Files
Simulation/Assets/Scripts/Web/WebConfig.cs
2025-07-31 12:18:57 +09:00

42 lines
862 B
C#

using UnityEngine;
using System;
using System.Collections.Generic;
namespace UVC.Networks
{
[Serializable]
public class WebConfigList
{
public List<WebConfig> configs = new List<WebConfig>();
}
[Serializable]
public class WebConfig
{
public string host;
public int port;
public string accessToken;
}
}
namespace Octopus.Simulator.Networks
{
[Serializable]
public class SimulatorConfig
{
public string simulatorNumber;
public string projectId;
public string logicId;
public string simulationId;
public string modelId;
}
[Serializable]
public class APIEndPointsConfig
{
public string history;
public string model;
public string logic;
public string project;
public string analyses;
}
}