종합진행현황 UI - 칸 너비 조정
This commit is contained in:
@@ -10063,8 +10063,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0.010971, y: -525.36884}
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m_AnchoredPosition: {x: 0.010971, y: -551.3874}
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m_SizeDelta: {x: 1860, y: 919.7375}
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m_SizeDelta: {x: 1860, y: 971.7745}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &7186624060366504623
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--- !u!1 &7186624060366504623
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GameObject:
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GameObject:
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@@ -10376,7 +10376,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: -920, y: -66}
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m_AnchoredPosition: {x: -920, y: -66}
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m_SizeDelta: {x: 1840, y: 700}
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m_SizeDelta: {x: 1840, y: 757.6912}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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--- !u!222 &925920701798684580
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--- !u!222 &925920701798684580
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CanvasRenderer:
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CanvasRenderer:
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@@ -12409,7 +12409,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 700}
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m_SizeDelta: {x: 0, y: 757.9758}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &3987247400317980339
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--- !u!114 &3987247400317980339
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MonoBehaviour:
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MonoBehaviour:
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@@ -12432,9 +12432,9 @@ MonoBehaviour:
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m_StartCorner: 0
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m_StartCorner: 0
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m_StartAxis: 1
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m_StartAxis: 1
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m_CellSize: {x: 915, y: 55}
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m_CellSize: {x: 915, y: 55}
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m_Spacing: {x: 10, y: 0}
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m_Spacing: {x: 10, y: 12}
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m_Constraint: 2
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m_Constraint: 2
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m_ConstraintCount: 13
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m_ConstraintCount: 12
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--- !u!1 &9206380777891144133
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--- !u!1 &9206380777891144133
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -23868,7 +23868,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3987247400317980339, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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- target: {fileID: 3987247400317980339, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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propertyPath: m_Spacing.y
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propertyPath: m_Spacing.y
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value: 12
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value: 8
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3987247400317980339, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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- target: {fileID: 3987247400317980339, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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propertyPath: m_ConstraintCount
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propertyPath: m_ConstraintCount
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@@ -23978,6 +23978,10 @@ PrefabInstance:
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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value: -65
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value: -65
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 5895109550370719605, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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propertyPath: m_SizeDelta.y
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value: 757.0374
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objectReference: {fileID: 0}
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- target: {fileID: 5995739236027040414, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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- target: {fileID: 5995739236027040414, guid: e2f0d001945fd394b979c7fa8d54e049, type: 3}
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMax.y
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value: 1
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value: 1
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@@ -47305,7 +47309,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &1359325708
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--- !u!4 &1359325708
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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