{
|
||||
Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
|
||||
Image_Selected.sprite = sprite;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("이미지 로드 실패");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("이미지를 선택하지 않았습니다.");
|
||||
}
|
||||
}
|
||||
private void LoadLanguagePack(IList<ItemWithStream> items)
|
||||
{
|
||||
if (items != null && items.Count > 0)
|
||||
{
|
||||
var item = items[0];
|
||||
|
||||
if (string.IsNullOrEmpty(item.Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InputField_LanguagePack.text = item.Name;
|
||||
|
||||
using (var memoryStream = new MemoryStream())
|
||||
{
|
||||
using (var inputStream = item.OpenStream())
|
||||
{
|
||||
inputStream.CopyTo(memoryStream);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("이미지를 선택하지 않았습니다.");
|
||||
}
|
||||
}
|
||||
public AppSetting GetAppSetting()
|
||||
{
|
||||
var appSetting = new AppSetting();
|
||||
var bytes = Image_Selected.sprite.texture.EncodeToPNG();
|
||||
|
||||
appSetting.splashImageByte = Convert.ToBase64String(bytes);
|
||||
appSetting.animationStyle = Dropdown_AnimationStyle.options[Dropdown_AnimationStyle.value].text;
|
||||
appSetting.progressBarStyle = Dropdown_ProgressBarStyle.options[Dropdown_ProgressBarStyle.value].text;
|
||||
appSetting.autoStart = Toggle_AutoStart.isOn;
|
||||
appSetting.defaultLanauge = Dropdown_DefaultLangauge.options[Dropdown_DefaultLangauge.value].text;
|
||||
appSetting.languagePackPath = InputField_LanguagePack.text;
|
||||
|
||||
return appSetting;
|
||||
}
|
||||
public void SetAppSetting(AppSetting appSetting)
|
||||
{
|
||||
var bytes = Convert.FromBase64String(appSetting.splashImageByte);
|
||||
|
||||
Texture2D texture = new Texture2D(2, 2);
|
||||
if (texture.LoadImage(bytes))
|
||||
{
|
||||
Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
|
||||
Image_Selected.sprite = sprite;
|
||||
}
|
||||
|
||||
Dropdown_AnimationStyle.value = Dropdown_AnimationStyle.options.FindIndex(option => option.text == appSetting.animationStyle);
|
||||
Dropdown_ProgressBarStyle.value = Dropdown_ProgressBarStyle.options.FindIndex(option => option.text == appSetting.progressBarStyle);
|
||||
Toggle_AutoStart.isOn = appSetting.autoStart;
|
||||
Dropdown_DefaultLangauge.value = Dropdown_DefaultLangauge.options.FindIndex(option => option.text == appSetting.defaultLanauge);
|
||||
InputField_LanguagePack.text = appSetting.languagePackPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
14
Assets/Scripts/Studio/UI/Panel/Panel_AuthSetting.cs
Normal file
14
Assets/Scripts/Studio/UI/Panel/Panel_AuthSetting.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using UnityEngine;
|
||||
using XRLib.UI;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
public class Panel_AuthSetting : PanelBase
|
||||
{
|
||||
public void Active(bool isActive)
|
||||
{
|
||||
SetActive(isActive);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Studio/UI/Panel/Panel_AuthSetting.cs.meta
Normal file
2
Assets/Scripts/Studio/UI/Panel/Panel_AuthSetting.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 300babddfc399604dab02f0a5a823471
|
||||
73
Assets/Scripts/Studio/UI/Panel/Panel_MQTTSetting.cs
Normal file
73
Assets/Scripts/Studio/UI/Panel/Panel_MQTTSetting.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
[Serializable]
|
||||
public class MQTTSetting
|
||||
{
|
||||
public List<MQTTConnection> mqttConnections = new List<MQTTConnection>();
|
||||
}
|
||||
public class Panel_MQTTSetting : PanelBase
|
||||
{
|
||||
private RectTransform Content;
|
||||
private Button Button_AddMQTTConnectionItem;
|
||||
|
||||
private UI_MQTTConnection prf_MQTTConnectionItem;
|
||||
private List<UI_MQTTConnection> mqttConnectionItems = new List<UI_MQTTConnection>();
|
||||
|
||||
public void Active(bool isActive)
|
||||
{
|
||||
SetActive(isActive);
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_MQTTConnectionItem = Resources.Load<UI_MQTTConnection>("Prefabs/UI/PRF_MQTTConnectionItem");
|
||||
|
||||
Button_AddMQTTConnectionItem.onClick.AddListener(OnClickAddAPIConnectionItemButton);
|
||||
mqttConnectionItems.Clear();
|
||||
}
|
||||
private void OnClickAddAPIConnectionItemButton()
|
||||
{
|
||||
var item = Instantiate(prf_MQTTConnectionItem, Content);
|
||||
item.onRemoveMQTTConnectionItem += RemoveMQTTConnectionItem;
|
||||
|
||||
AddMQTTConnectionItem(item);
|
||||
Button_AddMQTTConnectionItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void AddMQTTConnectionItem(UI_MQTTConnection item)
|
||||
{
|
||||
mqttConnectionItems.Add(item);
|
||||
}
|
||||
private void RemoveMQTTConnectionItem(UI_MQTTConnection item)
|
||||
{
|
||||
mqttConnectionItems.Remove(item);
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
public MQTTSetting GetMQTTSetting()
|
||||
{
|
||||
var mqttSetting = new MQTTSetting();
|
||||
foreach(var item in mqttConnectionItems)
|
||||
{
|
||||
var mqttConnection = item.GetMQTTConnection();
|
||||
mqttSetting.mqttConnections.Add(mqttConnection);
|
||||
}
|
||||
return mqttSetting;
|
||||
}
|
||||
public void SetMQTTSetting(MQTTSetting mqttSetting)
|
||||
{
|
||||
foreach (var mqttConnection in mqttSetting.mqttConnections)
|
||||
{
|
||||
var item = Instantiate(prf_MQTTConnectionItem, Content);
|
||||
item.onRemoveMQTTConnectionItem += RemoveMQTTConnectionItem;
|
||||
item.SetMQTTConnection(mqttConnection);
|
||||
|
||||
AddMQTTConnectionItem(item);
|
||||
Button_AddMQTTConnectionItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Studio/UI/Panel/Panel_MQTTSetting.cs.meta
Normal file
2
Assets/Scripts/Studio/UI/Panel/Panel_MQTTSetting.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f4f3f0fa060a6649aacba0fba40d2f2
|
||||
57
Assets/Scripts/Studio/UI/Panel/Panel_SceneTab.cs
Normal file
57
Assets/Scripts/Studio/UI/Panel/Panel_SceneTab.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
public class Panel_SceneTab : PanelBase
|
||||
{
|
||||
private Toggle Toggle_SceneStartSetting;
|
||||
private Button Button_AddSceneTab;
|
||||
private RectTransform Content;
|
||||
private ToggleGroup toggleGroup;
|
||||
|
||||
private UI_SceneTabButton prf_SceneTabButton;
|
||||
private List<UI_SceneTabButton> sceneTabButtons = new List<UI_SceneTabButton>();
|
||||
private int index;
|
||||
|
||||
public Action<bool> onSceneSettingTab;
|
||||
public Action<bool> onSceneTab;
|
||||
|
||||
public void Open()
|
||||
{
|
||||
SetActive(true);
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
prf_SceneTabButton = Resources.Load<UI_SceneTabButton>("Prefabs/UI/PRF_SceneTabButton");
|
||||
toggleGroup = Content.GetComponent<ToggleGroup>();
|
||||
Toggle_SceneStartSetting.group = toggleGroup;
|
||||
|
||||
Toggle_SceneStartSetting.onValueChanged.AddListener(OnSceneStartSettingValueChanged);
|
||||
Button_AddSceneTab.onClick.AddListener(OnClickAddSceneTabButton);
|
||||
sceneTabButtons.Clear();
|
||||
}
|
||||
private void OnSceneStartSettingValueChanged(bool isOn)
|
||||
{
|
||||
onSceneSettingTab?.Invoke(isOn);
|
||||
}
|
||||
private void OnClickAddSceneTabButton()
|
||||
{
|
||||
var item = Instantiate(prf_SceneTabButton, Content);
|
||||
var itemName = "Scene_" + index;
|
||||
item.onClickSceneTab += OnClcikSceneTab;
|
||||
item.SetSceneTabButton(toggleGroup, itemName);
|
||||
sceneTabButtons.Add(item);
|
||||
index++;
|
||||
|
||||
Button_AddSceneTab.transform.SetAsLastSibling();
|
||||
}
|
||||
private void OnClcikSceneTab(bool isOn)
|
||||
{
|
||||
onSceneTab?.Invoke(isOn);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Studio/UI/Panel/Panel_SceneTab.cs.meta
Normal file
2
Assets/Scripts/Studio/UI/Panel/Panel_SceneTab.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 319f24d59cb0b854696fa5872ffe196f
|
||||
109
Assets/Scripts/Studio/UI/Panel/Panel_StartSetting.cs
Normal file
109
Assets/Scripts/Studio/UI/Panel/Panel_StartSetting.cs
Normal file
@@ -0,0 +1,109 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
using XED.UI;
|
||||
using TMPro;
|
||||
using System;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
public class Panel_StartSetting : PanelBase
|
||||
{
|
||||
private ToggleGroup TabToggles;
|
||||
private Toggle selectedToggle;
|
||||
private Toggle preSelectedToggle;
|
||||
|
||||
private Toggle Toggle_AppSetting;
|
||||
private Toggle Toggle_AuthSetting;
|
||||
private Toggle Toggle_APISetting;
|
||||
private Toggle Toggle_MQTTSetting;
|
||||
private Toggle Toggle_3DFactorySetting;
|
||||
|
||||
public Action<bool> onClickAppSetting;
|
||||
public Action<bool> onClickAuthSetting;
|
||||
public Action<bool> onClickAPISetting;
|
||||
public Action<bool> onClickMQTTSetting;
|
||||
public Action<bool> onClick3DFactorySetting;
|
||||
|
||||
#region TestButton
|
||||
private Button Button_Load;
|
||||
private Button Button_Save;
|
||||
|
||||
public Action onClickLoadButton;
|
||||
public Action onClickSaveButton;
|
||||
#endregion
|
||||
|
||||
public void Active(bool isOn)
|
||||
{
|
||||
SetActive(isOn);
|
||||
|
||||
if (preSelectedToggle != null)
|
||||
{
|
||||
preSelectedToggle.isOn = isOn;
|
||||
}
|
||||
|
||||
if (selectedToggle != null)
|
||||
{
|
||||
preSelectedToggle = selectedToggle;
|
||||
selectedToggle.isOn = isOn;
|
||||
}
|
||||
}
|
||||
public override void AfterAwake()
|
||||
{
|
||||
var toggles = TabToggles.GetComponentsInChildren<Toggle>(true);
|
||||
foreach(var toggle in toggles)
|
||||
{
|
||||
toggle.group = TabToggles;
|
||||
}
|
||||
|
||||
Toggle_AppSetting.onValueChanged.AddListener(OnClickAppSettingButton);
|
||||
Toggle_AuthSetting.onValueChanged.AddListener(OnClickAuthSettingButton);
|
||||
Toggle_APISetting.onValueChanged.AddListener(OnClickAPISettingButton);
|
||||
Toggle_MQTTSetting.onValueChanged.AddListener(OnClickMQTTSettingButton);
|
||||
Toggle_3DFactorySetting.onValueChanged.AddListener(OnClick3DFactorySettingButton);
|
||||
|
||||
//Button_Load.onClick.AddListener(OnClickLoadButton);
|
||||
//Button_Save.onClick.AddListener(OnClickSaveButton);
|
||||
}
|
||||
private void SetToggleChanged(Toggle toggle, bool isOn)
|
||||
{
|
||||
selectedToggle = TabToggles.GetFirstActiveToggle();
|
||||
var image = toggle.transform.GetChild(0).GetComponent<Image>();
|
||||
image.gameObject.SetActive(isOn);
|
||||
}
|
||||
private void OnClickAppSettingButton(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_AppSetting, isOn);
|
||||
onClickAppSetting?.Invoke(isOn);
|
||||
}
|
||||
private void OnClickAuthSettingButton(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_AuthSetting, isOn);
|
||||
onClickAuthSetting?.Invoke(isOn);
|
||||
}
|
||||
private void OnClickAPISettingButton(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_APISetting, isOn);
|
||||
onClickAPISetting?.Invoke(isOn);
|
||||
}
|
||||
private void OnClickMQTTSettingButton(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_MQTTSetting, isOn);
|
||||
onClickMQTTSetting?.Invoke(isOn);
|
||||
}
|
||||
private void OnClick3DFactorySettingButton(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_3DFactorySetting, isOn);
|
||||
onClick3DFactorySetting?.Invoke(isOn);
|
||||
}
|
||||
private void OnClickSaveButton()
|
||||
{
|
||||
onClickSaveButton?.Invoke();
|
||||
}
|
||||
private void OnClickLoadButton()
|
||||
{
|
||||
onClickLoadButton?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a9d2a9315cb43a47a04c9d17ce89dc7
|
||||
@@ -18,11 +18,892 @@ MonoBehaviour:
|
||||
m_PlatformId: 4e3c793746204150860bf175a9a41a05
|
||||
m_PlatformBuildProfile:
|
||||
rid: 4833515195225866457
|
||||
m_OverrideGlobalSceneList: 0
|
||||
m_Scenes: []
|
||||
m_OverrideGlobalSceneList: 1
|
||||
m_Scenes:
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/New Scene.unity
|
||||
m_ScriptingDefines: []
|
||||
m_PlayerSettingsYaml:
|
||||
m_Settings: []
|
||||
m_Settings:
|
||||
- line: '| PlayerSettings:'
|
||||
- line: '| m_ObjectHideFlags: 0'
|
||||
- line: '| serializedVersion: 28'
|
||||
- line: '| productGUID: b944b35ef28abb843a77c5d43a90dd62'
|
||||
- line: '| AndroidProfiler: 0'
|
||||
- line: '| AndroidFilterTouchesWhenObscured: 0'
|
||||
- line: '| AndroidEnableSustainedPerformanceMode: 0'
|
||||
- line: '| defaultScreenOrientation: 4'
|
||||
- line: '| targetDevice: 2'
|
||||
- line: '| useOnDemandResources: 0'
|
||||
- line: '| accelerometerFrequency: 60'
|
||||
- line: '| companyName: DefaultCompany'
|
||||
- line: '| productName: XRISEditor'
|
||||
- line: '| defaultCursor: {instanceID: 0}'
|
||||
- line: '| cursorHotspot: {x: 0, y: 0}'
|
||||
- line: '| m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b:
|
||||
0.1254902, a: 1}'
|
||||
- line: '| m_ShowUnitySplashScreen: 1'
|
||||
- line: '| m_ShowUnitySplashLogo: 1'
|
||||
- line: '| m_SplashScreenOverlayOpacity: 1'
|
||||
- line: '| m_SplashScreenAnimation: 1'
|
||||
- line: '| m_SplashScreenLogoStyle: 1'
|
||||
- line: '| m_SplashScreenDrawMode: 0'
|
||||
- line: '| m_SplashScreenBackgroundAnimationZoom: 1'
|
||||
- line: '| m_SplashScreenLogoAnimationZoom: 1'
|
||||
- line: '| m_SplashScreenBackgroundLandscapeAspect: 1'
|
||||
- line: '| m_SplashScreenBackgroundPortraitAspect: 1'
|
||||
- line: '| m_SplashScreenBackgroundLandscapeUvs:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| x: 0'
|
||||
- line: '| y: 0'
|
||||
- line: '| width: 1'
|
||||
- line: '| height: 1'
|
||||
- line: '| m_SplashScreenBackgroundPortraitUvs:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| x: 0'
|
||||
- line: '| y: 0'
|
||||
- line: '| width: 1'
|
||||
- line: '| height: 1'
|
||||
- line: '| m_SplashScreenLogos: []'
|
||||
- line: '| m_VirtualRealitySplashScreen: {instanceID: 0}'
|
||||
- line: '| m_HolographicTrackingLossScreen: {instanceID: 0}'
|
||||
- line: '| defaultScreenWidth: 1920'
|
||||
- line: '| defaultScreenHeight: 1080'
|
||||
- line: '| defaultScreenWidthWeb: 960'
|
||||
- line: '| defaultScreenHeightWeb: 600'
|
||||
- line: '| m_StereoRenderingPath: 0'
|
||||
- line: '| m_ActiveColorSpace: 0'
|
||||
- line: '| unsupportedMSAAFallback: 0'
|
||||
- line: '| m_SpriteBatchMaxVertexCount: 65535'
|
||||
- line: '| m_SpriteBatchVertexThreshold: 300'
|
||||
- line: '| m_MTRendering: 1'
|
||||
- line: '| mipStripping: 0'
|
||||
- line: '| numberOfMipsStripped: 0'
|
||||
- line: '| numberOfMipsStrippedPerMipmapLimitGroup: {}'
|
||||
- line: '| m_StackTraceTypes: 010000000100000001000000010000000100000001000000'
|
||||
- line: '| iosShowActivityIndicatorOnLoading: -1'
|
||||
- line: '| androidShowActivityIndicatorOnLoading: -1'
|
||||
- line: '| iosUseCustomAppBackgroundBehavior: 0'
|
||||
- line: '| allowedAutorotateToPortrait: 1'
|
||||
- line: '| allowedAutorotateToPortraitUpsideDown: 1'
|
||||
- line: '| allowedAutorotateToLandscapeRight: 1'
|
||||
- line: '| allowedAutorotateToLandscapeLeft: 1'
|
||||
- line: '| useOSAutorotation: 1'
|
||||
- line: '| use32BitDisplayBuffer: 1'
|
||||
- line: '| preserveFramebufferAlpha: 0'
|
||||
- line: '| disableDepthAndStencilBuffers: 0'
|
||||
- line: '| androidStartInFullscreen: 1'
|
||||
- line: '| androidRenderOutsideSafeArea: 1'
|
||||
- line: '| androidUseSwappy: 1'
|
||||
- line: '| androidBlitType: 0'
|
||||
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- rid: 5779789875879608347
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type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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||||
data:
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||||
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
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||||
- rid: 5779789875879608348
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data:
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||||
m_StripUnusedVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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- rid: 5779789875879608349
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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data:
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||||
m_Version: 0
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m_TransformUpdaterKernels: {fileID: 7200000, guid: 2a567b9b2733f8d47a700c3c85bed75b, type: 3}
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m_WindDataUpdaterKernels: {fileID: 7200000, guid: fde76746e4fd0ed418c224f6b4084114, type: 3}
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m_OccluderDepthPyramidKernels: {fileID: 7200000, guid: 08b2b5fb307b0d249860612774a987da, type: 3}
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m_InstanceOcclusionCullingKernels: {fileID: 7200000, guid: f6d223acabc2f974795a5a7864b50e6c, type: 3}
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m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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- rid: 5779789875879608350
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type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
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probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
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||||
- rid: 5779789875879608351
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||||
data:
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m_version: 0
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m_IncludeAssetsByLabel: 0
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m_LabelToInclude:
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- rid: 5779789875879608352
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type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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||||
data:
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m_Version: 1
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voxelizeSceneShader: {fileID: 4800000, guid: c8b6a681c7b4e2e4785ffab093907f9e, type: 3}
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traceVirtualOffsetRT: {fileID: -5126288278712620388, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3}
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renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_Version: 1
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probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 3a80877c579b9144ebdcc6d923bca303, type: 3}
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probeVolumeSamplingDebugShader: {fileID: 4800000, guid: bf54e6528c79a224e96346799064c393, type: 3}
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probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
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probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
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type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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m_ProbeVolumeDisableStreamingAssets: 0
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||||
- rid: 5779789875879608355
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type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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||||
data:
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||||
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||||
m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
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||||
8407fa8759b6c712c33e41273b5bfce4
|
||||
62d50a6ea868ec226486b3f3a63e16cf
|
||||
Reference in New Issue
Block a user