Merge pull request '베트남 가상 공장 데이터 연동' (#19) from jym/251024_00 into main
Reviewed-on: http://220.90.135.190:3000/UVCXR/SAMKWANG/pulls/19
This commit was merged in pull request #19.
This commit is contained in:
@@ -75,22 +75,23 @@ namespace WI
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}
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}
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private PointerEventData pointerData;
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bool IsPointerOverExcludedUI()
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{
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pointerData.position = Input.mousePosition;
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return true;
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return false;
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"1-SUMITOMO",
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@@ -28,5 +28,10 @@
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branchinfos:
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|
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|
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public UI_MachineStatusIcon machineStatusIcon;
|
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public string machineName;
|
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public string code;
|
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//public string code;
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public string[] typeOptions;
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public Sprite previewImage;
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public Vector3 centerPos;
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@@ -23,7 +23,7 @@ namespace Samkwang
|
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{
|
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foreach (var machine in machines)
|
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{
|
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if (machine.code == machineName)
|
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if (machine.machineName == machineName)
|
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{
|
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onFocusMachine?.Invoke(machine);
|
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}
|
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@@ -9,9 +9,11 @@ namespace Samkwang
|
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{
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public class DataManager : MonoBehaviour
|
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{
|
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public string sceneName;
|
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private Dictionary<string, int> orderMap = new();
|
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private Machine[] machines;
|
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|
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private List<CompleteInfo> matchedMachineInfos = new List<CompleteInfo>();
|
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private Dictionary<string, List<EquipmentInfo>> equipmentInfos = new();
|
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public Machine currentMachine;
|
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public Action<List<CompleteInfo>> onSetMachineDatas;
|
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@@ -40,20 +42,20 @@ namespace Samkwang
|
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infoDict[info.worknm] = info; // 동일 키면 최신 데이터로 덮어쓰기
|
||||
}
|
||||
|
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var matchedInfos = new List<CompleteInfo>();
|
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matchedMachineInfos.Clear();
|
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|
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foreach (var machine in machines)
|
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{
|
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if (string.IsNullOrEmpty(machine.code))
|
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if (string.IsNullOrEmpty(machine.machineName))
|
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continue;
|
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|
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if (infoDict.TryGetValue(machine.code, out var info))
|
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if (infoDict.TryGetValue(machine.machineName, out var info))
|
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{
|
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matchedInfos.Add(info);
|
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matchedMachineInfos.Add(info);
|
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}
|
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|
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}
|
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var sortInfos = SortListByWorknm(matchedInfos);
|
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var sortInfos = SortListByWorknm(matchedMachineInfos);
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onSetMachineDatas(sortInfos);
|
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UpdateShowMachineData(sortInfos);
|
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}
|
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@@ -64,12 +66,12 @@ namespace Samkwang
|
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}
|
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public void UpdateShowMachineData(List<CompleteInfo> infos)
|
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{
|
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if (currentMachine == null || currentMachine.code == null)
|
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if (currentMachine == null || currentMachine.machineName == null)
|
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return;
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|
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foreach(var info in infos)
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{
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if(info.worknm == currentMachine.code)
|
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if(info.worknm == currentMachine.machineName)
|
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{
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onSetMachineData(currentMachine,info);
|
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continue;
|
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@@ -100,22 +102,24 @@ namespace Samkwang
|
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}
|
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public void UpdateShowEquipmentData()
|
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{
|
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if (currentMachine == null || currentMachine.code == null)
|
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if (currentMachine == null || currentMachine.machineName == null)
|
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return;
|
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|
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var dataClearList = new List<EquipmentInfo>();
|
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|
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if (equipmentInfos.Count() <= 0)
|
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{
|
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onSetEquipmentDatas(currentMachine.code, new List<EquipmentInfo>());
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onSetEquipmentDatas(currentMachine.machineName, dataClearList);
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}
|
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else
|
||||
{
|
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if (equipmentInfos.ContainsKey(currentMachine.code))
|
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if (equipmentInfos.ContainsKey(currentMachine.machineName))
|
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{
|
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onSetEquipmentDatas(currentMachine.code, equipmentInfos[currentMachine.code]);
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onSetEquipmentDatas(currentMachine.machineName, equipmentInfos[currentMachine.machineName]);
|
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}
|
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else
|
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{
|
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onSetEquipmentDatas(currentMachine.code, new List<EquipmentInfo>());
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onSetEquipmentDatas(currentMachine.machineName, dataClearList);
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}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace Samkwang
|
||||
machines = building.floors.SelectMany(f => f.machines).ToArray();
|
||||
foreach (var info in standardInfos)
|
||||
{
|
||||
var p = machines.Where(x => x.code.Equals(info.code)).FirstOrDefault();
|
||||
var p = machines.Where(x => x.machineName.Equals(info.code)).FirstOrDefault();
|
||||
if (p == null)
|
||||
continue;
|
||||
p.typeOptions = info.filterInfo;
|
||||
|
||||
@@ -64,13 +64,13 @@ namespace Samkwang
|
||||
|
||||
if (machineIcons.ContainsKey(data.worknm))
|
||||
{
|
||||
machineIcons[data.worknm].SetData(data, machine.code);
|
||||
machineIcons[data.worknm].SetData(data, machine.machineName);
|
||||
uiElements.Add(machineIcons[data.worknm].rectTransform);
|
||||
continue;
|
||||
}
|
||||
|
||||
var machineIcon = Instantiate(prefab_MachineStatusIcon, transform);
|
||||
machineIcon.SetData(data, machine.code);
|
||||
machineIcon.SetData(data, machine.machineName);
|
||||
machineIcon.onClickIcon += OnClickMachineKPI;
|
||||
machineIcon.name = data.worknm;
|
||||
machineIcon.gameObject.SetActive(false);
|
||||
@@ -81,9 +81,9 @@ namespace Samkwang
|
||||
|
||||
foreach (var machine in machines)
|
||||
{
|
||||
if (machineIcons.ContainsKey(machine.code))
|
||||
if (machineIcons.ContainsKey(machine.machineName))
|
||||
{
|
||||
machine.machineStatusIcon = machineIcons[machine.code];
|
||||
machine.machineStatusIcon = machineIcons[machine.machineName];
|
||||
matchingMachines.Add(machine);
|
||||
iconToMachines.Add(machine.machineStatusIcon, machine);
|
||||
}
|
||||
@@ -94,7 +94,7 @@ namespace Samkwang
|
||||
Machine machine = null;
|
||||
for (int i = 0; i < machines.Length; i++)
|
||||
{
|
||||
if (machines[i].code == worknm)
|
||||
if (machines[i].machineName == worknm)
|
||||
{
|
||||
machine = machines[i];
|
||||
break;
|
||||
|
||||
@@ -163,12 +163,13 @@ namespace Samkwang
|
||||
int nextIndex = (i + 1) % orbitCount;
|
||||
var point = tourPoints[i];
|
||||
var nextPoint = tourPoints[nextIndex];
|
||||
var wfs = new WaitForSeconds(point.waitTime);
|
||||
|
||||
// orbit 섹션에서는 OrbitLookAt으로 동작(유연성 위해 point.type 무시)
|
||||
yield return StartCoroutine(MoveOrbitTo(nextPoint.transform.position, orbitCenterPos, point.moveSpeed, point.rotateSpeed));
|
||||
|
||||
if (!isPlaying) yield break;
|
||||
if (point.waitTime > 0f) yield return new WaitForSeconds(point.waitTime);
|
||||
if (point.waitTime > 0f) yield return wfs;
|
||||
}
|
||||
|
||||
// 2) orbit -> loopStart (천천히 진입) (만약 loop 구간이 유효하면)
|
||||
@@ -212,6 +213,8 @@ namespace Samkwang
|
||||
if (!isPlaying)
|
||||
yield break;
|
||||
|
||||
var wfs = new WaitForSeconds(point.waitTime);
|
||||
|
||||
if (point.type == PingType.MoveDirect)
|
||||
{
|
||||
yield return StartCoroutine(MoveTo(nextPoint.transform.position, point.moveSpeed));
|
||||
@@ -221,12 +224,13 @@ namespace Samkwang
|
||||
var dir = (nextPoint.transform.position - tourCamera.transform.position).normalized;
|
||||
float az = Mathf.Atan2(dir.x, dir.z) * Mathf.Rad2Deg;
|
||||
float el = -Mathf.Asin(dir.y) * Mathf.Rad2Deg;
|
||||
|
||||
|
||||
yield return StartCoroutine(RotateTo(az, el, point.rotateSpeed));
|
||||
if (!isPlaying)
|
||||
yield break;
|
||||
if (point.waitTime > 0f)
|
||||
yield return new WaitForSeconds(point.waitTime);
|
||||
if (point.waitTime > 0f)
|
||||
yield return wfs;
|
||||
if (!isPlaying)
|
||||
yield break;
|
||||
yield return StartCoroutine(MoveTo(nextPoint.transform.position, point.moveSpeed));
|
||||
@@ -239,7 +243,7 @@ namespace Samkwang
|
||||
// 1) 지정 방향 바라보기
|
||||
yield return StartCoroutine(RotateTo(point.targetAzimuth, point.targetElevation, point.rotateSpeed));
|
||||
if (!isPlaying) yield break;
|
||||
if (point.waitTime > 0f) yield return new WaitForSeconds(point.waitTime);
|
||||
if (point.waitTime > 0f) yield return wfs;
|
||||
if (!isPlaying) yield break;
|
||||
|
||||
// 2) 다음 포인트 쪽으로 돌아보기
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace Samkwang
|
||||
else
|
||||
{
|
||||
var matched = allMachines
|
||||
.Where(machine => machine.code.Contains(currentSearchKeyword, StringComparison.OrdinalIgnoreCase))
|
||||
.Where(machine => machine.machineName.Contains(currentSearchKeyword, StringComparison.OrdinalIgnoreCase))
|
||||
.ToHashSet();
|
||||
|
||||
UpdateLibraryMachineList(matched);
|
||||
@@ -156,16 +156,16 @@ namespace Samkwang
|
||||
|
||||
foreach (var machine in sorted)
|
||||
{
|
||||
if (!addLibraryButtons.ContainsKey(machine.code))
|
||||
if (!addLibraryButtons.ContainsKey(machine.machineName))
|
||||
{
|
||||
var btn = Instantiate(prf_LibraryButton, content);
|
||||
btn.SettingButton(machine);
|
||||
btn.onClickButton += OnClickLibraryButton;
|
||||
addLibraryButtons.Add(machine.code, btn);
|
||||
addLibraryButtons.Add(machine.machineName, btn);
|
||||
}
|
||||
else
|
||||
{
|
||||
addLibraryButtons[machine.code].gameObject.SetActive(true);
|
||||
addLibraryButtons[machine.machineName].gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -183,7 +183,7 @@ namespace Samkwang
|
||||
var workcdOrder = JsonConvert.DeserializeObject<List<string>>(dataOrder);
|
||||
var orderMap = workcdOrder.Select((workcd, index) => new { workcd, index }).ToDictionary(x => x.workcd, x => x.index);
|
||||
|
||||
return machines.OrderBy(field => orderMap[field.code]).ToList();
|
||||
return machines.OrderBy(field => orderMap[field.machineName]).ToList();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ namespace Samkwang
|
||||
public ScrollRect ScrollView_DataInfo;
|
||||
public RectTransform Image_Loading;
|
||||
public Button Button_Close;
|
||||
private Button currentTabButton;
|
||||
|
||||
public UI_MachineDataInfoItem prf_DataInfoItem;
|
||||
|
||||
@@ -98,6 +97,10 @@ namespace Samkwang
|
||||
foreach (var field in fields)
|
||||
{
|
||||
var info = (string)field.GetValue(data);
|
||||
|
||||
if (!dataInfoItems.ContainsKey($"{field}_{index}"))
|
||||
continue;
|
||||
|
||||
dataInfoItems[$"{field}_{index}"].Setting(field.Name, info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +136,9 @@ namespace Samkwang
|
||||
}
|
||||
private void SetTextData(CompleteInfo data, Machine machine)
|
||||
{
|
||||
MachineName.SetText(SetNameData(data.worknm, machine.code));
|
||||
MachineName.SetText(SetNameData(data.worknm, machine.machineName));
|
||||
MachineName.rectTransform.anchoredPosition = new Vector2(-MachineName.preferredWidth, MachineName.rectTransform.anchoredPosition.y);
|
||||
|
||||
wordno.SetText(SetTextData(data.wordno));
|
||||
sttm.SetText(CorrectionTime(data.sttm, "hh:mm"));
|
||||
totm.SetText(CorrectionTime(data.totm, "hh:mm"));
|
||||
|
||||
@@ -88,9 +88,10 @@ namespace Samkwang
|
||||
statusContents[currentContentIndex].gameObject.transform.SetAsFirstSibling();
|
||||
currentContentIndex++;
|
||||
|
||||
var wfs = new WaitForSeconds(changeDataTime);
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(changeDataTime);
|
||||
yield return wfs;
|
||||
|
||||
if (currentContentIndex >= statusContents.Values.Count)
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Samkwang
|
||||
{
|
||||
public class Panel_TopToolBar : MonoBehaviour
|
||||
{
|
||||
|
||||
public Button Button_Logo;
|
||||
|
||||
public Button Button_TotalProgress;
|
||||
public Button Button_WorkProgress;
|
||||
@@ -50,6 +50,8 @@ namespace Samkwang
|
||||
{
|
||||
var buttonDict = transform.GetChildComponentsByName<Button>();
|
||||
|
||||
Button_Logo = buttonDict.GetOrNull(nameof(Button_Logo));
|
||||
|
||||
Button_TotalProgress = buttonDict.GetOrNull(nameof(Button_TotalProgress));
|
||||
Button_WorkProgress = buttonDict.GetOrNull(nameof(Button_WorkProgress));
|
||||
Button_ProductionProgress = buttonDict.GetOrNull(nameof(Button_ProductionProgress));
|
||||
@@ -65,6 +67,8 @@ namespace Samkwang
|
||||
Button_Reset = buttonDict.GetOrNull(nameof(Button_Reset));
|
||||
Button_Exit = buttonDict.GetOrNull(nameof(Button_Exit));
|
||||
|
||||
Button_Logo.onClick.AddListener(OnClickResetButton);
|
||||
|
||||
Button_TotalProgress.onClick.AddListener(OnClickTotalProgress);
|
||||
Button_WorkProgress.onClick.AddListener(OnClickWorkProgress);
|
||||
Button_ProductionProgress.onClick.AddListener(OnClickProductionProgress);
|
||||
|
||||
@@ -249,9 +249,10 @@ namespace Samkwang
|
||||
currentContentIndex = 0;
|
||||
currentContentIndex = ChangedTotalProgressData(currentContentIndex);
|
||||
|
||||
var wfs = new WaitForSeconds(changeDataTime);
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(changeDataTime);
|
||||
yield return wfs;
|
||||
|
||||
if (currentContentIndex >= statusContents.Values.Count)
|
||||
{
|
||||
|
||||
@@ -21,16 +21,10 @@ namespace Samkwang
|
||||
PreviewImage = transform.Find(nameof(PreviewImage)).GetComponent<Image>();
|
||||
Image_Selected = transform.Find(nameof(Image_Selected)).GetComponent<Image>();
|
||||
|
||||
buttonText.SetText(SetMachineName(machine.code));
|
||||
buttonText.SetText(machine.machineName);
|
||||
button.onClick.AddListener(OnButtonClick);
|
||||
PreviewImage.sprite = machine.previewImage;
|
||||
}
|
||||
private string SetMachineName(string machineCode)
|
||||
{
|
||||
var sprilt = machineCode.Split("-");
|
||||
var machineName = $"{sprilt[0]}-\n{sprilt[1]}";
|
||||
return machineName;
|
||||
}
|
||||
private void OnButtonClick()
|
||||
{
|
||||
onClickButton?.Invoke(this);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
"com.unity.ide.rider": "3.0.31",
|
||||
"com.unity.ide.visualstudio": "2.0.22",
|
||||
"com.unity.inputsystem": "1.11.2",
|
||||
"com.unity.memoryprofiler": "1.1.9",
|
||||
"com.unity.multiplayer.center": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json": "3.2.1",
|
||||
"com.unity.render-pipelines.universal": "17.0.3",
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
},
|
||||
"com.unity.collections": {
|
||||
"version": "2.5.1",
|
||||
"depth": 2,
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.burst": "1.8.17",
|
||||
@@ -71,6 +71,13 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.editorcoroutines": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "2.0.5",
|
||||
"depth": 1,
|
||||
@@ -107,11 +114,24 @@
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.3.2",
|
||||
"depth": 2,
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.memoryprofiler": {
|
||||
"version": "1.1.9",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.burst": "1.8.0",
|
||||
"com.unity.collections": "1.2.3",
|
||||
"com.unity.mathematics": "1.2.1",
|
||||
"com.unity.profiling.core": "1.0.0",
|
||||
"com.unity.editorcoroutines": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.multiplayer.center": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
@@ -122,7 +142,7 @@
|
||||
},
|
||||
"com.unity.nuget.mono-cecil": {
|
||||
"version": "1.11.4",
|
||||
"depth": 3,
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
@@ -213,7 +233,7 @@
|
||||
},
|
||||
"com.unity.test-framework.performance": {
|
||||
"version": "3.0.3",
|
||||
"depth": 3,
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
|
||||
@@ -1,11 +1,6 @@
|
||||
설비코드,설비명,필터,
|
||||
IJ01,Injector No.01,전체,소딕
|
||||
IJ02,Injector No.02,전체,소딕
|
||||
IJ03,Injector No.03,전체,소딕
|
||||
IJ04,Injector No.04,전체,스미토모
|
||||
IJ05,Injector No.05,전체,스미토모
|
||||
IJ06,Injector No.06,전체,소딕
|
||||
IJ07,Injector No.07,전체,소딕
|
||||
IJ08,Injector No.08,전체,스미토모
|
||||
CO-1,GF6 C/VB LINE-1,전체,스미토모
|
||||
CO-3,GF9 C/VB LINE,전체,스미토모
|
||||
WC-A-Injection Line Máy 26,WC-A-Injection Line Máy 26,전체,스미토모
|
||||
WC-A-Injection Line Máy 76,WC-A-Injection Line Máy 76,전체,스미토모
|
||||
WC-A-Injection Line Máy 32,WC-A-Injection Line Máy 32,전체,스미토모
|
||||
WC-A-Injection Line Máy 80,WC-A-Injection Line Máy 80,전체,스미토모
|
||||
WC-A-Injection Line Máy 59,WC-A-Injection Line Máy 59,전체,스미토모
|
||||
|
||||
|
Reference in New Issue
Block a user