Files
XRLib/Assets/Scripts/UVC/UIToolkit/Property/Items/UTKDropdownPropertyItem.cs
2026-01-08 20:15:57 +09:00

174 lines
5.0 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.UIElements;
namespace UVC.UIToolkit.Property
{
/// <summary>
/// 드롭다운 목록 속성 아이템
/// 문자열 리스트에서 선택
/// </summary>
public class UTKDropdownPropertyItem : UTKPropertyItemBase<string>
{
#region Fields
private DropdownField? _dropdown;
private List<string> _choices;
#endregion
#region Properties
public override UTKPropertyType PropertyType => UTKPropertyType.DropdownList;
/// <summary>선택 가능한 항목 목록</summary>
public List<string> Choices
{
get => _choices;
set
{
_choices = value ?? new List<string>();
if (_dropdown != null)
{
_dropdown.choices = _choices;
}
}
}
#endregion
#region Constructor
public UTKDropdownPropertyItem(string id, string name, List<string> choices, string initialValue = "")
: base(id, name, initialValue)
{
_choices = choices ?? new List<string>();
// initialValue가 choices에 없으면 첫 번째 항목 선택
if (!string.IsNullOrEmpty(initialValue) && !_choices.Contains(initialValue) && _choices.Count > 0)
{
Value = _choices[0];
}
}
public UTKDropdownPropertyItem(string id, string name, IEnumerable<string> choices, int selectedIndex = 0)
: base(id, name, string.Empty)
{
_choices = choices?.ToList() ?? new List<string>();
if (_choices.Count > 0 && selectedIndex >= 0 && selectedIndex < _choices.Count)
{
Value = _choices[selectedIndex];
}
else if (_choices.Count > 0)
{
Value = _choices[0];
}
}
#endregion
#region Override Methods
public override VisualElement CreateUI()
{
var container = CreateContainer();
var label = CreateNameLabel();
container.Add(label);
var valueContainer = new VisualElement();
valueContainer.AddToClassList("utk-property-item__value");
int selectedIndex = _choices.IndexOf(Value);
_dropdown = new DropdownField(_choices, Math.Max(0, selectedIndex));
_dropdown.name = "dropdown-field";
valueContainer.Add(_dropdown);
container.Add(valueContainer);
return container;
}
public override void BindUI(VisualElement element)
{
base.BindUI(element);
_dropdown = element.Q<DropdownField>("dropdown-field");
if (_dropdown != null)
{
_dropdown.choices = _choices;
int selectedIndex = _choices.IndexOf(Value);
_dropdown.index = Math.Max(0, selectedIndex);
_dropdown.SetEnabled(!IsReadOnly);
_dropdown.RegisterValueChangedCallback(OnDropdownChanged);
}
}
public override void UnbindUI(VisualElement element)
{
if (_dropdown != null)
{
_dropdown.UnregisterValueChangedCallback(OnDropdownChanged);
_dropdown = null;
}
base.UnbindUI(element);
}
public override void RefreshUI()
{
if (_dropdown != null && _dropdown.value != Value)
{
_dropdown.SetValueWithoutNotify(Value);
}
}
protected override void UpdateReadOnlyState()
{
base.UpdateReadOnlyState();
if (_dropdown != null)
{
_dropdown.SetEnabled(!IsReadOnly);
}
}
#endregion
#region Public Methods
/// <summary>선택 항목 추가</summary>
public void AddChoice(string choice)
{
if (!_choices.Contains(choice))
{
_choices.Add(choice);
if (_dropdown != null)
{
_dropdown.choices = _choices;
}
}
}
/// <summary>선택 항목 제거</summary>
public bool RemoveChoice(string choice)
{
bool removed = _choices.Remove(choice);
if (removed && _dropdown != null)
{
_dropdown.choices = _choices;
// 현재 선택 값이 제거되면 첫 번째 항목 선택
if (Value == choice && _choices.Count > 0)
{
Value = _choices[0];
}
}
return removed;
}
#endregion
#region Private Methods
private void OnDropdownChanged(ChangeEvent<string> evt)
{
Value = evt.newValue;
}
#endregion
}
}