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AW_2025/Assets/Scripts/Util/ImageLoader.cs
2025-02-24 15:18:12 +09:00

34 lines
538 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Networking;
using Noah;
public class ImageLoader : MonoBehaviour
{
RawImage rawImage;
private void OnEnable()
{
//GameObject.Utils.GetOrAddComponent<RawImage>()
CoroutineManager.Start(Utils.TextureLoad("https://file.mk.co.kr/meet/neds/2020/01/image_readtop_2020_17627_15783372624040620.jpg", gameObject.name), "test");
}
private void OnDisable()
{
}
}