자산 관리자 - 에셋 하이어라키 기능 개발

This commit is contained in:
정영민
2025-06-11 08:51:23 +09:00
parent 03cb99becd
commit 2b666e856a
27 changed files with 3367 additions and 106 deletions

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@@ -28,6 +28,7 @@ namespace Studio.Util
public bool isLoading = false;
public float progress;
public Texture2D thumbnail;
public long assetSize;
public List<Transform> drawTransforms = new List<Transform>();
public UnityEvent<float> onLoadProgress = new UnityEvent<float>();