Files
EnglewoodLAB/Assets/Scripts/Studio/Command/FileSaveAsCommand.cs

18 lines
387 B
C#

#nullable enable
using UnityEngine;
using UVC.UI.Commands;
namespace UVC.Studio.Command
{
/// <summary>
/// 다른 이름으로 저장 커맨드
/// </summary>
public class FileSaveAsCommand : ICommand
{
public void Execute(object? parameter = null)
{
Debug.Log("[FileSaveAsCommand] 다른 이름으로 저장 실행");
}
}
}