From b54ed47afb14b294c02d1b4e8e4145ee01191af3 Mon Sep 17 00:00:00 2001 From: wsh Date: Wed, 21 May 2025 10:10:30 +0900 Subject: [PATCH] =?UTF-8?q?=ED=8C=8C=EC=9D=BC=EC=A0=95=EB=A6=AC=EC=A4=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scenes/pre-0.24.0.unity | 130 +- .../Examples/AutoFactory/NeedsScanner.cs | 2 +- .../AutoFactory/ResourceNeedsScanner.cs | 2 +- .../AutoFactory/VirtualFactoryManager.cs | 4 +- Assets/Scripts/LocationMapper.cs | 2 +- Assets/Scripts/Studio/Machine/AGV/AGV.cs | 2 +- .../Scripts/Studio/Machine/AGV/AGVAction.cs | 2 +- .../Scripts/Studio/Machine/AGV/AGVEntity.cs | 5 +- .../Scripts/Studio/Machine/AGV/AGVManager.cs | 2 +- Assets/Scripts/Studio/Machine/AGV/Battery.cs | 2 +- .../Scripts/Studio/Machine/AGV/ChargeZone.cs | 2 +- .../Studio/Machine/AGV/ObstacleSensor.cs | 2 +- Assets/Scripts/Studio/Machine/AMR_Class.cs | 2 +- Assets/Scripts/Studio/Machine/ASRS_Class.cs | 2 +- Assets/Scripts/Studio/Machine/Cobot_Class.cs | 2 +- .../Scripts/Studio/Machine/DataDistributer.cs | 2 +- .../Studio/Managers/LinkDataUIManager.cs | 2 +- .../Scripts/Studio/TwinObject/TwinObject.cs | 2 +- .../Scripts/Studio/UI/Canvas/Canvas_Popup.cs | 2 +- .../Studio/UI/Panel/Panel_AssetEdit.cs | 2 +- Assets/Scripts/UVC/UI/UVCScrollView.cs | 2 +- Assets/{legacy.meta => Test.meta} | 2 +- Assets/{Image/2.0.0 => Test}/AGV.meta | 0 Assets/{Image/2.0.0 => Test}/AGV/Button.png | Bin .../{Image/2.0.0 => Test}/AGV/Button.png.meta | 0 .../{Image/2.0.0 => Test}/AGV/Component 3.png | Bin .../2.0.0 => Test}/AGV/Component 3.png.meta | 0 .../2.0.0 => Test}/AGV/DefaultBackground.png | Bin .../AGV/DefaultBackground.png.meta | 0 .../Examples/AutoFactory => Test}/AGVLift.cs | 0 .../AutoFactory => Test}/AGVLift.cs.meta | 0 .../Examples/AutoFactory => Test}/AGVMap.cs | 2 +- .../AutoFactory => Test}/AGVMap.cs.meta | 0 .../AutoFactory => Test}/AGVMapEditor.cs | 2 +- .../AutoFactory => Test}/AGVMapEditor.cs.meta | 0 .../AutoFactory => Test}/AGVNeedsScanner.cs | 2 +- .../AGVNeedsScanner.cs.meta | 0 .../Studio/Machine/AGV => Test}/AGVNode.meta | 0 .../Machine/AGV => Test}/AGVNode/AGVNode.cs | 2 +- .../AGV => Test}/AGVNode/AGVNode.cs.meta | 0 .../AGV => Test}/AGVNode/AGVNodeClass.cs | 2 +- .../AGV => Test}/AGVNode/AGVNodeClass.cs.meta | 0 .../AGV => Test}/AGVNode/AGVNodeEntity.cs | 3 +- .../AGVNode/AGVNodeEntity.cs.meta | 0 .../AGVNode/AGVNodeLinkManager.cs | 2 +- .../AGVNode/AGVNodeLinkManager.cs.meta | 0 .../AGV => Test}/AGVNode/AGVNodeManager.cs | 2 +- .../AGVNode/AGVNodeManager.cs.meta | 0 .../AGV => Test}/AGVNode/AGVNodeModePopup.cs | 2 +- .../AGVNode/AGVNodeModePopup.cs.meta | 0 .../AGV => Test}/AGVNode/AGVNodePopup.cs | 2 +- .../AGV => Test}/AGVNode/AGVNodePopup.cs.meta | 0 .../AGV => Test}/AGVNode/AGVPortNode.cs | 2 +- .../AGV => Test}/AGVNode/AGVPortNode.cs.meta | 0 .../AGV => Test}/AGVNode/DestroyPort.cs | 2 +- .../AGV => Test}/AGVNode/DestroyPort.cs.meta | 0 .../Machine/AGV => Test}/AGVNode/Entity.cs | 2 +- .../AGV => Test}/AGVNode/Entity.cs.meta | 0 .../AGV => Test}/AGVNode/GeneratePort.cs | 2 +- .../AGV => Test}/AGVNode/GeneratePort.cs.meta | 0 .../Machine/AGV => Test}/AGVNode/InputPort.cs | 2 +- .../AGV => Test}/AGVNode/InputPort.cs.meta | 0 .../Machine/AGV => Test}/AGVNode/Loader.cs | 2 +- .../AGV => Test}/AGVNode/Loader.cs.meta | 0 .../AGVNode/NodeGizmoController.cs | 0 .../AGVNode/NodeGizmoController.cs.meta | 0 .../AGV => Test}/AGVNode/OutputPort.cs | 2 +- .../AGV => Test}/AGVNode/OutputPort.cs.meta | 0 .../Machine/AGV => Test}/AGVNode/Port.cs | 2 +- .../Machine/AGV => Test}/AGVNode/Port.cs.meta | 0 .../Machine/AGV => Test}/AGVNode/PortMap.cs | 2 +- .../AGV => Test}/AGVNode/PortMap.cs.meta | 0 .../AutoFactory => Test}/AGVNodeEditor.cs | 2 +- .../AGVNodeEditor.cs.meta | 0 .../{Prefabs/UI => Test}/AGVNodePopup.prefab | 0 .../UI => Test}/AGVNodePopup.prefab.meta | 0 .../Machine/AGV => Test}/AGVOrderClass.cs | 2 +- .../AGV => Test}/AGVOrderClass.cs.meta | 0 .../Studio/Machine/AGV => Test}/AGVSpec.cs | 2 +- .../Machine/AGV => Test}/AGVSpec.cs.meta | 0 .../AGV/Tester => Test}/AGVSpecData 1.asset | 0 .../Tester => Test}/AGVSpecData 1.asset.meta | 0 .../AGV/Tester => Test}/AGVSpecData.asset | 0 .../Tester => Test}/AGVSpecData.asset.meta | 0 .../Examples/AutoFactory => Test}/AGVsLog.csv | 0 .../AutoFactory => Test}/AGVsLog.csv.meta | 0 .../Toolbar/New => Test}/AGV노드 수정.png | Bin .../New => Test}/AGV노드 수정.png.meta | 0 .../Toolbar/New => Test}/AGV노드 추가.png | Bin .../New => Test}/AGV노드 추가.png.meta | 0 .../Toolbar/New => Test}/AGV패스그리기.png | Bin .../New => Test}/AGV패스그리기.png.meta | 0 .../New => Test}/AGV패스그리기중단.png | Bin .../New => Test}/AGV패스그리기중단.png.meta | 0 .../Studio/Machine => Test}/StackerCrane.meta | 0 .../Machine => Test}/StackerCrane/Cell.cs | 2 +- .../StackerCrane/Cell.cs.meta | 0 .../StackerCrane/Cells.prefab | 0 .../StackerCrane/Cells.prefab.meta | 0 .../Machine => Test}/StackerCrane/Load.prefab | 0 .../StackerCrane/Load.prefab.meta | 0 .../StackerCrane/LoadEntity.cs | 3 +- .../StackerCrane/LoadEntity.cs.meta | 0 .../Machine => Test}/StackerCrane/Models.meta | 0 .../StackerCrane/Models/ASRS_rack_lod3.fbx | Bin .../Models/ASRS_rack_lod3.fbx.meta | 0 .../Models/ASRS_stackerCrane_LOD3_wsh.fbx | Bin .../ASRS_stackerCrane_LOD3_wsh.fbx.meta | 0 .../Machine => Test}/StackerCrane/Product.cs | 2 +- .../StackerCrane/Product.cs.meta | 0 .../StackerCrane/StackerCrane.cs | 2 +- .../StackerCrane/StackerCrane.cs.meta | 0 .../StackerCrane/StackerCraneAction.cs | 2 +- .../StackerCrane/StackerCraneAction.cs.meta | 0 .../StackerCrane/StackerCraneFork.cs | 2 +- .../StackerCrane/StackerCraneFork.cs.meta | 0 .../StackerCrane/StackerCraneLog.cs | 2 +- .../StackerCrane/StackerCraneLog.cs.meta | 0 .../StackerCrane/StackerCraneManager.cs | 2 +- .../StackerCrane/StackerCraneManager.cs.meta | 0 .../StackerCrane/StackerCraneTask.cs | 2 +- .../StackerCrane/StackerCraneTask.cs.meta | 0 .../StackerCrane/StackerCraneTestKit.prefab | 0 .../StackerCraneTestKit.prefab.meta | 0 .../StackerCrane/StackerCraneTestUI.cs | 2 +- .../StackerCrane/StackerCraneTestUI.cs.meta | 0 .../Machine => Test}/StackerCrane/Test.meta | 0 .../Machine => Test}/StackerCrane/Test.unity | 0 .../StackerCrane/Test.unity.meta | 0 .../Test/GlobalVolumeProfile.asset | 0 .../Test/GlobalVolumeProfile.asset.meta | 0 .../StackerCraneNeedsScanner.cs | 2 +- .../StackerCraneNeedsScanner.cs.meta | 0 .../AGV/AGVNode => Test}/StackerInputPort.cs | 2 +- .../AGVNode => Test}/StackerInputPort.cs.meta | 0 .../AGV/AGVNode => Test}/StackerOutputPort.cs | 2 +- .../StackerOutputPort.cs.meta | 0 .../agvnodedata.json | Bin .../agvnodedata.json.meta | 0 Assets/legacy/Scripts.meta | 8 - Assets/legacy/Scripts/HierarchyPanel.cs | 167 -- Assets/legacy/Scripts/HierarchyPanel.cs.meta | 2 - Assets/legacy/Scripts/HierarchyTree.cs | 179 --- Assets/legacy/Scripts/HierarchyTree.cs.meta | 2 - Assets/legacy/Scripts/UI_DragDrop_.cs | 47 - Assets/legacy/Scripts/UI_DragDrop_.cs.meta | 2 - Assets/legacy/Scripts/UI_HierarchyItem.cs | 68 - .../legacy/Scripts/UI_HierarchyItem.cs.meta | 2 - Assets/legacy/testscene.unity | 1404 ----------------- Assets/legacy/testscene.unity.meta | 7 - 150 files changed, 126 insertions(+), 2011 deletions(-) rename Assets/{legacy.meta => Test.meta} (77%) rename Assets/{Image/2.0.0 => Test}/AGV.meta (100%) rename Assets/{Image/2.0.0 => Test}/AGV/Button.png (100%) rename Assets/{Image/2.0.0 => Test}/AGV/Button.png.meta (100%) rename Assets/{Image/2.0.0 => Test}/AGV/Component 3.png (100%) rename Assets/{Image/2.0.0 => Test}/AGV/Component 3.png.meta (100%) rename Assets/{Image/2.0.0 => Test}/AGV/DefaultBackground.png (100%) rename Assets/{Image/2.0.0 => Test}/AGV/DefaultBackground.png.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVLift.cs (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVLift.cs.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVMap.cs (99%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVMap.cs.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVMapEditor.cs (98%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVMapEditor.cs.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVNeedsScanner.cs (95%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVNeedsScanner.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNode.cs (97%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNode.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeClass.cs (93%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeClass.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeEntity.cs (89%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeEntity.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeLinkManager.cs (99%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeLinkManager.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeManager.cs (99%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeManager.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeModePopup.cs (98%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodeModePopup.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodePopup.cs (98%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVNodePopup.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVPortNode.cs (87%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/AGVPortNode.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/DestroyPort.cs (64%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/DestroyPort.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Entity.cs (81%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Entity.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/GeneratePort.cs (71%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/GeneratePort.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/InputPort.cs (74%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/InputPort.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Loader.cs (96%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Loader.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/NodeGizmoController.cs (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/NodeGizmoController.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/OutputPort.cs (71%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/OutputPort.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Port.cs (85%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/Port.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/PortMap.cs (98%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVNode/PortMap.cs.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVNodeEditor.cs (96%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVNodeEditor.cs.meta (100%) rename Assets/{Prefabs/UI => Test}/AGVNodePopup.prefab (100%) rename Assets/{Prefabs/UI => Test}/AGVNodePopup.prefab.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVOrderClass.cs (94%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVOrderClass.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVSpec.cs (97%) rename Assets/{Scripts/Studio/Machine/AGV => Test}/AGVSpec.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV/Tester => Test}/AGVSpecData 1.asset (100%) rename Assets/{Scripts/Studio/Machine/AGV/Tester => Test}/AGVSpecData 1.asset.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV/Tester => Test}/AGVSpecData.asset (100%) rename Assets/{Scripts/Studio/Machine/AGV/Tester => Test}/AGVSpecData.asset.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVsLog.csv (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/AGVsLog.csv.meta (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV노드 수정.png (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV노드 수정.png.meta (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV노드 추가.png (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV노드 추가.png.meta (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV패스그리기.png (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV패스그리기.png.meta (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV패스그리기중단.png (100%) rename Assets/{Image/2.0.0/Toolbar/New => Test}/AGV패스그리기중단.png.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Cell.cs (89%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Cell.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Cells.prefab (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Cells.prefab.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Load.prefab (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Load.prefab.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/LoadEntity.cs (87%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/LoadEntity.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Models.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Models/ASRS_rack_lod3.fbx (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Models/ASRS_rack_lod3.fbx.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Product.cs (89%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Product.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCrane.cs (99%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCrane.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneAction.cs (95%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneAction.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneFork.cs (64%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneFork.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneLog.cs (98%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneLog.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneManager.cs (97%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneManager.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTask.cs (96%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTask.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTestKit.prefab (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTestKit.prefab.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTestUI.cs (98%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/StackerCraneTestUI.cs.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Test.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Test.unity (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Test.unity.meta (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Test/GlobalVolumeProfile.asset (100%) rename Assets/{Scripts/Studio/Machine => Test}/StackerCrane/Test/GlobalVolumeProfile.asset.meta (100%) rename Assets/{Scripts/Examples/AutoFactory => Test}/StackerCraneNeedsScanner.cs (98%) rename Assets/{Scripts/Examples/AutoFactory => Test}/StackerCraneNeedsScanner.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV/AGVNode => Test}/StackerInputPort.cs (65%) rename Assets/{Scripts/Studio/Machine/AGV/AGVNode => Test}/StackerInputPort.cs.meta (100%) rename Assets/{Scripts/Studio/Machine/AGV/AGVNode => Test}/StackerOutputPort.cs (66%) rename Assets/{Scripts/Studio/Machine/AGV/AGVNode => Test}/StackerOutputPort.cs.meta (100%) rename Assets/{StreamingAssets => Test}/agvnodedata.json (100%) rename Assets/{StreamingAssets => Test}/agvnodedata.json.meta (100%) delete mode 100644 Assets/legacy/Scripts.meta delete mode 100644 Assets/legacy/Scripts/HierarchyPanel.cs delete mode 100644 Assets/legacy/Scripts/HierarchyPanel.cs.meta delete mode 100644 Assets/legacy/Scripts/HierarchyTree.cs delete mode 100644 Assets/legacy/Scripts/HierarchyTree.cs.meta delete mode 100644 Assets/legacy/Scripts/UI_DragDrop_.cs delete mode 100644 Assets/legacy/Scripts/UI_DragDrop_.cs.meta delete mode 100644 Assets/legacy/Scripts/UI_HierarchyItem.cs delete mode 100644 Assets/legacy/Scripts/UI_HierarchyItem.cs.meta delete mode 100644 Assets/legacy/testscene.unity delete mode 100644 Assets/legacy/testscene.unity.meta diff --git a/Assets/Scenes/pre-0.24.0.unity b/Assets/Scenes/pre-0.24.0.unity index 41def9cb..84ab1646 100644 --- a/Assets/Scenes/pre-0.24.0.unity +++ b/Assets/Scenes/pre-0.24.0.unity @@ -9880,23 +9880,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 349415598094472119, guid: 6b6204170622c2248aa45b7084250442, type: 3} propertyPath: m_AnchorMax.y - 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{fileID: 0} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} propertyPath: m_AnchoredPosition.x - value: 153.5 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8996151517581488573, guid: 6b6204170622c2248aa45b7084250442, type: 3} propertyPath: m_AnchoredPosition.y - value: -27 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9118390163350013474, guid: 6b6204170622c2248aa45b7084250442, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size diff --git a/Assets/Scripts/Examples/AutoFactory/NeedsScanner.cs b/Assets/Scripts/Examples/AutoFactory/NeedsScanner.cs index 15525d93..c856da54 100644 --- a/Assets/Scripts/Examples/AutoFactory/NeedsScanner.cs +++ b/Assets/Scripts/Examples/AutoFactory/NeedsScanner.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; -namespace Studio.VirtualFactory +namespace Studio.Test { public abstract class NeedsScanner { diff --git a/Assets/Scripts/Examples/AutoFactory/ResourceNeedsScanner.cs b/Assets/Scripts/Examples/AutoFactory/ResourceNeedsScanner.cs index a24d98ed..01431d22 100644 --- a/Assets/Scripts/Examples/AutoFactory/ResourceNeedsScanner.cs +++ b/Assets/Scripts/Examples/AutoFactory/ResourceNeedsScanner.cs @@ -1,6 +1,6 @@ using System; -namespace Studio.VirtualFactory +namespace Studio.Test { public class ResourceNeedsScanner : NeedsScanner { diff --git a/Assets/Scripts/Examples/AutoFactory/VirtualFactoryManager.cs b/Assets/Scripts/Examples/AutoFactory/VirtualFactoryManager.cs index 1481a1c4..1c75754d 100644 --- a/Assets/Scripts/Examples/AutoFactory/VirtualFactoryManager.cs +++ b/Assets/Scripts/Examples/AutoFactory/VirtualFactoryManager.cs @@ -4,9 +4,9 @@ using System.Linq; using UnityEditor; using UnityEngine; using Studio.Manage; -using Studio.VirtualFactory; +using Studio.Test; -namespace Studio +namespace Studio.Test { public enum FactoryNeeds { diff --git a/Assets/Scripts/LocationMapper.cs b/Assets/Scripts/LocationMapper.cs index ffdfc63c..e62f38f7 100644 --- a/Assets/Scripts/LocationMapper.cs +++ b/Assets/Scripts/LocationMapper.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Core { public class LocationMapper : MonoBehaviour, ISingle { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGV.cs b/Assets/Scripts/Studio/Machine/AGV/AGV.cs index 2bce7804..4dfd6394 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGV.cs +++ b/Assets/Scripts/Studio/Machine/AGV/AGV.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGV : Loader { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVAction.cs b/Assets/Scripts/Studio/Machine/AGV/AGVAction.cs index 37487321..db6a4a52 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVAction.cs +++ b/Assets/Scripts/Studio/Machine/AGV/AGVAction.cs @@ -1,5 +1,5 @@ using System.Collections.Generic; -using Studio.VirtualFactory; +using Studio.Test; public class AGVAction { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVEntity.cs b/Assets/Scripts/Studio/Machine/AGV/AGVEntity.cs index c0e15bbb..53465c32 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVEntity.cs +++ b/Assets/Scripts/Studio/Machine/AGV/AGVEntity.cs @@ -1,7 +1,8 @@ using Newtonsoft.Json; -using System.Numerics; +using Studio.Core; +using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVEntity: IEntity { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVManager.cs b/Assets/Scripts/Studio/Machine/AGV/AGVManager.cs index 2666271e..dcf7931e 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVManager.cs +++ b/Assets/Scripts/Studio/Machine/AGV/AGVManager.cs @@ -1,7 +1,7 @@ using System; using System.Collections.Generic; using UnityEngine; -using Studio.VirtualFactory; +using Studio.Test; using XRLib; namespace Studio.Manage diff --git a/Assets/Scripts/Studio/Machine/AGV/Battery.cs b/Assets/Scripts/Studio/Machine/AGV/Battery.cs index 6747f4ab..40494987 100644 --- a/Assets/Scripts/Studio/Machine/AGV/Battery.cs +++ b/Assets/Scripts/Studio/Machine/AGV/Battery.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public enum BatteryState { diff --git a/Assets/Scripts/Studio/Machine/AGV/ChargeZone.cs b/Assets/Scripts/Studio/Machine/AGV/ChargeZone.cs index 458f9987..87135c5e 100644 --- a/Assets/Scripts/Studio/Machine/AGV/ChargeZone.cs +++ b/Assets/Scripts/Studio/Machine/AGV/ChargeZone.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using Unity.Burst.Intrinsics; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class ChargeZone : MonoBehaviour { diff --git a/Assets/Scripts/Studio/Machine/AGV/ObstacleSensor.cs b/Assets/Scripts/Studio/Machine/AGV/ObstacleSensor.cs index 45774d4d..c07e2114 100644 --- a/Assets/Scripts/Studio/Machine/AGV/ObstacleSensor.cs +++ b/Assets/Scripts/Studio/Machine/AGV/ObstacleSensor.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.Rendering; -namespace Studio.VirtualFactory +namespace Studio.Test { [RequireComponent(typeof(SphereCollider))] public class ObstacleSensor : MonoBehaviour diff --git a/Assets/Scripts/Studio/Machine/AMR_Class.cs b/Assets/Scripts/Studio/Machine/AMR_Class.cs index 6be9fa89..f4b396f4 100644 --- a/Assets/Scripts/Studio/Machine/AMR_Class.cs +++ b/Assets/Scripts/Studio/Machine/AMR_Class.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using System; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { [Serializable] public class AMR_Class diff --git a/Assets/Scripts/Studio/Machine/ASRS_Class.cs b/Assets/Scripts/Studio/Machine/ASRS_Class.cs index 099aeb12..44dfcd9d 100644 --- a/Assets/Scripts/Studio/Machine/ASRS_Class.cs +++ b/Assets/Scripts/Studio/Machine/ASRS_Class.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { [Serializable] public class ASRS_Lifter_Class diff --git a/Assets/Scripts/Studio/Machine/Cobot_Class.cs b/Assets/Scripts/Studio/Machine/Cobot_Class.cs index eccbd61b..ff82fc60 100644 --- a/Assets/Scripts/Studio/Machine/Cobot_Class.cs +++ b/Assets/Scripts/Studio/Machine/Cobot_Class.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using System; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { [Serializable] public class COBOT_Class diff --git a/Assets/Scripts/Studio/Machine/DataDistributer.cs b/Assets/Scripts/Studio/Machine/DataDistributer.cs index ec8a9741..69f0bccb 100644 --- a/Assets/Scripts/Studio/Machine/DataDistributer.cs +++ b/Assets/Scripts/Studio/Machine/DataDistributer.cs @@ -4,7 +4,7 @@ using UnityEngine; using Newtonsoft.Json; using System.Reflection; -namespace Studio.VirtualFactory +namespace Studio.Test { public class DataDistributer : MonoBehaviour { diff --git a/Assets/Scripts/Studio/Managers/LinkDataUIManager.cs b/Assets/Scripts/Studio/Managers/LinkDataUIManager.cs index 2f6ee1bb..e119209f 100644 --- a/Assets/Scripts/Studio/Managers/LinkDataUIManager.cs +++ b/Assets/Scripts/Studio/Managers/LinkDataUIManager.cs @@ -5,7 +5,7 @@ using System.Collections.Generic; using System.Linq; using System.Reflection; -namespace Studio.VirtualFactory +namespace Studio.Test { public class LinkDataUIManager : MonoBehaviour { diff --git a/Assets/Scripts/Studio/TwinObject/TwinObject.cs b/Assets/Scripts/Studio/TwinObject/TwinObject.cs index da79dfc6..7799a253 100644 --- a/Assets/Scripts/Studio/TwinObject/TwinObject.cs +++ b/Assets/Scripts/Studio/TwinObject/TwinObject.cs @@ -2,7 +2,7 @@ using Newtonsoft.Json; using UnityEngine; using Studio.Attributes; using Studio.UI; -using Studio.VirtualFactory; +using Studio.Core; namespace Studio { diff --git a/Assets/Scripts/Studio/UI/Canvas/Canvas_Popup.cs b/Assets/Scripts/Studio/UI/Canvas/Canvas_Popup.cs index b2d9e86c..780cd7c6 100644 --- a/Assets/Scripts/Studio/UI/Canvas/Canvas_Popup.cs +++ b/Assets/Scripts/Studio/UI/Canvas/Canvas_Popup.cs @@ -2,7 +2,7 @@ using UnityEngine; using Studio.Manage; using Studio.UI; using Studio.Util; -using Studio.VirtualFactory; +using Studio.Test; using XRLib; using XRLib.UI; diff --git a/Assets/Scripts/Studio/UI/Panel/Panel_AssetEdit.cs b/Assets/Scripts/Studio/UI/Panel/Panel_AssetEdit.cs index 56b96ce1..a521df1c 100644 --- a/Assets/Scripts/Studio/UI/Panel/Panel_AssetEdit.cs +++ b/Assets/Scripts/Studio/UI/Panel/Panel_AssetEdit.cs @@ -3,7 +3,7 @@ using UnityEngine.UI; using System.Collections.Generic; using XRLib.UI; using TMPro; -using Studio.VirtualFactory; +using Studio.Test; namespace Studio.UI { diff --git a/Assets/Scripts/UVC/UI/UVCScrollView.cs b/Assets/Scripts/UVC/UI/UVCScrollView.cs index 855ff47b..42ead853 100644 --- a/Assets/Scripts/UVC/UI/UVCScrollView.cs +++ b/Assets/Scripts/UVC/UI/UVCScrollView.cs @@ -3,7 +3,7 @@ using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; -using Studio.VirtualFactory; +using Studio.Test; namespace Studio.UVC.UI { diff --git a/Assets/legacy.meta b/Assets/Test.meta similarity index 77% rename from Assets/legacy.meta rename to Assets/Test.meta index 3c482a43..163febc1 100644 --- a/Assets/legacy.meta +++ b/Assets/Test.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c04ed7ceb0169454a8af4113cec522c4 +guid: 1b838f7322de76041baefa8bf3ed1da4 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Image/2.0.0/AGV.meta b/Assets/Test/AGV.meta similarity index 100% rename from Assets/Image/2.0.0/AGV.meta rename to Assets/Test/AGV.meta diff --git a/Assets/Image/2.0.0/AGV/Button.png b/Assets/Test/AGV/Button.png similarity index 100% rename from Assets/Image/2.0.0/AGV/Button.png rename to Assets/Test/AGV/Button.png diff --git a/Assets/Image/2.0.0/AGV/Button.png.meta b/Assets/Test/AGV/Button.png.meta similarity index 100% rename from Assets/Image/2.0.0/AGV/Button.png.meta rename to Assets/Test/AGV/Button.png.meta diff --git a/Assets/Image/2.0.0/AGV/Component 3.png b/Assets/Test/AGV/Component 3.png similarity index 100% rename from Assets/Image/2.0.0/AGV/Component 3.png rename to Assets/Test/AGV/Component 3.png diff --git a/Assets/Image/2.0.0/AGV/Component 3.png.meta b/Assets/Test/AGV/Component 3.png.meta similarity index 100% rename from Assets/Image/2.0.0/AGV/Component 3.png.meta rename to Assets/Test/AGV/Component 3.png.meta diff --git a/Assets/Image/2.0.0/AGV/DefaultBackground.png b/Assets/Test/AGV/DefaultBackground.png similarity index 100% rename from Assets/Image/2.0.0/AGV/DefaultBackground.png rename to Assets/Test/AGV/DefaultBackground.png diff --git a/Assets/Image/2.0.0/AGV/DefaultBackground.png.meta b/Assets/Test/AGV/DefaultBackground.png.meta similarity index 100% rename from Assets/Image/2.0.0/AGV/DefaultBackground.png.meta rename to Assets/Test/AGV/DefaultBackground.png.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVLift.cs b/Assets/Test/AGVLift.cs similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVLift.cs rename to Assets/Test/AGVLift.cs diff --git a/Assets/Scripts/Examples/AutoFactory/AGVLift.cs.meta b/Assets/Test/AGVLift.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVLift.cs.meta rename to Assets/Test/AGVLift.cs.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVMap.cs b/Assets/Test/AGVMap.cs similarity index 99% rename from Assets/Scripts/Examples/AutoFactory/AGVMap.cs rename to Assets/Test/AGVMap.cs index 048dd840..18780c92 100644 --- a/Assets/Scripts/Examples/AutoFactory/AGVMap.cs +++ b/Assets/Test/AGVMap.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVMap : MonoBehaviour, ISingle { diff --git a/Assets/Scripts/Examples/AutoFactory/AGVMap.cs.meta b/Assets/Test/AGVMap.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVMap.cs.meta rename to Assets/Test/AGVMap.cs.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVMapEditor.cs b/Assets/Test/AGVMapEditor.cs similarity index 98% rename from Assets/Scripts/Examples/AutoFactory/AGVMapEditor.cs rename to Assets/Test/AGVMapEditor.cs index 79c75590..337385b2 100644 --- a/Assets/Scripts/Examples/AutoFactory/AGVMapEditor.cs +++ b/Assets/Test/AGVMapEditor.cs @@ -2,7 +2,7 @@ using Newtonsoft.Json; using System; using UnityEditor; using UnityEngine; -using Studio.VirtualFactory; +using Studio.Test; namespace Studio.EditorUtil { diff --git a/Assets/Scripts/Examples/AutoFactory/AGVMapEditor.cs.meta b/Assets/Test/AGVMapEditor.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVMapEditor.cs.meta rename to Assets/Test/AGVMapEditor.cs.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVNeedsScanner.cs b/Assets/Test/AGVNeedsScanner.cs similarity index 95% rename from Assets/Scripts/Examples/AutoFactory/AGVNeedsScanner.cs rename to Assets/Test/AGVNeedsScanner.cs index 150867aa..bab08576 100644 --- a/Assets/Scripts/Examples/AutoFactory/AGVNeedsScanner.cs +++ b/Assets/Test/AGVNeedsScanner.cs @@ -2,7 +2,7 @@ using NUnit.Framework; using System.Collections.Generic; using Studio.Manage; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVNeedsScanner : NeedsScanner { diff --git a/Assets/Scripts/Examples/AutoFactory/AGVNeedsScanner.cs.meta b/Assets/Test/AGVNeedsScanner.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVNeedsScanner.cs.meta rename to Assets/Test/AGVNeedsScanner.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode.meta b/Assets/Test/AGVNode.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode.meta rename to Assets/Test/AGVNode.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNode.cs b/Assets/Test/AGVNode/AGVNode.cs similarity index 97% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNode.cs rename to Assets/Test/AGVNode/AGVNode.cs index cf89841a..54ba5be4 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNode.cs +++ b/Assets/Test/AGVNode/AGVNode.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVNode : TwinObject { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNode.cs.meta b/Assets/Test/AGVNode/AGVNode.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNode.cs.meta rename to Assets/Test/AGVNode/AGVNode.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeClass.cs b/Assets/Test/AGVNode/AGVNodeClass.cs similarity index 93% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeClass.cs rename to Assets/Test/AGVNode/AGVNodeClass.cs index dfde2e56..28ab7de5 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeClass.cs +++ b/Assets/Test/AGVNode/AGVNodeClass.cs @@ -2,7 +2,7 @@ using UnityEngine; using System.Collections.Generic; using System; -namespace Studio.VirtualFactory +namespace Studio.Test { [Serializable] diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeClass.cs.meta b/Assets/Test/AGVNode/AGVNodeClass.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeClass.cs.meta rename to Assets/Test/AGVNode/AGVNodeClass.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeEntity.cs b/Assets/Test/AGVNode/AGVNodeEntity.cs similarity index 89% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeEntity.cs rename to Assets/Test/AGVNode/AGVNodeEntity.cs index 91b730c6..c66971a1 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeEntity.cs +++ b/Assets/Test/AGVNode/AGVNodeEntity.cs @@ -1,9 +1,10 @@ using Newtonsoft.Json; +using Studio.Core; using System; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { [Serializable] public class AGVNodeEntity : IEntity diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeEntity.cs.meta b/Assets/Test/AGVNode/AGVNodeEntity.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeEntity.cs.meta rename to Assets/Test/AGVNode/AGVNodeEntity.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeLinkManager.cs b/Assets/Test/AGVNode/AGVNodeLinkManager.cs similarity index 99% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeLinkManager.cs rename to Assets/Test/AGVNode/AGVNodeLinkManager.cs index fdaa0857..5c9d63eb 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeLinkManager.cs +++ b/Assets/Test/AGVNode/AGVNodeLinkManager.cs @@ -1,6 +1,6 @@ using System.Collections.Generic; using UnityEngine; -using Studio.VirtualFactory; +using Studio.Test; namespace Studio.Manage { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeLinkManager.cs.meta b/Assets/Test/AGVNode/AGVNodeLinkManager.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeLinkManager.cs.meta rename to Assets/Test/AGVNode/AGVNodeLinkManager.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeManager.cs b/Assets/Test/AGVNode/AGVNodeManager.cs similarity index 99% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeManager.cs rename to Assets/Test/AGVNode/AGVNodeManager.cs index 2a5b681d..3ce1daaf 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeManager.cs +++ b/Assets/Test/AGVNode/AGVNodeManager.cs @@ -6,7 +6,7 @@ using TriLibCore.SFB; using UnityEngine; using XRLib; using Studio.Interfaces; -using Studio.VirtualFactory; +using Studio.Test; using Studio.Asset; using Object = UnityEngine.Object; using static Studio.Enums; diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeManager.cs.meta b/Assets/Test/AGVNode/AGVNodeManager.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeManager.cs.meta rename to Assets/Test/AGVNode/AGVNodeManager.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeModePopup.cs b/Assets/Test/AGVNode/AGVNodeModePopup.cs similarity index 98% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeModePopup.cs rename to Assets/Test/AGVNode/AGVNodeModePopup.cs index 2ae10b42..1e0d36e4 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeModePopup.cs +++ b/Assets/Test/AGVNode/AGVNodeModePopup.cs @@ -6,7 +6,7 @@ using UnityEngine.UI; using XRLib.UI; using static Studio.Enums; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVNodeModePopup : PanelBase { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeModePopup.cs.meta b/Assets/Test/AGVNode/AGVNodeModePopup.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodeModePopup.cs.meta rename to Assets/Test/AGVNode/AGVNodeModePopup.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodePopup.cs b/Assets/Test/AGVNode/AGVNodePopup.cs similarity index 98% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodePopup.cs rename to Assets/Test/AGVNode/AGVNodePopup.cs index 4aaa4150..a018be90 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodePopup.cs +++ b/Assets/Test/AGVNode/AGVNodePopup.cs @@ -6,7 +6,7 @@ using UnityEngine.UI; using XRLib; using XRLib.UI; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVNodePopup : PanelBase { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodePopup.cs.meta b/Assets/Test/AGVNode/AGVNodePopup.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVNodePopup.cs.meta rename to Assets/Test/AGVNode/AGVNodePopup.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVPortNode.cs b/Assets/Test/AGVNode/AGVPortNode.cs similarity index 87% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVPortNode.cs rename to Assets/Test/AGVNode/AGVPortNode.cs index 446e4cbf..42810d80 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVPortNode.cs +++ b/Assets/Test/AGVNode/AGVPortNode.cs @@ -1,6 +1,6 @@ using System; -namespace Studio.VirtualFactory +namespace Studio.Test { public class AGVPortNode : AGVNode { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVPortNode.cs.meta b/Assets/Test/AGVNode/AGVPortNode.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/AGVPortNode.cs.meta rename to Assets/Test/AGVNode/AGVPortNode.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/DestroyPort.cs b/Assets/Test/AGVNode/DestroyPort.cs similarity index 64% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/DestroyPort.cs rename to Assets/Test/AGVNode/DestroyPort.cs index 3291912b..01adb9fe 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/DestroyPort.cs +++ b/Assets/Test/AGVNode/DestroyPort.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class DestroyPort : OutputPort { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/DestroyPort.cs.meta b/Assets/Test/AGVNode/DestroyPort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/DestroyPort.cs.meta rename to Assets/Test/AGVNode/DestroyPort.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Entity.cs b/Assets/Test/AGVNode/Entity.cs similarity index 81% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Entity.cs rename to Assets/Test/AGVNode/Entity.cs index 9d555f55..34ec8795 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Entity.cs +++ b/Assets/Test/AGVNode/Entity.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Core { public interface IEntity { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Entity.cs.meta b/Assets/Test/AGVNode/Entity.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Entity.cs.meta rename to Assets/Test/AGVNode/Entity.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/GeneratePort.cs b/Assets/Test/AGVNode/GeneratePort.cs similarity index 71% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/GeneratePort.cs rename to Assets/Test/AGVNode/GeneratePort.cs index bb3af083..e43b6988 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/GeneratePort.cs +++ b/Assets/Test/AGVNode/GeneratePort.cs @@ -1,7 +1,7 @@ using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class GeneratePort : OutputPort { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/GeneratePort.cs.meta b/Assets/Test/AGVNode/GeneratePort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/GeneratePort.cs.meta rename to Assets/Test/AGVNode/GeneratePort.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/InputPort.cs b/Assets/Test/AGVNode/InputPort.cs similarity index 74% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/InputPort.cs rename to Assets/Test/AGVNode/InputPort.cs index a708bf4f..2722c3e6 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/InputPort.cs +++ b/Assets/Test/AGVNode/InputPort.cs @@ -1,6 +1,6 @@ using System; -namespace Studio.VirtualFactory +namespace Studio.Test { //¹º°¡ ³õ°í ³ª°¡´Â °æ¿ì public class InputPort : Port diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/InputPort.cs.meta b/Assets/Test/AGVNode/InputPort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/InputPort.cs.meta rename to Assets/Test/AGVNode/InputPort.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Loader.cs b/Assets/Test/AGVNode/Loader.cs similarity index 96% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Loader.cs rename to Assets/Test/AGVNode/Loader.cs index e1833191..920eff9a 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Loader.cs +++ b/Assets/Test/AGVNode/Loader.cs @@ -2,7 +2,7 @@ using System; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class Loader : TwinObject { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Loader.cs.meta b/Assets/Test/AGVNode/Loader.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Loader.cs.meta rename to Assets/Test/AGVNode/Loader.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/NodeGizmoController.cs b/Assets/Test/AGVNode/NodeGizmoController.cs similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/NodeGizmoController.cs rename to Assets/Test/AGVNode/NodeGizmoController.cs diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/NodeGizmoController.cs.meta b/Assets/Test/AGVNode/NodeGizmoController.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/NodeGizmoController.cs.meta rename to Assets/Test/AGVNode/NodeGizmoController.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/OutputPort.cs b/Assets/Test/AGVNode/OutputPort.cs similarity index 71% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/OutputPort.cs rename to Assets/Test/AGVNode/OutputPort.cs index b46b39b4..85752864 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/OutputPort.cs +++ b/Assets/Test/AGVNode/OutputPort.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { //¹º°¡ µé°í ³ª°¡´Â °æ¿ì public class OutputPort : Port diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/OutputPort.cs.meta b/Assets/Test/AGVNode/OutputPort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/OutputPort.cs.meta rename to Assets/Test/AGVNode/OutputPort.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Port.cs b/Assets/Test/AGVNode/Port.cs similarity index 85% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Port.cs rename to Assets/Test/AGVNode/Port.cs index da68c71f..ff1a9231 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Port.cs +++ b/Assets/Test/AGVNode/Port.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class Port : Loader { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/Port.cs.meta b/Assets/Test/AGVNode/Port.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/Port.cs.meta rename to Assets/Test/AGVNode/Port.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/PortMap.cs b/Assets/Test/AGVNode/PortMap.cs similarity index 98% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/PortMap.cs rename to Assets/Test/AGVNode/PortMap.cs index 6af1a04e..aba19f0c 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/PortMap.cs +++ b/Assets/Test/AGVNode/PortMap.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using UnityEngine; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Test { public class PortMap : MonoBehaviour, ISingle { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/PortMap.cs.meta b/Assets/Test/AGVNode/PortMap.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/PortMap.cs.meta rename to Assets/Test/AGVNode/PortMap.cs.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVNodeEditor.cs b/Assets/Test/AGVNodeEditor.cs similarity index 96% rename from Assets/Scripts/Examples/AutoFactory/AGVNodeEditor.cs rename to Assets/Test/AGVNodeEditor.cs index 5c52e4f6..89c8b956 100644 --- a/Assets/Scripts/Examples/AutoFactory/AGVNodeEditor.cs +++ b/Assets/Test/AGVNodeEditor.cs @@ -4,7 +4,7 @@ namespace Studio.EditorUtil using System; using UnityEditor; using UnityEngine; - using Studio.VirtualFactory; + using Studio.Test; #if UNITY_EDITOR [CustomEditor(typeof(AGVNode))] public class AGVNodeEditor : Editor diff --git a/Assets/Scripts/Examples/AutoFactory/AGVNodeEditor.cs.meta b/Assets/Test/AGVNodeEditor.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVNodeEditor.cs.meta rename to Assets/Test/AGVNodeEditor.cs.meta diff --git a/Assets/Prefabs/UI/AGVNodePopup.prefab b/Assets/Test/AGVNodePopup.prefab similarity index 100% rename from Assets/Prefabs/UI/AGVNodePopup.prefab rename to Assets/Test/AGVNodePopup.prefab diff --git a/Assets/Prefabs/UI/AGVNodePopup.prefab.meta b/Assets/Test/AGVNodePopup.prefab.meta similarity index 100% rename from Assets/Prefabs/UI/AGVNodePopup.prefab.meta rename to Assets/Test/AGVNodePopup.prefab.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVOrderClass.cs b/Assets/Test/AGVOrderClass.cs similarity index 94% rename from Assets/Scripts/Studio/Machine/AGV/AGVOrderClass.cs rename to Assets/Test/AGVOrderClass.cs index 9d54dda6..ecabc146 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVOrderClass.cs +++ b/Assets/Test/AGVOrderClass.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public enum TargetCase { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVOrderClass.cs.meta b/Assets/Test/AGVOrderClass.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVOrderClass.cs.meta rename to Assets/Test/AGVOrderClass.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVSpec.cs b/Assets/Test/AGVSpec.cs similarity index 97% rename from Assets/Scripts/Studio/Machine/AGV/AGVSpec.cs rename to Assets/Test/AGVSpec.cs index d14c6281..23d737e1 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVSpec.cs +++ b/Assets/Test/AGVSpec.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { [CreateAssetMenu(fileName = "AGVSpecData", menuName = "AGVSpecData")] public class AGVSpec : ScriptableObject diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVSpec.cs.meta b/Assets/Test/AGVSpec.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVSpec.cs.meta rename to Assets/Test/AGVSpec.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData 1.asset b/Assets/Test/AGVSpecData 1.asset similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData 1.asset rename to Assets/Test/AGVSpecData 1.asset diff --git a/Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData 1.asset.meta b/Assets/Test/AGVSpecData 1.asset.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData 1.asset.meta rename to Assets/Test/AGVSpecData 1.asset.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData.asset b/Assets/Test/AGVSpecData.asset similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData.asset rename to Assets/Test/AGVSpecData.asset diff --git a/Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData.asset.meta b/Assets/Test/AGVSpecData.asset.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/Tester/AGVSpecData.asset.meta rename to Assets/Test/AGVSpecData.asset.meta diff --git a/Assets/Scripts/Examples/AutoFactory/AGVsLog.csv b/Assets/Test/AGVsLog.csv similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVsLog.csv rename to Assets/Test/AGVsLog.csv diff --git a/Assets/Scripts/Examples/AutoFactory/AGVsLog.csv.meta b/Assets/Test/AGVsLog.csv.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/AGVsLog.csv.meta rename to Assets/Test/AGVsLog.csv.meta diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV노드 수정.png b/Assets/Test/AGV노드 수정.png similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV노드 수정.png rename to Assets/Test/AGV노드 수정.png diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV노드 수정.png.meta b/Assets/Test/AGV노드 수정.png.meta similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV노드 수정.png.meta rename to Assets/Test/AGV노드 수정.png.meta diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV노드 추가.png b/Assets/Test/AGV노드 추가.png similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV노드 추가.png rename to Assets/Test/AGV노드 추가.png diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV노드 추가.png.meta b/Assets/Test/AGV노드 추가.png.meta similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV노드 추가.png.meta rename to Assets/Test/AGV노드 추가.png.meta diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV패스그리기.png b/Assets/Test/AGV패스그리기.png similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV패스그리기.png rename to Assets/Test/AGV패스그리기.png diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV패스그리기.png.meta b/Assets/Test/AGV패스그리기.png.meta similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV패스그리기.png.meta rename to Assets/Test/AGV패스그리기.png.meta diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV패스그리기중단.png b/Assets/Test/AGV패스그리기중단.png similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV패스그리기중단.png rename to Assets/Test/AGV패스그리기중단.png diff --git a/Assets/Image/2.0.0/Toolbar/New/AGV패스그리기중단.png.meta b/Assets/Test/AGV패스그리기중단.png.meta similarity index 100% rename from Assets/Image/2.0.0/Toolbar/New/AGV패스그리기중단.png.meta rename to Assets/Test/AGV패스그리기중단.png.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane.meta b/Assets/Test/StackerCrane.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane.meta rename to Assets/Test/StackerCrane.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Cell.cs b/Assets/Test/StackerCrane/Cell.cs similarity index 89% rename from Assets/Scripts/Studio/Machine/StackerCrane/Cell.cs rename to Assets/Test/StackerCrane/Cell.cs index c04c3742..d83d7f85 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/Cell.cs +++ b/Assets/Test/StackerCrane/Cell.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class Cell : Loader { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Cell.cs.meta b/Assets/Test/StackerCrane/Cell.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Cell.cs.meta rename to Assets/Test/StackerCrane/Cell.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Cells.prefab b/Assets/Test/StackerCrane/Cells.prefab similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Cells.prefab rename to Assets/Test/StackerCrane/Cells.prefab diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Cells.prefab.meta b/Assets/Test/StackerCrane/Cells.prefab.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Cells.prefab.meta rename to Assets/Test/StackerCrane/Cells.prefab.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Load.prefab b/Assets/Test/StackerCrane/Load.prefab similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Load.prefab rename to Assets/Test/StackerCrane/Load.prefab diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Load.prefab.meta b/Assets/Test/StackerCrane/Load.prefab.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Load.prefab.meta rename to Assets/Test/StackerCrane/Load.prefab.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/LoadEntity.cs b/Assets/Test/StackerCrane/LoadEntity.cs similarity index 87% rename from Assets/Scripts/Studio/Machine/StackerCrane/LoadEntity.cs rename to Assets/Test/StackerCrane/LoadEntity.cs index f2fa874e..0be8bc8f 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/LoadEntity.cs +++ b/Assets/Test/StackerCrane/LoadEntity.cs @@ -1,7 +1,8 @@ using Newtonsoft.Json; +using Studio.Core; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class LoadEntity : IEntity { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/LoadEntity.cs.meta b/Assets/Test/StackerCrane/LoadEntity.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/LoadEntity.cs.meta rename to Assets/Test/StackerCrane/LoadEntity.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Models.meta b/Assets/Test/StackerCrane/Models.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Models.meta rename to Assets/Test/StackerCrane/Models.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_rack_lod3.fbx b/Assets/Test/StackerCrane/Models/ASRS_rack_lod3.fbx similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_rack_lod3.fbx rename to Assets/Test/StackerCrane/Models/ASRS_rack_lod3.fbx diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_rack_lod3.fbx.meta b/Assets/Test/StackerCrane/Models/ASRS_rack_lod3.fbx.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_rack_lod3.fbx.meta rename to Assets/Test/StackerCrane/Models/ASRS_rack_lod3.fbx.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx b/Assets/Test/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx rename to Assets/Test/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx.meta b/Assets/Test/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx.meta rename to Assets/Test/StackerCrane/Models/ASRS_stackerCrane_LOD3_wsh.fbx.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Product.cs b/Assets/Test/StackerCrane/Product.cs similarity index 89% rename from Assets/Scripts/Studio/Machine/StackerCrane/Product.cs rename to Assets/Test/StackerCrane/Product.cs index 2217629f..303533f3 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/Product.cs +++ b/Assets/Test/StackerCrane/Product.cs @@ -1,7 +1,7 @@ using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class Product : TwinObject { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Product.cs.meta b/Assets/Test/StackerCrane/Product.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Product.cs.meta rename to Assets/Test/StackerCrane/Product.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCrane.cs b/Assets/Test/StackerCrane/StackerCrane.cs similarity index 99% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCrane.cs rename to Assets/Test/StackerCrane/StackerCrane.cs index c62f8c9c..f22d657b 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCrane.cs +++ b/Assets/Test/StackerCrane/StackerCrane.cs @@ -4,7 +4,7 @@ using System.Linq; using UnityEngine; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCrane : TwinObject { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCrane.cs.meta b/Assets/Test/StackerCrane/StackerCrane.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCrane.cs.meta rename to Assets/Test/StackerCrane/StackerCrane.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneAction.cs b/Assets/Test/StackerCrane/StackerCraneAction.cs similarity index 95% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneAction.cs rename to Assets/Test/StackerCrane/StackerCraneAction.cs index d9d2bb69..eb31cc1b 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneAction.cs +++ b/Assets/Test/StackerCrane/StackerCraneAction.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneAction { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneAction.cs.meta b/Assets/Test/StackerCrane/StackerCraneAction.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneAction.cs.meta rename to Assets/Test/StackerCrane/StackerCraneAction.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneFork.cs b/Assets/Test/StackerCrane/StackerCraneFork.cs similarity index 64% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneFork.cs rename to Assets/Test/StackerCrane/StackerCraneFork.cs index eaf97040..e0e47629 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneFork.cs +++ b/Assets/Test/StackerCrane/StackerCraneFork.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneFork: Loader { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneFork.cs.meta b/Assets/Test/StackerCrane/StackerCraneFork.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneFork.cs.meta rename to Assets/Test/StackerCrane/StackerCraneFork.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneLog.cs b/Assets/Test/StackerCrane/StackerCraneLog.cs similarity index 98% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneLog.cs rename to Assets/Test/StackerCrane/StackerCraneLog.cs index acf8fb80..47014de4 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneLog.cs +++ b/Assets/Test/StackerCrane/StackerCraneLog.cs @@ -2,7 +2,7 @@ using System.Diagnostics; using System.IO; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneLog: MonoBehaviour, ISingle { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneLog.cs.meta b/Assets/Test/StackerCrane/StackerCraneLog.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneLog.cs.meta rename to Assets/Test/StackerCrane/StackerCraneLog.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneManager.cs b/Assets/Test/StackerCrane/StackerCraneManager.cs similarity index 97% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneManager.cs rename to Assets/Test/StackerCrane/StackerCraneManager.cs index c6cbe788..156e66bc 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneManager.cs +++ b/Assets/Test/StackerCrane/StackerCraneManager.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine; using XRLib; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneManager : MonoBehaviour, ISingle { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneManager.cs.meta b/Assets/Test/StackerCrane/StackerCraneManager.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneManager.cs.meta rename to Assets/Test/StackerCrane/StackerCraneManager.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTask.cs b/Assets/Test/StackerCrane/StackerCraneTask.cs similarity index 96% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTask.cs rename to Assets/Test/StackerCrane/StackerCraneTask.cs index 0f75ff9d..39397d42 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTask.cs +++ b/Assets/Test/StackerCrane/StackerCraneTask.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneTask { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTask.cs.meta b/Assets/Test/StackerCrane/StackerCraneTask.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTask.cs.meta rename to Assets/Test/StackerCrane/StackerCraneTask.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestKit.prefab b/Assets/Test/StackerCrane/StackerCraneTestKit.prefab similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestKit.prefab rename to Assets/Test/StackerCrane/StackerCraneTestKit.prefab diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestKit.prefab.meta b/Assets/Test/StackerCrane/StackerCraneTestKit.prefab.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestKit.prefab.meta rename to Assets/Test/StackerCrane/StackerCraneTestKit.prefab.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestUI.cs b/Assets/Test/StackerCrane/StackerCraneTestUI.cs similarity index 98% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestUI.cs rename to Assets/Test/StackerCrane/StackerCraneTestUI.cs index 669b7297..6c63c9f1 100644 --- a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestUI.cs +++ b/Assets/Test/StackerCrane/StackerCraneTestUI.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using TMPro; using UnityEngine; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneTestUI : MonoBehaviour { diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestUI.cs.meta b/Assets/Test/StackerCrane/StackerCraneTestUI.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/StackerCraneTestUI.cs.meta rename to Assets/Test/StackerCrane/StackerCraneTestUI.cs.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Test.meta b/Assets/Test/StackerCrane/Test.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Test.meta rename to Assets/Test/StackerCrane/Test.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Test.unity b/Assets/Test/StackerCrane/Test.unity similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Test.unity rename to Assets/Test/StackerCrane/Test.unity diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Test.unity.meta b/Assets/Test/StackerCrane/Test.unity.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Test.unity.meta rename to Assets/Test/StackerCrane/Test.unity.meta diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Test/GlobalVolumeProfile.asset b/Assets/Test/StackerCrane/Test/GlobalVolumeProfile.asset similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Test/GlobalVolumeProfile.asset rename to Assets/Test/StackerCrane/Test/GlobalVolumeProfile.asset diff --git a/Assets/Scripts/Studio/Machine/StackerCrane/Test/GlobalVolumeProfile.asset.meta b/Assets/Test/StackerCrane/Test/GlobalVolumeProfile.asset.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/StackerCrane/Test/GlobalVolumeProfile.asset.meta rename to Assets/Test/StackerCrane/Test/GlobalVolumeProfile.asset.meta diff --git a/Assets/Scripts/Examples/AutoFactory/StackerCraneNeedsScanner.cs b/Assets/Test/StackerCraneNeedsScanner.cs similarity index 98% rename from Assets/Scripts/Examples/AutoFactory/StackerCraneNeedsScanner.cs rename to Assets/Test/StackerCraneNeedsScanner.cs index 4b8af1f6..290b6a8c 100644 --- a/Assets/Scripts/Examples/AutoFactory/StackerCraneNeedsScanner.cs +++ b/Assets/Test/StackerCraneNeedsScanner.cs @@ -1,7 +1,7 @@ using System; using System.Collections.Generic; -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerCraneNeedsScanner : NeedsScanner { diff --git a/Assets/Scripts/Examples/AutoFactory/StackerCraneNeedsScanner.cs.meta b/Assets/Test/StackerCraneNeedsScanner.cs.meta similarity index 100% rename from Assets/Scripts/Examples/AutoFactory/StackerCraneNeedsScanner.cs.meta rename to Assets/Test/StackerCraneNeedsScanner.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerInputPort.cs b/Assets/Test/StackerInputPort.cs similarity index 65% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerInputPort.cs rename to Assets/Test/StackerInputPort.cs index cc8b6476..b045f755 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerInputPort.cs +++ b/Assets/Test/StackerInputPort.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerInputPort : InputPort { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerInputPort.cs.meta b/Assets/Test/StackerInputPort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerInputPort.cs.meta rename to Assets/Test/StackerInputPort.cs.meta diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerOutputPort.cs b/Assets/Test/StackerOutputPort.cs similarity index 66% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerOutputPort.cs rename to Assets/Test/StackerOutputPort.cs index b7744220..046f9470 100644 --- a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerOutputPort.cs +++ b/Assets/Test/StackerOutputPort.cs @@ -1,4 +1,4 @@ -namespace Studio.VirtualFactory +namespace Studio.Test { public class StackerOutputPort : OutputPort { diff --git a/Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerOutputPort.cs.meta b/Assets/Test/StackerOutputPort.cs.meta similarity index 100% rename from Assets/Scripts/Studio/Machine/AGV/AGVNode/StackerOutputPort.cs.meta rename to Assets/Test/StackerOutputPort.cs.meta diff --git a/Assets/StreamingAssets/agvnodedata.json b/Assets/Test/agvnodedata.json similarity index 100% rename from Assets/StreamingAssets/agvnodedata.json rename to Assets/Test/agvnodedata.json diff --git a/Assets/StreamingAssets/agvnodedata.json.meta b/Assets/Test/agvnodedata.json.meta similarity index 100% rename from Assets/StreamingAssets/agvnodedata.json.meta rename to Assets/Test/agvnodedata.json.meta diff --git a/Assets/legacy/Scripts.meta b/Assets/legacy/Scripts.meta deleted file mode 100644 index 924e16e6..00000000 --- a/Assets/legacy/Scripts.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a7c7d3c156415e34fa2a225d94bbca75 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/legacy/Scripts/HierarchyPanel.cs b/Assets/legacy/Scripts/HierarchyPanel.cs deleted file mode 100644 index 4fd18b90..00000000 --- a/Assets/legacy/Scripts/HierarchyPanel.cs +++ /dev/null @@ -1,167 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Runtime.InteropServices.Expando; -using System.Security.Cryptography; -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; -using XRLib.UI; - -namespace Studio -{ - public class HierarchyPanel : PanelBase,IDropHandler - { - public ScrollRect scrollrect_hierarchycontent; - public UI_HierarchyItem prf_hierarchyitem; - - internal Action onClickItem; - internal Action onItemDrop; - internal Action OnItemDropOnItem; - - private Dictionary itemToView = new(); - private Dictionary viewToItem = new(); - HashSet tempHashSet = new(); - - public float tap = 30f; - - public override void AfterAwake() - { - prf_hierarchyitem = Resources.Load("Prefabs/UI/PRF_TreeItem"); - } - - public void OnDrop(PointerEventData eventData) - { - if (eventData.pointerDrag != null) - { - UI_HierarchyItem draggeditem = eventData.pointerDrag.GetComponent(); - if (draggeditem) - { - var item = viewToItem[draggeditem]; - onItemDrop(item); - } - } - } - - - public void AddItem(TreeItem item) - { - UI_HierarchyItem itemView = Instantiate(prf_hierarchyitem, scrollrect_hierarchycontent.content); - item.onExpand += Expand; - item.onFold += Fold; - itemView.Set(item); - itemView.onDestroy += RemoveItem; - itemView.onClick += OnClickItem; - - UI_DragDrop_ ui_DragDrop = itemView.transform.GetComponent(); - ui_DragDrop.OnDropItem += ItemDrop; - - viewToItem.Add(itemView, item); - itemToView.Add(item, itemView); - } - - void ItemDrop(UIBase parent, UIBase child) - { - if(parent is UI_HierarchyItem parentItem && child is UI_HierarchyItem childItem) - { - var pi = viewToItem[parentItem]; - var ci = viewToItem[childItem]; - OnItemDropOnItem(pi, ci); - } - } - - void Expand(TreeItem item) - { - var rootChildren = item.children; - for (int i = 0; i < rootChildren.Count; ++i) - { - var rootChild = item.children[i]; - tempHashSet.Add(rootChild); - - if (!rootChild.expanded) - { - continue; - } - - var rootChildItem = rootChild; - for (int j = 0; j < rootChildItem.children.Count; ++j) - { - var leafChild = rootChildItem.children[j]; - GetExpandTargets(leafChild); - } - } - foreach (var r in tempHashSet) - { - - itemToView[r].gameObject.SetActive(true); - } - tempHashSet.Clear(); - } - - void GetExpandTargets(TreeItem i) - { - tempHashSet.Add(i); - if (!i.expanded) - { - return; - } - - var children = i.children; - foreach (var item in children) - { - tempHashSet.Add(item); - GetExpandTargets(item); - } - } - - void Fold(TreeItem item) - { - GetFoldTargets(item); - foreach (var r in tempHashSet) - { - var view = itemToView[r]; - view.SetActive(false); - } - tempHashSet.Clear(); - } - - void GetFoldTargets(TreeItem i) - { - var children = i.children; - foreach (var item in children) - { - if (itemToView[i].gameObject.activeSelf) - { - tempHashSet.Add(item); - GetFoldTargets(item); - } - } - } - - public void UpdateIndex(List data) - { - for(int i = 0; i < data.Count; i++) - { - var item = data[i]; - var view = itemToView[item]; - var depth = data[i].depth; - view.transform.SetSiblingIndex(i); - var TapRectTransform = view.transform.GetChild(0).GetComponentInChildren(true); - TapRectTransform.offsetMin = new Vector2(depth * tap, TapRectTransform.offsetMin.y); - - } - } - - void OnClickItem(UI_HierarchyItem view) - { - var item = viewToItem[view]; - onClickItem?.Invoke(item.ToItem); - } - - public void RemoveItem(UI_HierarchyItem to) - { - itemToView.Remove(viewToItem[to]); - viewToItem.Remove(to); - } - } -} diff --git a/Assets/legacy/Scripts/HierarchyPanel.cs.meta b/Assets/legacy/Scripts/HierarchyPanel.cs.meta deleted file mode 100644 index d3a8ef01..00000000 --- a/Assets/legacy/Scripts/HierarchyPanel.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 8798a4f047043054ba40e86579234b6e \ No newline at end of file diff --git a/Assets/legacy/Scripts/HierarchyTree.cs b/Assets/legacy/Scripts/HierarchyTree.cs deleted file mode 100644 index 0ef9752e..00000000 --- a/Assets/legacy/Scripts/HierarchyTree.cs +++ /dev/null @@ -1,179 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using UnityEngine.PlayerLoop; -using XRLib; - -namespace Studio.Hierarchy -{ - public class HierarchyTree - { - public event Action onAddEvent; - public event Action onSelectEvent; - public event Action onRemoveEvent; - public event Action onDeselectEvent; - public event Action> onDataUpdate; - - HashSet tempHashSet = new(); - - HashSet rootObjects = new(); - List data = new List(); - Dictionary twinToItem = new Dictionary(); - - TreeItem CreateItem(TwinObject to) - { - TreeItem item = new TreeItem(to); - data.Add(item); - twinToItem.Add(to, item); - return item; - } - - public bool isExist(TwinObject to) - { - return rootObjects.Contains(to); - } - - public void Add(TwinObject to) - { - if (!rootObjects.Add(to)) - return; - - var item = CreateItem(to); - onAddEvent?.Invoke(item); - } - - public void Remove(TwinObject to) - { - if (!rootObjects.Contains(to)) - { - return; - } - GetChilds(twinToItem[to]); - foreach (var item in tempHashSet) - { - rootObjects.Remove(item.ToItem); - item.parent?.RemoveChild(item); - onRemoveEvent?.Invoke(item.ToItem); - item.DestroyTreeItem(); - data.Remove(item); - twinToItem.Remove(item.ToItem); - GameObject.Destroy(item.ToItem.gameObject); - } - tempHashSet.Clear(); - onDataUpdate(data); - } - - void GetChilds(TreeItem go) - { - tempHashSet.Add(go); - foreach (var c in go.children) - { - GetChilds(c); - } - } - - public void Attach(TreeItem p, TreeItem t) - { - if (!data.Contains(p)) - { - Debug.LogError("Parent not found"); - return; - } - if (!data.Contains(t)) - { - Debug.LogError("Child not found"); - return; - } - if (p == t) - { - return; - } - GetChilds(t); - foreach (var item in tempHashSet) - { - if (p.parent == item) - { - Debug.LogError("It is infinite"); - tempHashSet.Clear(); - return; - } - } - - t.parent?.RemoveChild(t); - p.Add(t); - t.parent = p; - data.Remove(t); - var index = data.IndexOf(p) + 1; - if (index >= data.Count) - { - if (tempHashSet.Count > 1) - { - foreach (var item in tempHashSet) - { - data?.Remove(item); - data.Add(item); - } - } - else - { - data.Add(t); - } - } - else - { - int i = 0; - if (tempHashSet.Count > 1) - { - foreach (var item in tempHashSet) - { - data?.Remove(item); - data.Insert(index + i, item); - i++; - } - } - else - { - data.Insert(index, t); - } - } - tempHashSet.Clear(); - onDataUpdate(data); - } - - public void Dettach(TreeItem item) - { - if (!data.Contains(item)) - { - Debug.LogError("Not found"); - return; - } - - item.parent?.RemoveChild(item); - item.parent = null; - GetChilds(item); - foreach (var i in tempHashSet) - { - data?.Remove(i); - data.Add(i); - } - tempHashSet.Clear(); - onDataUpdate(data); - } - - internal void Select(TwinObject to) - { - onSelectEvent?.Invoke(twinToItem[to]); - } - - public void Select(TreeItem ti) - { - onSelectEvent?.Invoke(ti); - } - - internal void Deselect(TwinObject to) - { - onDeselectEvent?.Invoke(twinToItem[to]); - } - } -} diff --git a/Assets/legacy/Scripts/HierarchyTree.cs.meta b/Assets/legacy/Scripts/HierarchyTree.cs.meta deleted file mode 100644 index df09761e..00000000 --- a/Assets/legacy/Scripts/HierarchyTree.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 400f59e21429ab5409c7c43eef737e6f \ No newline at end of file diff --git a/Assets/legacy/Scripts/UI_DragDrop_.cs b/Assets/legacy/Scripts/UI_DragDrop_.cs deleted file mode 100644 index 5a032432..00000000 --- a/Assets/legacy/Scripts/UI_DragDrop_.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; -using XRLib.UI; - -namespace Studio -{ - public class UI_DragDrop_ : MonoBehaviour,IBeginDragHandler,IDragHandler,IEndDragHandler,IDropHandler - { - GameObject Clone; - public float cloneAlpha=1f; - public Action OnDropItem; - public void OnBeginDrag(PointerEventData eventData) - { - Clone=Instantiate(gameObject,gameObject.transform.parent); - Clone.GetComponent().blocksRaycasts = false; - var CI = Clone.GetComponentsInChildren(); - foreach(var c in CI) - { - c.color = new Color(c.color.r, c.color.g, c.color.b, cloneAlpha); - } - } - public void OnDrag(PointerEventData eventData) - { - Clone.transform.position = Input.mousePosition; - } - public void OnEndDrag(PointerEventData eventData) - { - Destroy(Clone); - } - - public void OnDrop(PointerEventData eventData) - { - if (eventData.pointerDrag != null) - { - UI_DragDrop_ draggedItem = eventData.pointerDrag.GetComponent(); - if (draggedItem) - { - OnDropItem?.Invoke(gameObject.GetComponent(), draggedItem.GetComponent()); - } - } - } - } -} diff --git a/Assets/legacy/Scripts/UI_DragDrop_.cs.meta b/Assets/legacy/Scripts/UI_DragDrop_.cs.meta deleted file mode 100644 index 3418feac..00000000 --- a/Assets/legacy/Scripts/UI_DragDrop_.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 9e3cc64011e8dbe428cf3fe9304f9a9a \ No newline at end of file diff --git a/Assets/legacy/Scripts/UI_HierarchyItem.cs b/Assets/legacy/Scripts/UI_HierarchyItem.cs deleted file mode 100644 index 29b8762d..00000000 --- a/Assets/legacy/Scripts/UI_HierarchyItem.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using TMPro; -using UnityEngine; -using UnityEngine.UI; -using XRLib; -using XRLib.UI; - -namespace Studio -{ - public class UI_HierarchyItem : UIBase - { - public Button button_selectitem; - public event Action onClick; - public event Action onDestroy; - - - // Start is called before the first frame update - public void Set(TreeItem Treeitem) - { - var item = Treeitem; - var toitem = Treeitem.ToItem; - item.onDestroyTreeItem += DestroyItemView; - - TextMeshProUGUI text_name = Find(nameof(text_name)); - text_name.SetText(toitem.name); - - Toggle toggle_display = Find(nameof(toggle_display)); - toggle_display.onValueChanged.AddListener(toitem.SetDisplayable); - - Toggle toggle_interactible = Find(nameof(toggle_interactible)); - toggle_interactible.onValueChanged.AddListener(toitem.SetInteractible); - - Toggle toggle_expand = Find(nameof(toggle_expand)); - toggle_expand.onValueChanged.AddListener(item.OnExpand); - - button_selectitem = Find