18 lines
399 B
C#
18 lines
399 B
C#
using UnityEngine;
|
|
using System.Collections.Generic;
|
|
public class PathManager : UnitySingleton<PathManager>
|
|
{
|
|
List<SimulationPathNode> nodes = new List<SimulationPathNode>();
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
} |