diff --git a/Assets/Prefabs/AAA/Panel_ObjectDistance.prefab b/Assets/Prefabs/AAA/Panel_ObjectDistance.prefab index e0e6c4f8..4a035d5d 100644 --- a/Assets/Prefabs/AAA/Panel_ObjectDistance.prefab +++ b/Assets/Prefabs/AAA/Panel_ObjectDistance.prefab @@ -63,7 +63,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: ba071beb1c8293e49a8b25d46f91a7bf, type: 3} m_Name: m_EditorClassIdentifier: - lineThickness: 1 + lineThickness: 0.1 --- !u!1 &1667491123066525069 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Studio/UI/Panel/Panel_ObjectDistance.cs b/Assets/Scripts/Studio/UI/Panel/Panel_ObjectDistance.cs index e4104e46..f6200578 100644 --- a/Assets/Scripts/Studio/UI/Panel/Panel_ObjectDistance.cs +++ b/Assets/Scripts/Studio/UI/Panel/Panel_ObjectDistance.cs @@ -16,7 +16,7 @@ namespace Studio.UI Dictionary distanceLines = new(); [SerializeField] - float lineThickness = 1; + float lineThickness = 0.1f; CustomAssetRenderObject selectedObject;