Files
XRLib/Assets/Scripts/UVC/UI/ToolBar/View/ToolbarRadioButtonViewProcessor.cs
2025-06-18 00:16:49 +09:00

70 lines
3.0 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using UVC.UI.Toolbar.Model;
using UVC.UI.ToolBar.View;
namespace UVC.UI.Toolbar.View
{
public class ToolbarRadioButtonViewProcessor : IButtonViewProcessor
{
public GameObject CreateButtonUI(ToolbarButtonBase buttonModel, Transform parentContainer, ToolbarView viewContext)
{
if (viewContext.radioButtonPrefab == null)
{
Debug.LogError("RadioButtonViewProcessor: radioButtonPrefab이 ToolbarView에 할당되지 않았습니다.", viewContext);
return null;
}
return Object.Instantiate(viewContext.radioButtonPrefab, parentContainer);
}
public void SetupButtonInteractions(ToolbarButtonBase buttonModel, GameObject buttonUIObject, ToolbarView viewContext)
{
ToolbarRadioButton radioModel = buttonModel as ToolbarRadioButton;
if (radioModel == null) return;
Toggle toggleComponent = buttonUIObject.GetComponent<Toggle>();
if (toggleComponent != null)
{
ToggleGroup uiToggleGroup = viewContext.GetOrCreateToggleGroup(radioModel.GroupName);
toggleComponent.group = uiToggleGroup;
toggleComponent.SetIsOnWithoutNotify(radioModel.IsSelected);
toggleComponent.onValueChanged.AddListener((isSelected) =>
{
if (isSelected)
{
radioModel.ExecuteClick(true);
}
});
}
else
{
Debug.LogError($"RadioButtonViewProcessor: RadioButton '{radioModel.Text}'의 GameObject에 Toggle 컴포넌트가 없습니다.", buttonUIObject);
}
UpdateCommonButtonVisuals(buttonModel, buttonUIObject, viewContext);
UpdateToggleStateVisuals(radioModel, buttonUIObject, radioModel.IsSelected, viewContext);
}
public void UpdateCommonButtonVisuals(ToolbarButtonBase buttonModel, GameObject buttonUIObject, ToolbarView viewContext)
{
viewContext.InternalUpdateCommonButtonVisuals(buttonModel, buttonUIObject);
}
public void UpdateToggleStateVisuals(ToolbarToggleButton toggleButtonModel, GameObject buttonUIObject, bool isSelected, ToolbarView viewContext)
{
// ToolbarToggleButton 타입으로 캐스팅 시도
ToolbarRadioButton radioModel = toggleButtonModel as ToolbarRadioButton;
if (radioModel == null) return;
Toggle toggleComponent = buttonUIObject.GetComponent<Toggle>();
if (toggleComponent != null)
{
if (toggleComponent.isOn != isSelected)
{
toggleComponent.SetIsOnWithoutNotify(isSelected);
}
}
viewContext.InternalUpdateCommonButtonVisuals(radioModel, buttonUIObject); // 아이콘 업데이트를 위해 호출
}
}
}