merge
This commit is contained in:
@@ -1,16 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
public class Canvas_Bottom : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
5
Assets/Canvas_Main.cs
Normal file
5
Assets/Canvas_Main.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class Canvas_Main : MonoBehaviour
|
||||
{
|
||||
}
|
||||
2
Assets/Canvas_Main.cs.meta
Normal file
2
Assets/Canvas_Main.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad17c40cd0dc74549b72315f71c1d058
|
||||
@@ -243,7 +243,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &8129750435633852209
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -261,7 +261,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -15, y: 0}
|
||||
m_SizeDelta: {x: 20, y: 20}
|
||||
m_SizeDelta: {x: 10, y: 1}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &36653752599771273
|
||||
CanvasRenderer:
|
||||
@@ -1068,13 +1068,15 @@ GameObject:
|
||||
- component: {fileID: 7017054633992713509}
|
||||
- component: {fileID: 5043269982290365068}
|
||||
- component: {fileID: 8463000448564215879}
|
||||
- component: {fileID: -8858190357896567494}
|
||||
- component: {fileID: -1127188932545254283}
|
||||
m_Layer: 5
|
||||
m_Name: UIAlert
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7017054633992713509
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1136,3 +1138,33 @@ MonoBehaviour:
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!225 &-8858190357896567494
|
||||
CanvasGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8532598515549271824}
|
||||
m_Enabled: 1
|
||||
m_Alpha: 1
|
||||
m_Interactable: 1
|
||||
m_BlocksRaycasts: 1
|
||||
m_IgnoreParentGroups: 0
|
||||
--- !u!114 &-1127188932545254283
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8532598515549271824}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: df24e34663a0c284fab8f402000f0bcd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
OnOk:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnCancel:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@@ -333,7 +333,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -15, y: 0}
|
||||
m_SizeDelta: {x: 20, y: 20}
|
||||
m_SizeDelta: {x: 10, y: 10}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &67351207
|
||||
MonoBehaviour:
|
||||
@@ -6170,6 +6170,7 @@ GameObject:
|
||||
- component: {fileID: 1916153469}
|
||||
- component: {fileID: 1916153468}
|
||||
- component: {fileID: 1916153467}
|
||||
- component: {fileID: 1916153471}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas
|
||||
m_TagString: Untagged
|
||||
@@ -6259,7 +6260,6 @@ RectTransform:
|
||||
- {fileID: 2078174713}
|
||||
- {fileID: 1337840807}
|
||||
- {fileID: 1350516101}
|
||||
- {fileID: 7027186561456478243}
|
||||
- {fileID: 696682472}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -6268,6 +6268,18 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!114 &1916153471
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1916153466}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ad17c40cd0dc74549b72315f71c1d058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1925377959
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7189,10 +7201,10 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_UiScaleMode: 1
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ReferenceResolution: {x: 1920, y: 1080}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
@@ -7695,10 +7707,10 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_UiScaleMode: 1
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ReferenceResolution: {x: 1920, y: 1080}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
@@ -9011,7 +9023,7 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 2430122421531363926}
|
||||
m_HandleRect: {fileID: 1792930014543576916}
|
||||
m_Direction: 2
|
||||
m_Value: 1
|
||||
m_Value: 0
|
||||
m_Size: 1
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
@@ -9088,11 +9100,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 588411198089990919, guid: ea4abd0239cb35e47914f9614cf08d69, type: 3}
|
||||
propertyPath: m_Size
|
||||
value: 0.79725
|
||||
value: 0.9149859
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 588411198089990919, guid: ea4abd0239cb35e47914f9614cf08d69, type: 3}
|
||||
propertyPath: m_Value
|
||||
value: 0.6999999
|
||||
value: 0.69999987
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1073750513953127727, guid: ea4abd0239cb35e47914f9614cf08d69, type: 3}
|
||||
propertyPath: m_Type
|
||||
@@ -9296,7 +9308,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6940169657633229565, guid: ea4abd0239cb35e47914f9614cf08d69, type: 3}
|
||||
propertyPath: m_Value
|
||||
value: 0.65
|
||||
value: 0.65000004
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7672464725508683099, guid: ea4abd0239cb35e47914f9614cf08d69, type: 3}
|
||||
propertyPath: m_Colors.m_SelectedColor.b
|
||||
@@ -9685,20 +9697,20 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1204438133335786704}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5239015192560940965}
|
||||
- {fileID: 6023202728124299781}
|
||||
m_Father: {fileID: 1916153470}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!114 &7062256588867111173
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -10339,6 +10351,7 @@ SceneRoots:
|
||||
m_Roots:
|
||||
- {fileID: 1872009199}
|
||||
- {fileID: 1661135200126774734}
|
||||
- {fileID: 7027186561456478243}
|
||||
- {fileID: 1916153470}
|
||||
- {fileID: 1899099861}
|
||||
- {fileID: 602269599}
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class AlertManager : UnitySingleton<AlertManager>
|
||||
{
|
||||
private GameObject prefab;
|
||||
private UIAlert alert;
|
||||
|
||||
|
||||
private void Create()
|
||||
{
|
||||
if (alert == null)
|
||||
{
|
||||
if (prefab == null)
|
||||
{
|
||||
prefab = Resources.Load("Prefabs/Popup/UIAlert", typeof(GameObject)) as GameObject;
|
||||
}
|
||||
GameObject go = UnityEngine.Object.Instantiate(prefab);
|
||||
alert = go.GetComponent<UIAlert>();
|
||||
}
|
||||
//var canvas = FindAnyObjectByType<Canvas_Label>();
|
||||
//alert.transform.SetParent(canvas.Canvas.rootCanvas.transform, false);
|
||||
}
|
||||
|
||||
//public async UniTask ShowAlert(string title, string message, string okButtonTitle = "OK")
|
||||
//{
|
||||
// Create();
|
||||
|
||||
// bool isClosed = false;
|
||||
|
||||
// alert.Init(title: title, message: message, okButtonText: okButtonTitle, showCancelButton: false);
|
||||
// alert.OnOk.AddListener(() =>
|
||||
// {
|
||||
// isClosed = true;
|
||||
// });
|
||||
// alert.Open();
|
||||
// await UniTask.WaitUntil(() => isClosed == true);
|
||||
//}
|
||||
|
||||
//public async UniTask<bool> ShowConfirm(string title, string message, string okButtonTitle = "OK", string cancelButtonTitle = "CANCEL")
|
||||
//{
|
||||
// Create();
|
||||
|
||||
// bool isClosed = false;
|
||||
// bool result = false;
|
||||
|
||||
// alert.Init(title, message, okButtonTitle, cancelButtonTitle, true);
|
||||
|
||||
// alert.OnOk.AddListener(() =>
|
||||
// {
|
||||
// result = true;
|
||||
// isClosed = true;
|
||||
// });
|
||||
|
||||
// alert.OnCancel.AddListener(() =>
|
||||
// {
|
||||
// result = false;
|
||||
// isClosed = true;
|
||||
// });
|
||||
|
||||
// alert.Open();
|
||||
|
||||
|
||||
// await UniTask.WaitUntil(() => isClosed == true);
|
||||
|
||||
// return result;
|
||||
//}
|
||||
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
using UnityEngine.SceneManagement;
|
||||
@@ -31,7 +31,10 @@ public class Popup_Reset : MonoBehaviour
|
||||
void Confirm()
|
||||
{
|
||||
loadingSpinner.gameObject.SetActive(true);
|
||||
//여기에 카메라 저장
|
||||
|
||||
string requestURL = $"{WebManager.Instance.apiConfig.history}/{WebParameters.id}/pause";
|
||||
MQTTManager.mqttManager.isSceneReroad = true;
|
||||
WebManager.Instance.Reqeust<emptyClass>(requestURL, RequestType.POST, (value)=>SceneManager.LoadScene(0));
|
||||
Confirm_Button.interactable = false;
|
||||
Cancel_Button.interactable = false;
|
||||
|
||||
@@ -6,6 +6,7 @@ using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Octopus.Simulator.Networks
|
||||
{
|
||||
@@ -21,7 +22,7 @@ namespace Octopus.Simulator.Networks
|
||||
[SerializeField]
|
||||
string MQTTpath = "";
|
||||
MQTTClient client;
|
||||
|
||||
public bool isSceneReroad = false;
|
||||
public event Action onLogicUpdated;
|
||||
bool flag = true;
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
@@ -82,6 +83,15 @@ namespace Octopus.Simulator.Networks
|
||||
|
||||
public void Connect(string clientName, string host, int port)
|
||||
{
|
||||
if(client != null)
|
||||
{
|
||||
flag = true;
|
||||
clientTable.Remove(clientName);
|
||||
client.OnConnected -= ((client) => OnConnected(client,clientName));
|
||||
client.OnStateChanged -= OnStateChange;
|
||||
client.OnDisconnect -= OnDisconnected;
|
||||
client.OnError -= OnError;
|
||||
}
|
||||
client = new MQTTClientBuilder()
|
||||
.WithOptions(new ConnectionOptionsBuilder().WithWebSocket(host,port).WithPath("/mqtt").WithTLS())
|
||||
.WithEventHandler(client => OnConnected(client, clientName))
|
||||
@@ -96,6 +106,8 @@ namespace Octopus.Simulator.Networks
|
||||
public event Action<MQTTClient> onConnected;
|
||||
private void OnConnected(MQTTClient client, string clientName)
|
||||
{
|
||||
Debug.Log("연결완료");
|
||||
|
||||
clientTable.Add(clientName, client);
|
||||
onConnected?.Invoke(client);
|
||||
|
||||
@@ -136,12 +148,23 @@ namespace Octopus.Simulator.Networks
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisconnected(MQTTClient client, DisconnectReasonCodes reasonCode, string reasonMessage)
|
||||
private async void OnDisconnected(MQTTClient client, DisconnectReasonCodes reasonCode, string reasonMessage)
|
||||
{
|
||||
//Debug.Log(reasonMessage);
|
||||
if(isSceneReroad)
|
||||
{
|
||||
isSceneReroad = false;
|
||||
return;
|
||||
}
|
||||
|
||||
//throw new NotImplementedException();
|
||||
if (Application.isPlaying)
|
||||
{
|
||||
var reconnect = await AlertManager.I.ShowConfirm("MQTT 연결 실패", "네트워크 재연결 하시겠습니까?");
|
||||
if(reconnect)
|
||||
SetMqttConfig();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OnStateChange(MQTTClient client, ClientStates oldState, ClientStates newState)
|
||||
{
|
||||
|
||||
@@ -53,6 +53,7 @@ MonoBehaviour:
|
||||
component_id:
|
||||
distributer: {fileID: 0}
|
||||
MQTTpath: MQTTConfig
|
||||
isSceneReroad: 0
|
||||
--- !u!114 &8164125700257988699
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -184,6 +185,7 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 4142352401407858928}
|
||||
- {fileID: 3645010147275428242}
|
||||
- {fileID: 1423451384795958701}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4739726380097546759
|
||||
@@ -274,3 +276,47 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
product: {fileID: 3554305899873773484, guid: a0607d71a04b3f4459be2d9646fcb429, type: 3}
|
||||
--- !u!1 &8662603362806828459
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1423451384795958701}
|
||||
- component: {fileID: 7260258999433564145}
|
||||
m_Layer: 0
|
||||
m_Name: AlertManager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1423451384795958701
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8662603362806828459}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5366961481726599031}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &7260258999433564145
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8662603362806828459}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 210ab3bedc01a564089219c90ecc3e5b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -6,6 +6,8 @@ using Octopus.Simulator.Networks;
|
||||
using Newtonsoft.Json;
|
||||
using TMPro;
|
||||
using UVC.Networks;
|
||||
using Best.MQTT;
|
||||
using Best.MQTT.Packets;
|
||||
|
||||
namespace Octopus.Simulator
|
||||
{
|
||||
@@ -25,7 +27,6 @@ namespace Octopus.Simulator
|
||||
public bool isplaying = false;
|
||||
public event Action<bool> onPlaying;
|
||||
bool isCreate = false;
|
||||
|
||||
public event Action onLogicBTNClicked;
|
||||
|
||||
Popup_Reset popupReset;
|
||||
@@ -51,6 +52,7 @@ namespace Octopus.Simulator
|
||||
Button_Reset.onClick.AddListener(OnClickReset);
|
||||
Button_Complete.onClick.AddListener(OnClickCompleteBTN);
|
||||
popupReset = FindAnyObjectByType<Popup_Reset>(FindObjectsInactive.Include);
|
||||
MQTTManager.mqttManager.onConnected += ReConnect;
|
||||
}
|
||||
|
||||
void OnClickPlayBTN()
|
||||
@@ -123,9 +125,7 @@ namespace Octopus.Simulator
|
||||
param.parameters.real_time = true;
|
||||
param.parameters.speed = WebParameters.speed;
|
||||
string requestAPI = $"{webmanager.apiConfig.history}/{WebParameters.id}/start";
|
||||
|
||||
webmanager.Reqeust<UpdatedSimulationsInfo>(requestAPI, RequestType.POST, null, param);
|
||||
|
||||
//webmanager.Request_Post(param, requestAPI, (flag, value) =>
|
||||
//{
|
||||
// if (flag)
|
||||
@@ -204,6 +204,20 @@ namespace Octopus.Simulator
|
||||
var reqeustURL = $"{webmanager.apiConfig.history}/{WebParameters.id}/resume";
|
||||
emptyClass ec = new emptyClass();
|
||||
webmanager.Reqeust<emptyClass>(reqeustURL, RequestType.POST,null,ec);
|
||||
Application.ExternalCall("setCamAngle", "Test");
|
||||
}
|
||||
|
||||
//MQTT 재연결
|
||||
private void ReConnect(MQTTClient client)
|
||||
{
|
||||
if(isplaying)
|
||||
SetMqttConnect();
|
||||
else
|
||||
{
|
||||
if (string.IsNullOrEmpty(WebParameters.code))
|
||||
return;
|
||||
MQTTManager.mqttManager.SubscribeTopic($"simulation/{WebParameters.code}/#");
|
||||
}
|
||||
}
|
||||
|
||||
public void OnClickReset()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
@@ -46,5 +46,10 @@ namespace Octopus.Simulator.Networks
|
||||
onWebConfigReceived?.Invoke(json);
|
||||
Debug.Log($"webconfig:{json}");
|
||||
}
|
||||
|
||||
public void cameAngle(string angle)
|
||||
{
|
||||
Debug.Log($"webCam:{angle}");
|
||||
}
|
||||
}
|
||||
}
|
||||
68
Assets/WorkSpace/R/AlertManager.cs
Normal file
68
Assets/WorkSpace/R/AlertManager.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class AlertManager : UnitySingleton<AlertManager>
|
||||
{
|
||||
private GameObject prefab;
|
||||
private UIAlert alert;
|
||||
|
||||
|
||||
private void Create()
|
||||
{
|
||||
if (alert == null)
|
||||
{
|
||||
if (prefab == null)
|
||||
{
|
||||
prefab = Resources.Load("UIPrefab/UIAlert", typeof(GameObject)) as GameObject;
|
||||
}
|
||||
GameObject go = UnityEngine.Object.Instantiate(prefab);
|
||||
alert = go.GetComponent<UIAlert>();
|
||||
}
|
||||
var canvas = FindAnyObjectByType<Canvas_Main>();
|
||||
alert.transform.SetParent(canvas.transform, false);
|
||||
}
|
||||
|
||||
public async UniTask ShowAlert(string title, string message, string okButtonTitle = "OK")
|
||||
{
|
||||
Create();
|
||||
|
||||
bool isClosed = false;
|
||||
|
||||
alert.Init(title: title, message: message, okButtonText: okButtonTitle, showCancelButton: false);
|
||||
alert.OnOk.AddListener(() =>
|
||||
{
|
||||
isClosed = true;
|
||||
});
|
||||
alert.Open();
|
||||
await UniTask.WaitUntil(() => isClosed == true);
|
||||
}
|
||||
|
||||
public async UniTask<bool> ShowConfirm(string title, string message, string okButtonTitle = "OK", string cancelButtonTitle = "CANCEL")
|
||||
{
|
||||
Create();
|
||||
|
||||
bool isClosed = false;
|
||||
bool result = false;
|
||||
|
||||
alert.Init(title, message, okButtonTitle, cancelButtonTitle, true);
|
||||
|
||||
alert.OnOk.AddListener(() =>
|
||||
{
|
||||
result = true;
|
||||
isClosed = true;
|
||||
});
|
||||
|
||||
alert.OnCancel.AddListener(() =>
|
||||
{
|
||||
result = false;
|
||||
isClosed = true;
|
||||
});
|
||||
|
||||
alert.Open();
|
||||
|
||||
|
||||
await UniTask.WaitUntil(() => isClosed == true);
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
15
Assets/WorkSpace/R/CameraEntity.cs
Normal file
15
Assets/WorkSpace/R/CameraEntity.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
|
||||
namespace Assets.WorkSpace.R
|
||||
{
|
||||
[Serializable]
|
||||
public class CameraEntity
|
||||
{
|
||||
public string posX;
|
||||
public string posY;
|
||||
public string posZ;
|
||||
public string rotX;
|
||||
public string rotY;
|
||||
public string rotZ;
|
||||
}
|
||||
}
|
||||
2
Assets/WorkSpace/R/CameraEntity.cs.meta
Normal file
2
Assets/WorkSpace/R/CameraEntity.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d4042e1f19d2fd140b4fbd63d08a55bc
|
||||
Reference in New Issue
Block a user