This repository has been archived on 2026-01-20. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
simulatorDesign/Assets/Tutorials/Pages/GraphicsSettingsPage1.asset
2025-06-18 10:34:00 +09:00

141 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
m_Name: GraphicsSettingsPage1
m_EditorClassIdentifier:
Title:
m_Untranslated: Quality levels
m_Paragraphs:
m_Items:
- m_Type: 6
Title:
m_Untranslated:
Text:
m_Untranslated:
m_Tutorial: {fileID: 0}
m_Image: {fileID: 2800000, guid: ca85300b7109bb2428311a7214039289, type: 3}
m_Video: {fileID: 0}
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
- m_Type: 0
Title:
m_Untranslated:
Text:
m_Untranslated: 'Take a moment to adjust your Quality level for a smooth
tutorial experience.
1. Head to <b>Edit</b> > <b>Project Settings</b>
> <b>Quality.</b>
2. At the top of the panel, select either
<b>PC High</b> or <b>PC Low.</b>
Based on your machine''s GPU
capabilities, you may choose <b>PC High</b> if you have a dedicated GPU.
<b>PC Low</b> may be recommended for integrated GPUs and lower end laptops.
For
the following pages of this tutorial, we will base the instructions on
the <b>PC High</b> Quality level.
<b>Expert tips</b>
To
learn more about how Quality levels are created and set per platform, consult
the following <a href="https://docs.unity3d.com/2022.3/Documentation/Manual/class-QualitySettings.html">documentation.</a>
'
m_Tutorial: {fileID: 0}
m_Image: {fileID: 0}
m_Video: {fileID: 0}
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
m_CameraSettings:
m_CameraMode: 1
m_FocusMode: 0
m_Orthographic: 0
m_Size: 10
m_Pivot: {x: -0.22738457, y: 1.8640437, z: -2.7173119}
m_Rotation: {x: 0.0144576505, y: -0.9848644, z: 0.10229901, w: 0.13918889}
m_FrameObject:
m_SceneGuid:
m_GameObjectGuid:
m_SerializedComponentType:
m_TypeName:
m_ComponentIndex: 0
m_AssetObject: {fileID: 0}
m_Prefab: {fileID: 0}
m_Enabled: 1
NextButton:
m_Untranslated: Next
DoneButton:
m_Untranslated: Done
m_CompletedSound: {fileID: 0}
m_AutoAdvance: 0
Showing:
m_PersistentCalls:
m_Calls: []
Shown:
m_PersistentCalls:
m_Calls: []
Staying:
m_PersistentCalls:
m_Calls: []
CriteriaValidated:
m_PersistentCalls:
m_Calls: []
MaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
NonMaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
m_OnBeforePageShown:
m_PersistentCalls:
m_Calls: []
m_OnAfterPageShown:
m_PersistentCalls:
m_Calls: []
m_OnTutorialPageStay:
m_PersistentCalls:
m_Calls: []
m_OnBeforeTutorialQuit:
m_PersistentCalls:
m_Calls: []
m_NextButton:
m_DoneButton: