fix conv
This commit is contained in:
@@ -25,6 +25,9 @@ public class SimulationModelMove : SimulationModel
|
||||
float elapsedTime = 0;
|
||||
Vector3 originalPos;
|
||||
Vector3 prevPos;
|
||||
|
||||
bool isRewind = false;
|
||||
|
||||
void Update()
|
||||
{
|
||||
int interval = 0;
|
||||
@@ -41,6 +44,7 @@ public class SimulationModelMove : SimulationModel
|
||||
if (destination != null)
|
||||
{
|
||||
elapsedTime += Time.deltaTime;
|
||||
|
||||
if (elapsedTime / arrivalTime > 1.0f)
|
||||
{
|
||||
transform.position = destination.position;
|
||||
@@ -55,7 +59,8 @@ public class SimulationModelMove : SimulationModel
|
||||
dir.Normalize();
|
||||
transform.forward = dir;
|
||||
prevPos = transform.position;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
protected override IEnumerator RunSimulationCoroutine()
|
||||
@@ -85,6 +90,7 @@ public class SimulationModelMove : SimulationModel
|
||||
string[] adjustedTimeKey = { "data", "adjusted" };
|
||||
string[] inputQueueKey = { "data", "input", "queues" };
|
||||
string[] outputQueueKey = { "data", "output", "queue" };
|
||||
string[] outputStoreKey = { "data", "output", "store" };
|
||||
string[] sourceQueueKey = { "data", "source_queues" };
|
||||
string[] sourceStoreKey = { "data", "source_stores" };
|
||||
string[] loadCountKey = { "data", "loaded_count" };
|
||||
@@ -93,11 +99,46 @@ public class SimulationModelMove : SimulationModel
|
||||
if (currentData.ContainsKey(eventKey))
|
||||
{
|
||||
string value = currentData[eventKey].ToString();
|
||||
|
||||
|
||||
//if (value.Contains(eventMove))
|
||||
//{
|
||||
// Debug.Log("MoveeventIncomming");
|
||||
|
||||
// elapsedTime = 0;
|
||||
// arrivalTime = GetJsonFloatValue(currentData, arrivalTimeKey);
|
||||
// originalPos = transform.position;
|
||||
// prevPos = transform.position;
|
||||
// JArray originQueues = GetJsonArray(currentData, inputQueueKey);
|
||||
// string arrivalQueue = GetJsonValue(currentData, outputQueueKey)?.ToString();
|
||||
|
||||
// if ( string.IsNullOrEmpty(arrivalQueue))
|
||||
// {
|
||||
// arrivalQueue = GetJsonValue(currentData, outputStoreKey)?.ToString();
|
||||
// }
|
||||
|
||||
// if (originQueues != null && originQueues.HasValues)
|
||||
// {
|
||||
// string queueID = originQueues[0].ToString();
|
||||
// SimulationModel model = DataManager.I.GetModel(queueID);
|
||||
// SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||
// origin = storeModel.GetTransporterPosition();
|
||||
// }
|
||||
// if (arrivalQueue != null)
|
||||
// {
|
||||
// SimulationModel model = DataManager.I.GetModel(arrivalQueue);
|
||||
// SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||
// destination = storeModel.GetTransporterPosition();
|
||||
// }
|
||||
//}
|
||||
|
||||
if (value.Contains(eventLoading))
|
||||
{
|
||||
JArray sourceQueues = GetJsonArray(currentData, sourceQueueKey);
|
||||
JArray sourceStores = GetJsonArray(currentData, sourceStoreKey);
|
||||
int loadCount = GetJsonIntValue(currentData, loadCountKey);
|
||||
yield return null;
|
||||
|
||||
JArray sourceQueues = GetJsonArray(currentData, sourceQueueKey);
|
||||
JArray sourceStores = GetJsonArray(currentData, sourceStoreKey);
|
||||
int loadCount = GetJsonIntValue(currentData, loadCountKey);
|
||||
if (sourceQueues != null && sourceQueues.HasValues)
|
||||
{
|
||||
string queueID = sourceQueues[0].ToString();
|
||||
@@ -106,9 +147,11 @@ public class SimulationModelMove : SimulationModel
|
||||
for (int i = 0; i < loadCount; i++)
|
||||
{
|
||||
GameObject product = null;
|
||||
yield return new WaitUntil(() => {
|
||||
yield return new WaitUntil(() =>
|
||||
{
|
||||
product = storeModel.GetProduct();
|
||||
return product != null; });
|
||||
return product != null;
|
||||
});
|
||||
product.transform.parent = productPos;
|
||||
product.transform.localPosition = Vector3.zero;
|
||||
product.transform.localRotation = Quaternion.identity;
|
||||
@@ -123,7 +166,8 @@ public class SimulationModelMove : SimulationModel
|
||||
for (int i = 0; i < loadCount; i++)
|
||||
{
|
||||
GameObject product = null;
|
||||
yield return new WaitUntil(() => {
|
||||
yield return new WaitUntil(() =>
|
||||
{
|
||||
product = storeModel.GetProduct();
|
||||
return product != null;
|
||||
});
|
||||
@@ -135,8 +179,10 @@ public class SimulationModelMove : SimulationModel
|
||||
}
|
||||
else if (value.Contains(eventMove))
|
||||
{
|
||||
Debug.Log("MoveeventIncomming");
|
||||
|
||||
elapsedTime = 0;
|
||||
arrivalTime = GetJsonFloatValue(currentData, arrivalTimeKey);
|
||||
arrivalTime = GetJsonFloatValue(currentData, arrivalTimeKey);
|
||||
originalPos = transform.position;
|
||||
prevPos = transform.position;
|
||||
JArray originQueues = GetJsonArray(currentData, inputQueueKey);
|
||||
@@ -146,17 +192,19 @@ public class SimulationModelMove : SimulationModel
|
||||
string queueID = originQueues[0].ToString();
|
||||
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||
origin = storeModel.GetTransporterPosition();
|
||||
origin = storeModel.GetTransporterPosition();
|
||||
}
|
||||
if (arrivalQueue != null)
|
||||
{
|
||||
{
|
||||
SimulationModel model = DataManager.I.GetModel(arrivalQueue);
|
||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||
destination = storeModel.GetTransporterPosition();
|
||||
destination = storeModel.GetTransporterPosition();
|
||||
}
|
||||
}
|
||||
else if (value.Contains(eventUnloading))
|
||||
{
|
||||
{
|
||||
yield return null;
|
||||
|
||||
string queueID = GetJsonValue(currentData, unloadQueueKey)?.ToString();
|
||||
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||
@@ -176,7 +224,7 @@ public class SimulationModelMove : SimulationModel
|
||||
float originalTime = GetJsonFloatValue(currentData, originalTimeKey);
|
||||
float adjustedTime = GetJsonFloatValue(currentData, adjustedTimeKey);
|
||||
arrivalTime += adjustedTime - originalTime;
|
||||
elapsedTime = 0;
|
||||
elapsedTime = 0;
|
||||
originalPos = transform.position;
|
||||
prevPos = transform.position;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user