This repository has been archived on 2026-01-20. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
simulatorDesign/Assets/SharedAssets/Benchmark/PerformanceTestUtilities.cs
2025-06-18 10:34:00 +09:00

16 lines
454 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace Benchmarking
{
public static class PerformanceTestUtilities
{
public static void Set(this Label label, FrameData frameData)
{
label.text = frameData.GetValueString(PerformanceTest.displayedDataType);
label.style.color = PerformanceTest.GetColorForFrameData(frameData);
}
}
}