21 lines
503 B
C#
21 lines
503 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Rendering;
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public class FullscreenTransition : FullscreenEffect
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{
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[SerializeField]
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private string _screenCameraTag = "ScreenCamera";
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public override void OnBeginCamera(ScriptableRenderContext ctx, Camera cam)
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{
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if (!SceneTransitionManager.DissolveNeeded() || cam.CompareTag(_screenCameraTag))
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{
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return;
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}
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base.OnBeginCamera(ctx, cam);
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}
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}
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