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ChunilENG/Assets/Tutorials/Pages/MaterialsPage2.asset
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m_Untranslated: "Let's look at the <b>Lit Shader</b> in more details.\n\n1.
Click on a teapot prefab in the tent, and select <b>Teaset_Pot_01_Mesh_LOD0.</b>\n\n2.
In the <i>Inspector,</i> expand the <b>Teaset_01_Mat</b> Material. \n\n3.
Remove the <b>Metallic Map</b> by clicking on the texture preview and pressing
Delete. \n\n4. Experiment with various <b>Metallic</b> and <b>Smoothness</b>
values to understand their impact on the rendition of materials.\n\n\nFor
more information about the <b>Lit Shader,</b> have a look at the corresponding
<a href=\"https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html?subfolder=/manual/lit-shader.html\">documentation.</a>"
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