파일정리중

This commit is contained in:
wsh
2025-05-21 10:10:30 +09:00
parent 7040c46b9b
commit b54ed47afb
150 changed files with 126 additions and 2011 deletions

View File

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objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7750099248872515057, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 7750099248872515057, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.x propertyPath: m_AnchoredPosition.x
value: 153.5 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7750099248872515057, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 7750099248872515057, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.y propertyPath: m_AnchoredPosition.y
value: -74 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7812692383561393628, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 7812692383561393628, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchorMax.y propertyPath: m_AnchorMax.y
@@ -10516,23 +10516,23 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchorMax.y propertyPath: m_AnchorMax.y
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchorMin.y propertyPath: m_AnchorMin.y
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_SizeDelta.x propertyPath: m_SizeDelta.x
value: 295 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.x propertyPath: m_AnchoredPosition.x
value: 153.5 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8688116085078439031, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.y propertyPath: m_AnchoredPosition.y
value: -27 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8831777936729481367, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8831777936729481367, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_SizeDelta.x propertyPath: m_SizeDelta.x
@@ -10548,23 +10548,23 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchorMax.y propertyPath: m_AnchorMax.y
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchorMin.y propertyPath: m_AnchorMin.y
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_SizeDelta.x propertyPath: m_SizeDelta.x
value: 295 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.x propertyPath: m_AnchoredPosition.x
value: 153.5 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_AnchoredPosition.y propertyPath: m_AnchoredPosition.y
value: -27 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 9118390163350013474, guid: 6b6204170622c2248aa45b7084250442, type: 3} - target: {fileID: 9118390163350013474, guid: 6b6204170622c2248aa45b7084250442, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size

View File

@@ -2,7 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public abstract class NeedsScanner public abstract class NeedsScanner
{ {

View File

@@ -1,6 +1,6 @@
using System; using System;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class ResourceNeedsScanner : NeedsScanner public class ResourceNeedsScanner : NeedsScanner
{ {

View File

@@ -4,9 +4,9 @@ using System.Linq;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using Studio.Manage; using Studio.Manage;
using Studio.VirtualFactory; using Studio.Test;
namespace Studio namespace Studio.Test
{ {
public enum FactoryNeeds public enum FactoryNeeds
{ {

View File

@@ -2,7 +2,7 @@ using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using XRLib; using XRLib;
namespace Studio.VirtualFactory namespace Studio.Core
{ {
public class LocationMapper : MonoBehaviour, ISingle public class LocationMapper : MonoBehaviour, ISingle
{ {

View File

@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGV : Loader public class AGV : Loader
{ {

View File

@@ -1,5 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using Studio.VirtualFactory; using Studio.Test;
public class AGVAction public class AGVAction
{ {

View File

@@ -1,7 +1,8 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Numerics; using Studio.Core;
using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVEntity: IEntity public class AGVEntity: IEntity
{ {

View File

@@ -1,7 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using Studio.VirtualFactory; using Studio.Test;
using XRLib; using XRLib;
namespace Studio.Manage namespace Studio.Manage

View File

@@ -3,7 +3,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public enum BatteryState public enum BatteryState
{ {

View File

@@ -3,7 +3,7 @@ using System.Collections.Generic;
using Unity.Burst.Intrinsics; using Unity.Burst.Intrinsics;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class ChargeZone : MonoBehaviour public class ChargeZone : MonoBehaviour
{ {

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[RequireComponent(typeof(SphereCollider))] [RequireComponent(typeof(SphereCollider))]
public class ObstacleSensor : MonoBehaviour public class ObstacleSensor : MonoBehaviour

View File

@@ -2,7 +2,7 @@ using System.Collections.Generic;
using System; using System;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[Serializable] [Serializable]
public class AMR_Class public class AMR_Class

View File

@@ -1,7 +1,7 @@
using System; using System;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[Serializable] [Serializable]
public class ASRS_Lifter_Class public class ASRS_Lifter_Class

View File

@@ -2,7 +2,7 @@ using System.Collections.Generic;
using System; using System;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[Serializable] [Serializable]
public class COBOT_Class public class COBOT_Class

View File

@@ -4,7 +4,7 @@ using UnityEngine;
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Reflection; using System.Reflection;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class DataDistributer : MonoBehaviour public class DataDistributer : MonoBehaviour
{ {

View File

@@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class LinkDataUIManager : MonoBehaviour public class LinkDataUIManager : MonoBehaviour
{ {

View File

@@ -2,7 +2,7 @@ using Newtonsoft.Json;
using UnityEngine; using UnityEngine;
using Studio.Attributes; using Studio.Attributes;
using Studio.UI; using Studio.UI;
using Studio.VirtualFactory; using Studio.Core;
namespace Studio namespace Studio
{ {

View File

@@ -2,7 +2,7 @@ using UnityEngine;
using Studio.Manage; using Studio.Manage;
using Studio.UI; using Studio.UI;
using Studio.Util; using Studio.Util;
using Studio.VirtualFactory; using Studio.Test;
using XRLib; using XRLib;
using XRLib.UI; using XRLib.UI;

View File

@@ -3,7 +3,7 @@ using UnityEngine.UI;
using System.Collections.Generic; using System.Collections.Generic;
using XRLib.UI; using XRLib.UI;
using TMPro; using TMPro;
using Studio.VirtualFactory; using Studio.Test;
namespace Studio.UI namespace Studio.UI
{ {

View File

@@ -3,7 +3,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using Studio.VirtualFactory; using Studio.Test;
namespace Studio.UVC.UI namespace Studio.UVC.UI
{ {

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: c04ed7ceb0169454a8af4113cec522c4 guid: 1b838f7322de76041baefa8bf3ed1da4
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View File

Before

Width:  |  Height:  |  Size: 753 B

After

Width:  |  Height:  |  Size: 753 B

View File

Before

Width:  |  Height:  |  Size: 269 B

After

Width:  |  Height:  |  Size: 269 B

View File

Before

Width:  |  Height:  |  Size: 62 KiB

After

Width:  |  Height:  |  Size: 62 KiB

View File

@@ -5,7 +5,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using XRLib; using XRLib;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVMap : MonoBehaviour, ISingle public class AGVMap : MonoBehaviour, ISingle
{ {

View File

@@ -2,7 +2,7 @@ using Newtonsoft.Json;
using System; using System;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using Studio.VirtualFactory; using Studio.Test;
namespace Studio.EditorUtil namespace Studio.EditorUtil
{ {

View File

@@ -2,7 +2,7 @@ using NUnit.Framework;
using System.Collections.Generic; using System.Collections.Generic;
using Studio.Manage; using Studio.Manage;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVNeedsScanner : NeedsScanner public class AGVNeedsScanner : NeedsScanner
{ {

View File

@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVNode : TwinObject public class AGVNode : TwinObject
{ {

View File

@@ -2,7 +2,7 @@ using UnityEngine;
using System.Collections.Generic; using System.Collections.Generic;
using System; using System;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[Serializable] [Serializable]

View File

@@ -1,9 +1,10 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using Studio.Core;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[Serializable] [Serializable]
public class AGVNodeEntity : IEntity public class AGVNodeEntity : IEntity

View File

@@ -1,6 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using Studio.VirtualFactory; using Studio.Test;
namespace Studio.Manage namespace Studio.Manage
{ {

View File

@@ -6,7 +6,7 @@ using TriLibCore.SFB;
using UnityEngine; using UnityEngine;
using XRLib; using XRLib;
using Studio.Interfaces; using Studio.Interfaces;
using Studio.VirtualFactory; using Studio.Test;
using Studio.Asset; using Studio.Asset;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
using static Studio.Enums; using static Studio.Enums;

View File

@@ -6,7 +6,7 @@ using UnityEngine.UI;
using XRLib.UI; using XRLib.UI;
using static Studio.Enums; using static Studio.Enums;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVNodeModePopup : PanelBase public class AGVNodeModePopup : PanelBase
{ {

View File

@@ -6,7 +6,7 @@ using UnityEngine.UI;
using XRLib; using XRLib;
using XRLib.UI; using XRLib.UI;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVNodePopup : PanelBase public class AGVNodePopup : PanelBase
{ {

View File

@@ -1,6 +1,6 @@
using System; using System;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class AGVPortNode : AGVNode public class AGVPortNode : AGVNode
{ {

View File

@@ -1,4 +1,4 @@
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class DestroyPort : OutputPort public class DestroyPort : OutputPort
{ {

View File

@@ -1,6 +1,6 @@
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Core
{ {
public interface IEntity public interface IEntity
{ {

View File

@@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class GeneratePort : OutputPort public class GeneratePort : OutputPort
{ {

View File

@@ -1,6 +1,6 @@
using System; using System;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
//뭔가 놓고 나가는 경우 //뭔가 놓고 나가는 경우
public class InputPort : Port public class InputPort : Port

View File

@@ -2,7 +2,7 @@
using System; using System;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class Loader : TwinObject public class Loader : TwinObject
{ {

View File

@@ -1,4 +1,4 @@
namespace Studio.VirtualFactory namespace Studio.Test
{ {
//뭔가 들고 나가는 경우 //뭔가 들고 나가는 경우
public class OutputPort : Port public class OutputPort : Port

View File

@@ -1,4 +1,4 @@
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class Port : Loader public class Port : Loader
{ {

View File

@@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using XRLib; using XRLib;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class PortMap : MonoBehaviour, ISingle public class PortMap : MonoBehaviour, ISingle
{ {

View File

@@ -4,7 +4,7 @@ namespace Studio.EditorUtil
using System; using System;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using Studio.VirtualFactory; using Studio.Test;
#if UNITY_EDITOR #if UNITY_EDITOR
[CustomEditor(typeof(AGVNode))] [CustomEditor(typeof(AGVNode))]
public class AGVNodeEditor : Editor public class AGVNodeEditor : Editor

View File

@@ -3,7 +3,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public enum TargetCase public enum TargetCase
{ {

View File

@@ -2,7 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
[CreateAssetMenu(fileName = "AGVSpecData", menuName = "AGVSpecData")] [CreateAssetMenu(fileName = "AGVSpecData", menuName = "AGVSpecData")]
public class AGVSpec : ScriptableObject public class AGVSpec : ScriptableObject

View File

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Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

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Before

Width:  |  Height:  |  Size: 708 B

After

Width:  |  Height:  |  Size: 708 B

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Before

Width:  |  Height:  |  Size: 881 B

After

Width:  |  Height:  |  Size: 881 B

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Before

Width:  |  Height:  |  Size: 994 B

After

Width:  |  Height:  |  Size: 994 B

View File

@@ -2,7 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio.VirtualFactory namespace Studio.Test
{ {
public class Cell : Loader public class Cell : Loader
{ {

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