fix [노준학] 플레이백, 사용자 설정 이미지 적용

This commit is contained in:
njh
2026-02-09 14:55:14 +09:00
parent cdaaefe17b
commit f49332dfa9
4 changed files with 7 additions and 6 deletions

View File

@@ -165,7 +165,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: c305113e4faae5347aea4625270920e3, type: 3}
m_Sprite: {fileID: 21300000, guid: c5fef1f1db345354485452ed5bd85fed, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -252,7 +252,7 @@ RectTransform:
m_Father: {fileID: 5691476822699842090}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
@@ -356,7 +356,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &8567222148724419397
RectTransform:
m_ObjectHideFlags: 0
@@ -1230,7 +1230,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: -8}
m_SizeDelta: {x: -48, y: 30}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &377624101796843030

View File

@@ -106,8 +106,8 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2679388760478739845}
- {fileID: 2443956260687907843}
- {fileID: 2679388760478739845}
- {fileID: 2107494985582026276}
- {fileID: 8132878302359624061}
- {fileID: 2135297024203929113}

View File

@@ -112,7 +112,7 @@ namespace ChunilENG
ModalContent mouseInfo = new("ModalView/SettingModalView")
{
Title = "마우스 옵션",
ImagePath = "Sample/img_sample_mousesetting.png",
ImagePath = "Sample/img_sample_mousesetting",
ShowCancelButton = false,
ShowConfirmButton = false,
ShowCloseButton = false,

View File

@@ -16,6 +16,7 @@ namespace OCTOPUS_TWIN.Modal.View
{
SetUI(content);
await base.OnOpen(content);
gameObject.SetActive(false);
}
private void SetUI(ModalContent content)
{