거리측정 라인 두께 조절
This commit is contained in:
@@ -63,7 +63,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: ba071beb1c8293e49a8b25d46f91a7bf, type: 3}
|
m_Script: {fileID: 11500000, guid: ba071beb1c8293e49a8b25d46f91a7bf, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
lineThickness: 1
|
lineThickness: 0.1
|
||||||
--- !u!1 &1667491123066525069
|
--- !u!1 &1667491123066525069
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ namespace Studio.UI
|
|||||||
Dictionary<UI_ObjectDistance, LineRenderer> distanceLines = new();
|
Dictionary<UI_ObjectDistance, LineRenderer> distanceLines = new();
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
float lineThickness = 1;
|
float lineThickness = 0.1f;
|
||||||
|
|
||||||
CustomAssetRenderObject selectedObject;
|
CustomAssetRenderObject selectedObject;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user