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simulatorDesign/Assets/Tutorials/Pages/ReflectionProbesPage2.asset
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m_Untranslated: Toggle Reflection Probes
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m_Untranslated: "If an object is not affected by a hand-placed <b>Reflection
Probe,</b> it will automatically receive reflections from the Skybox. Therefore,
placing Reflection Probes in the Scene is necessary to avoid a phenomenon
called \u201Clight leaking\u201D.\n\n1. In the <i>Hierarchy,</i> select
<b>Root</b> > <b>Lighting</b> > <b>Tent</b> > <b>Reflection Probe Tent.</b>\n\n2.
Disable <b>Reflection Probe Tent.</b>\n\nOnce disabled, the sky is automatically
reflected onto reflective objects, which creates unwanted light leaking.\n\n3.
Re-enable <b>Reflection Probe Tent.</b>\n\n4. In the <i>Inspector</i> of
<b>Reflection Probe Tent,</b> experiment with the two dedicated shortcut
buttons to alter its zone of effect and the capture point of the reflection.\n\n5.
Press the <b>Bake</b> button at the bottom of the inspector to re-generate
the Reflection Probe.\n\n\n<b>Expert tips</b>\n\nWhen multiple <b>Reflection
Probes</b> overlap, you can influence the way they blend by changing their
<b>Priority;</b> Reflection Probes with a higher priority will be rendered
on top of others."
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