[방소연] Default 카메라 포인트 추가

(+ UI 해상도 낮은 이미지 수정)
This commit is contained in:
binmo7575-maker
2026-02-09 21:38:15 +09:00
parent 738df97bed
commit 4fe604c7cc
12 changed files with 211 additions and 40 deletions

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@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using System.Collections.Generic;
using RTGLite;
@@ -143,7 +143,7 @@ namespace UVC.Studio.Manager
/// </summary>
/// <param name="toolType">설정할 도구 타입</param>
/// <param name="selectedCount">현재 선택된 객체 수</param>
public void SetActiveTool(TransformToolType toolType, int selectedCount = 0)
public void SetActiveTool(TransformToolType toolType)
{
if (!_initialized)
{
@@ -160,11 +160,11 @@ namespace UVC.Studio.Manager
if (_rotateGizmo != null) _rotateGizmo.enabled = false;
if (_scaleGizmo != null) _scaleGizmo.enabled = false;
if (selectedCount == 0)
{
Debug.Log("[GizmoController] No selected objects. Gizmos will remain disabled.");
return;
}
//if (selectedCount == 0)
//{
// Debug.Log("[GizmoController] No selected objects. Gizmos will remain disabled.");
// return;
//}
// 선택된 도구에 해당하는 기즈모 활성화
switch (toolType)

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@@ -23042,13 +23042,13 @@ Transform:
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--- !u!114 &490108528
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@@ -44765,6 +44765,7 @@ Transform:
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m_ConstrainProportionsScale: 0
m_Children:
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@@ -78294,6 +78295,55 @@ MonoBehaviour:
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!114 &1698040806
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@@ -88406,7 +88456,7 @@ Transform:
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serializedVersion: 2
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@@ -0,0 +1,117 @@
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@@ -3534,7 +3534,11 @@ PrefabInstance:
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@@ -1,4 +1,4 @@
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UVC.Core;
using UVC.Object3d.Manager;
@@ -18,11 +18,11 @@ public class ShortcutConfigurator : MonoBehaviour
[Inject]
private SelectionManager? selectionManager;
// 단축키 관리자
// 단축키 관리자
public ShortcutManager? shortcutManager;
/// <summary>
/// 단축키 관리자를 설정합니다.
/// 단축키 관리자를 설정합니다.
/// </summary>
public async void SetupShortcutManager()
{
@@ -31,7 +31,7 @@ public class ShortcutConfigurator : MonoBehaviour
selectionManager = InjectorAppContext.Instance.Get<SelectionManager>();
stageObjectManager = InjectorAppContext.Instance.Get<StageObjectManager>();
// StudioShortcutManager 생성 또는 가져오기
// StudioShortcutManager 생성 또는 가져오기
shortcutManager = ShortcutManager.Instance;
if (shortcutManager == null)
{
@@ -40,7 +40,7 @@ public class ShortcutConfigurator : MonoBehaviour
DontDestroyOnLoad(go);
}
// Setting 주입
// Setting 주입
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
@@ -51,53 +51,53 @@ public class ShortcutConfigurator : MonoBehaviour
shortcutManager.SetSetting(currentSetting);
}
// 메뉴 단축키 등록
// 메뉴 단축키 등록
RegisterMenuShortcuts();
// 도구 단축키 등록
// 도구 단축키 등록
RegisterToolShortcuts();
Debug.Log("[SetupShortcutManager] 단축키 관리자가 설정되었습니다.");
Debug.Log("[SetupShortcutManager] 단축키 관리자가 설정되었습니다.");
}
/// <summary>
/// 메뉴 단축키를 등록합니다.
/// 메뉴 단축키를 등록합니다.
/// </summary>
private void RegisterMenuShortcuts()
{
if (shortcutManager == null) return;
// Edit 메뉴
// Edit 메뉴
shortcutManager.RegisterMenuShortcut("delete", new EditDeleteCommand(selectionManager!, stageObjectManager!));
}
/// <summary>
/// 도구 단축키를 등록합니다.
/// 도구 단축키를 등록합니다.
/// </summary>
private void RegisterToolShortcuts()
{
if (shortcutManager == null) return;
// 도구 단축키 - SelectionManager를 통해 기즈모 제어
//shortcutManager.RegisterToolShortcut("select", () =>
//{
// if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
//});
// 도구 단축키 - SelectionManager를 통해 기즈모 제어
shortcutManager.RegisterToolShortcut("select", () =>
{
if (selectionManager != null) selectionManager.Gizmo.SetActiveTool(TransformToolType.Select);
});
//shortcutManager.RegisterToolShortcut("move", () =>
//{
// if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
//});
shortcutManager.RegisterToolShortcut("move", () =>
{
if (selectionManager != null) selectionManager.Gizmo.SetActiveTool(TransformToolType.Move);
});
//shortcutManager.RegisterToolShortcut("rotate", () =>
//{
// if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
//});
shortcutManager.RegisterToolShortcut("rotate", () =>
{
if (selectionManager != null) selectionManager.Gizmo.SetActiveTool(TransformToolType.Rotate);
});
//shortcutManager.RegisterToolShortcut("scale", () =>
//{
// if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
//});
shortcutManager.RegisterToolShortcut("scale", () =>
{
if (selectionManager != null) selectionManager.Gizmo.SetActiveTool(TransformToolType.Scale);
});
shortcutManager.RegisterToolShortcut("node", () =>
{