41 lines
846 B
C#
41 lines
846 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class WorkConditionsData
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{
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public string status;
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public string code;
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public string message;
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public ConditionsData data;
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public string remark;
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}
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[Serializable]
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public class ConditionsData
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{
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public string count;
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public WorkConditions[] rows;
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}
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[Serializable]
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public class WorkConditions
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{
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public string result;
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public string table;
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public string _start;
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public string _stop;
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public string _time;
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public string DAYNIGHT;
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public string ITEMCD;
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public string MCHCD;
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public string MOLDCD;
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public string MOLDSEQ;
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public string WO;
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public string _measurement;
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public string C027;
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public string C045;
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public string HUMI01;
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public string TEMP01;
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}
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