Files
XRLib/Assets/FreeForkLift/Scripts/Reset.cs
2025-09-26 18:08:07 +09:00

26 lines
561 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
public class Reset : MonoBehaviour {
Transform _tr;
private Vector3 curPos;
void Awake()
{
curPos = transform.position;
_tr = transform;
}
// Update is called once per frame
void Update () {
if(Input.GetKeyDown(KeyCode.R))
{
// _tr.rotation = new Quaternion(0,90,0,0);
// transform.position = curPos;
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
}
}