Files
XRLib/Assets/Plugins/com.tivadar.best.websockets/Runtime/Implementations/OverHTTP1.cs
2025-06-24 14:38:58 +09:00

729 lines
32 KiB
C#

#if !UNITY_WEBGL || UNITY_EDITOR
using Best.HTTP;
using Best.HTTP.Hosts.Connections;
using Best.HTTP.Shared;
using Best.HTTP.Shared.Extensions;
using Best.HTTP.Shared.Logger;
using Best.HTTP.Shared.PlatformSupport.Memory;
using Best.HTTP.Shared.PlatformSupport.Network.Tcp;
using Best.HTTP.Shared.PlatformSupport.Threading;
using Best.HTTP.Shared.Streams;
using Best.WebSockets.Implementations.Frames;
using System;
using System.Collections.Concurrent;
using System.IO;
using System.Text;
using System.Threading;
namespace Best.WebSockets.Implementations
{
/// <summary>
/// Implements WebSocket communication through an HTTP/1 connection.
/// </summary>
internal sealed class OverHTTP1 : WebSocketBaseImplementation, IContentConsumer, IHeartbeat
{
public PeekableContentProviderStream ContentProvider { get; private set; }
/// <summary>
/// Indicates whether we sent out the connection request to the server.
/// </summary>
private bool requestSent;
private volatile bool _closed;
private UInt16 _closeCode;
private string _closeMessage;
private ConcurrentQueue<WebSocketFrame> unsentFrames = new ConcurrentQueue<WebSocketFrame>();
private volatile AutoResetEvent newFrameSignal = new AutoResetEvent(false);
public OverHTTP1(WebSocket parent, Uri uri, string origin, string protocol) : base(parent, uri, origin, protocol)
{
string scheme = HTTPProtocolFactory.IsSecureProtocol(uri) ? "wss" : "ws";
int port = uri.Port != -1 ? uri.Port : (scheme.Equals("wss", StringComparison.OrdinalIgnoreCase) ? 443 : 80);
// Somehow if i use the UriBuilder it's not the same as if the uri is constructed from a string...
//uri = new UriBuilder(uri.Scheme, uri.Host, uri.Scheme.Equals("wss", StringComparison.OrdinalIgnoreCase) ? 443 : 80, uri.PathAndQuery).Uri;
base.Uri = new Uri(scheme + "://" + uri.Host + ":" + port + uri.GetRequestPathAndQueryURL());
}
protected override void CreateInternalRequest()
{
if (this._internalRequest != null)
return;
this._internalRequest = new HTTPRequest(base.Uri, OnInternalRequestCallback);
this._internalRequest.Context.Add("WebSocket", this.Parent.Context);
// Called when the regular GET request is successfully upgraded to WebSocket
this._internalRequest.DownloadSettings.OnUpgraded = OnInternalRequestUpgraded;
//http://tools.ietf.org/html/rfc6455#section-4
// The request MUST contain an |Upgrade| header field whose value MUST include the "websocket" keyword.
this._internalRequest.SetHeader("Upgrade", "websocket");
// The request MUST contain a |Connection| header field whose value MUST include the "Upgrade" token.
this._internalRequest.SetHeader("Connection", "Upgrade");
// The request MUST include a header field with the name |Sec-WebSocket-Key|. The value of this header field MUST be a nonce consisting of a
// randomly selected 16-byte value that has been base64-encoded (see Section 4 of [RFC4648]). The nonce MUST be selected randomly for each connection.
this._internalRequest.SetHeader("Sec-WebSocket-Key", WebSocket.GetSecKey(new object[] { this, InternalRequest, base.Uri, new object() }));
// The request MUST include a header field with the name |Origin| [RFC6454] if the request is coming from a browser client.
// If the connection is from a non-browser client, the request MAY include this header field if the semantics of that client match the use-case described here for browser clients.
// More on Origin Considerations: http://tools.ietf.org/html/rfc6455#section-10.2
if (!string.IsNullOrEmpty(Origin))
this._internalRequest.SetHeader("Origin", Origin);
// The request MUST include a header field with the name |Sec-WebSocket-Version|. The value of this header field MUST be 13.
this._internalRequest.SetHeader("Sec-WebSocket-Version", "13");
if (!string.IsNullOrEmpty(Protocol))
this._internalRequest.SetHeader("Sec-WebSocket-Protocol", Protocol);
// Disable caching
this._internalRequest.SetHeader("Cache-Control", "no-cache");
this._internalRequest.DownloadSettings.DisableCache = true;
#if !UNITY_WEBGL || UNITY_EDITOR
this._internalRequest.ProxySettings = this.Parent.GetProxy(this.Uri);
#endif
this._internalRequest.RedirectSettings.OnBeforeRedirection += InternalRequest_OnBeforeRedirection;
if (this.Parent.OnInternalRequestCreated != null)
{
try
{
this.Parent.OnInternalRequestCreated(this.Parent, this._internalRequest);
}
catch (Exception ex)
{
HTTPManager.Logger.Exception(nameof(OverHTTP1), "CreateInternalRequest", ex, this.Parent.Context);
}
}
this._internalRequest.OnCancellationRequested += OnCancellationRequested;
}
private void OnCancellationRequested(HTTPRequest req)
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(OnCancellationRequested)}", this.Parent.Context);
this._internalRequest.OnCancellationRequested -= OnCancellationRequested;
this._closed = true;
this.newFrameSignal?.Set();
}
private bool InternalRequest_OnBeforeRedirection(HTTPRequest originalRequest, HTTPResponse response, Uri redirectUri)
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(InternalRequest_OnBeforeRedirection)}", this.Parent.Context);
// We have to re-select/reset the implementation in the parent Websocket, as the redirected request might gets served over a HTTP/2 connection!
this.Parent.SelectImplementation(redirectUri, originalRequest.GetFirstHeaderValue("Origin"), originalRequest.GetFirstHeaderValue("Sec-WebSocket-Protocol"))
.StartOpen();
originalRequest.Callback = null;
return false;
}
private bool OnInternalRequestUpgraded(HTTPRequest req, HTTPResponse resp, PeekableContentProviderStream contentProvider)
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(OnInternalRequestUpgraded)}", this.Parent.Context);
if (this.State == WebSocketStates.Closed)
return false;
if (!resp.HasHeader("sec-websocket-accept"))
throw new Exception("No Sec-Websocket-Accept header is sent by the server!");
base.ParseExtensionResponse(resp);
// Save the provider
this.ContentProvider = contentProvider;
// Websocket continously reading from the stream, but it could stuck with frames larger than the MaxBufferSize.
if (this.ContentProvider is ITCPStreamerContentConsumer consumer && consumer is not null)
consumer.MaxBufferSize = long.MaxValue;
// Switch the comsumer to this websocket implementation instead of the http1 consumer.
contentProvider.SetTwoWayBinding(this);
// Start send thread
Best.HTTP.Shared.PlatformSupport.Threading.ThreadedRunner.RunLongLiving(SendThread);
return true;
}
private void OnInternalRequestCallback(HTTPRequest req, HTTPResponse resp)
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(OnInternalRequestCallback)}", this.Parent.Context);
Cleanup();
string reason = string.Empty;
switch (req.State)
{
case HTTPRequestStates.Finished:
HTTPManager.Logger.Information(nameof(OverHTTP1), string.Format("Request finished. Status Code: {0} Message: {1}", resp.StatusCode.ToString(), resp.Message), this.Parent.Context);
if (resp.IsUpgraded)
{
return;
}
else
reason = string.Format("Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = req.Exception != null ? req.Exception.Message : string.Empty;
break;
// The request aborted, initiated by the user.
case HTTPRequestStates.Aborted:
reason = "Request Aborted!";
break;
// Connecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Processing the request Timed Out!";
break;
default:
return;
}
/*if (this.State != WebSocketStates.Connecting || !string.IsNullOrEmpty(reason))
{
if (this.Parent.OnError != null)
this.Parent.OnError(this.Parent, reason);
else if (!HTTPManager.IsQuitting)
HTTPManager.Logger.Error(nameof(OverHTTP1), reason, this.Parent.Context);
}*/
if (this.Parent.OnClosed != null)
{
this.Parent.OnClosed(this.Parent,
!string.IsNullOrEmpty(reason) ? WebSocketStatusCodes.ClosedAbnormally : WebSocketStatusCodes.NormalClosure,
reason ?? "Closed while opening");
}
this._closed = true;
this.State = WebSocketStates.Closed;
this.newFrameSignal?.Set();
this.ContentProvider?.Unbind();
}
private void SendThread()
{
HTTPManager.Logger.Information(nameof(OverHTTP1), "SendThread - created", this.Parent.Context);
ThreadedRunner.SetThreadName("Best.WebSockets Send");
try
{
bool doMask = !HTTPProtocolFactory.IsSecureProtocol(this.Uri);
var pingFreq = this.Parent.SendPings ? this.Parent.PingFrequency : TimeSpan.Zero;
using (WriteOnlyBufferedStream bufferedStream = new WriteOnlyBufferedStream(this.ContentProvider as Stream, 16 * 1024, this.Parent.Context))
{
while (!this._closed)
{
//if (HTTPManager.Logger.Level <= Logger.Loglevels.All)
// HTTPManager.Logger.Information(nameof(OverHTTP1), "SendThread - Waiting...", this.Context);
TimeSpan waitTime = TimeSpan.FromMilliseconds(int.MaxValue);
if (pingFreq != TimeSpan.Zero)
{
DateTime now = DateTime.UtcNow;
DateTime pingTime = this.lastPing;
waitTime = pingTime + pingFreq - now;
if (waitTime <= TimeSpan.Zero)
{
if (!waitingForPong && now - pingTime >= pingFreq)
{
SendPing();
pingTime = this.lastPing;
}
waitTime = this.Parent.CloseAfterNoMessage;
}
if (waitingForPong && (now - pingTime > this.Parent.CloseAfterNoMessage) && (now - LastMessageReceived > this.Parent.CloseAfterNoMessage))
{
HTTPManager.Logger.Warning(nameof(OverHTTP1),
$"No pong received in the given time! LastPing: {pingTime}, PingFrequency: {pingFreq}, Close After: {this.Parent.CloseAfterNoMessage}, Now: {now}",
this.Parent.Context);
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Error, new Exception("No PONG received in the given time!")));
this._closed = true;
continue;
}
}
newFrameSignal.WaitOne(waitTime);
try
{
//if (HTTPManager.Logger.Level <= Logger.Loglevels.All)
// HTTPManager.Logger.Information(nameof(OverHTTP1), "SendThread - Wait is over, about " + this.unsentFrames.Count.ToString() + " new frames!", this.Context);
WebSocketFrame frame;
while (!this._closeSent && this.unsentFrames.TryDequeue(out frame))
{
// save data count as per-message deflate can compress, and it would be different after calling WriteTo
int originalFrameDataLength = frame.Data.Count;
frame.WriteTo((header, chunk) =>
{
bufferedStream.Write(header.Data, header.Offset, header.Count);
BufferPool.Release(header);
if (chunk != BufferSegment.Empty)
bufferedStream.Write(chunk.Data, chunk.Offset, chunk.Count);
}, WebSocket.MaxFragmentSize, doMask, this.Parent.Context);
BufferPool.Release(frame.Data);
if (frame.Type == WebSocketFrameTypes.ConnectionClose)
{
this._closeSent = true;
if (this._closeReceived)
{
this._closed = true;
this.State = WebSocketStates.Closed;
}
}
Interlocked.Add(ref this._bufferedAmount, -originalFrameDataLength);
}
bufferedStream.Flush();
}
catch (Exception ex)
{
//this._internalRequest.Timing.Finish(Timing_Name);
if (HTTPUpdateDelegator.IsCreated)
{
//this._internalRequest.Exception = ex;
//this._internalRequest.State = HTTPRequestStates.Error;
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Error, ex));
}
else
{
//this._internalRequest.State = HTTPRequestStates.Aborted;
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Aborted, null));
}
HTTPManager.Logger.Exception(nameof(OverHTTP1), "Frame sending", ex, this.Parent.Context);
this._closed = true;
this.State = WebSocketStates.Closed;
}
}
HTTPManager.Logger.Information(nameof(OverHTTP1), string.Format("Ending Send thread. Closed: {0}, closeSent: {1}", this._closed, this._closeSent), this.Parent.Context);
}
}
catch (Exception ex)
{
if (HTTPManager.Logger.Level == Loglevels.All)
HTTPManager.Logger.Exception(nameof(OverHTTP1), "SendThread", ex, this.Parent.Context);
}
finally
{
HTTPManager.Logger.Information(nameof(OverHTTP1), "SendThread - Closed!", this.Parent.Context);
this.newFrameSignal?.Dispose();
this.newFrameSignal = null;
}
}
private void SendPing()
{
HTTPManager.Logger.Information(nameof(OverHTTP1), "Sending Ping frame, waiting for a pong...", this.Parent.Context);
lastPing = DateTime.UtcNow;
waitingForPong = true;
Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.Ping, BufferSegment.Empty));
}
public override void StartOpen()
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(StartOpen)}", this.Parent.Context);
if (requestSent)
throw new InvalidOperationException("Open already called! You can't reuse this WebSocket instance!");
if (this.Parent.Extensions != null)
{
try
{
for (int i = 0; i < this.Parent.Extensions.Length; ++i)
{
var ext = this.Parent.Extensions[i];
if (ext != null)
ext.AddNegotiation(InternalRequest);
}
}
catch (Exception ex)
{
HTTPManager.Logger.Exception(nameof(OverHTTP1), "Open", ex, this.Parent.Context);
}
}
InternalRequest.Send();
requestSent = true;
this.State = WebSocketStates.Connecting;
HTTPManager.Heartbeats.Subscribe(this);
}
public override void StartClose(WebSocketStatusCodes code, string message)
{
HTTPManager.Logger.Information(nameof(OverHTTP1), $"{nameof(StartClose)}({code}, {message})", this.Parent.Context);
if (this.State == WebSocketStates.Connecting)
{
if (this.InternalRequest != null)
this.InternalRequest.Abort();
this.State = WebSocketStates.Closed;
if (this.Parent.OnClosed != null)
this.Parent.OnClosed(this.Parent, WebSocketStatusCodes.NormalClosure, string.Empty);
}
else
{
this.State = WebSocketStates.Closing;
Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.ConnectionClose, WebSocket.EncodeCloseData(code, message), false));
}
}
public override void Send(string message)
{
if (message == null)
throw new ArgumentNullException("message must not be null!");
int count = System.Text.Encoding.UTF8.GetByteCount(message);
byte[] data = BufferPool.Get(count, true);
System.Text.Encoding.UTF8.GetBytes(message, 0, message.Length, data, 0);
Send(WebSocketFrameTypes.Text, data.AsBuffer(count));
}
public override void Send(byte[] data)
{
if (data == null)
throw new ArgumentNullException("data must not be null!");
WebSocketFrame frame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Binary, new BufferSegment(data, 0, data.Length));
Send(frame);
}
public override void Send(byte[] data, ulong offset, ulong count)
{
if (data == null)
throw new ArgumentNullException("data must not be null!");
if (offset + count > (ulong)data.Length)
throw new ArgumentOutOfRangeException("offset + count >= data.Length");
WebSocketFrame frame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Binary, new BufferSegment(data, (int)offset, (int)count), true);
Send(frame);
}
public void Send(WebSocketFrameTypes type, BufferSegment data)
{
WebSocketFrame frame = new WebSocketFrame(this.Parent, type, data, false);
Send(frame);
}
public override void SendAsBinary(BufferSegment data)
{
Send(WebSocketFrameTypes.Binary, data);
}
public override void SendAsText(BufferSegment data)
{
Send(WebSocketFrameTypes.Text, data);
}
public override void Send(WebSocketFrame frame)
{
if (this._closed || this._closeSent)
return;
this.unsentFrames.Enqueue(frame);
Interlocked.Add(ref this._bufferedAmount, frame.Data.Count);
newFrameSignal.Set();
}
public void SetBinding(PeekableContentProviderStream stream)
{
this.ContentProvider = stream;
// Read any frames already in the buffers
OnContent();
}
public void UnsetBinding()
{
this.ContentProvider?.Dispose();
this.ContentProvider = null;
}
public void OnContent()
{
this.LastMessageReceived = DateTime.UtcNow;
if (this._closeReceived || this._closed)
return;
while (CanReadFullFrame(this.ContentProvider))
{
WebSocketFrameReader frame = new WebSocketFrameReader();
frame.Read(this.ContentProvider);
if (HTTPManager.Logger.IsDiagnostic)
HTTPManager.Logger.Verbose(nameof(OverHTTP1), "Frame received: " + frame.ToString(), this.Parent.Context);
if (!frame.IsFinal)
{
IncompleteFrames.Add(frame);
continue;
}
switch (frame.Type)
{
// For a complete documentation and rules on fragmentation see http://tools.ietf.org/html/rfc6455#section-5.4
// A fragmented Frame's last fragment's opcode is 0 (Continuation) and the FIN bit is set to 1.
case WebSocketFrameTypes.Continuation:
// Do an assemble pass only if OnFragment is not set. Otherwise put it in the CompletedFrames, we will handle it in the HandleEvent phase.
frame.Assemble(IncompleteFrames);
// Remove all incomplete frames
IncompleteFrames.Clear();
// Control frames themselves MUST NOT be fragmented. So, its a normal text or binary frame. Go, handle it as usual.
goto case WebSocketFrameTypes.Binary;
case WebSocketFrameTypes.Text:
case WebSocketFrameTypes.Binary:
frame.DecodeWithExtensions(this.Parent);
CompletedFrames.Enqueue(frame);
break;
// Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in response, unless it already received a Close frame.
case WebSocketFrameTypes.Ping:
if (!_closeSent && this.State != WebSocketStates.Closed)
{
// copy data set to true here, as the frame's data is released back to the pool after the switch
Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.Pong, frame.Data, true));
}
break;
case WebSocketFrameTypes.Pong:
// https://tools.ietf.org/html/rfc6455#section-5.5
// A Pong frame MAY be sent unsolicited. This serves as a
// unidirectional heartbeat. A response to an unsolicited Pong frame is
// not expected.
if (!waitingForPong)
break;
waitingForPong = false;
// the difference between the current time and the time when the ping message is sent
TimeSpan diff = DateTime.UtcNow - lastPing;
// add it to the buffer
this.rtts.Add((int)diff.TotalMilliseconds);
// and calculate the new latency
base.Latency = CalculateLatency();
break;
// If an endpoint receives a Close frame and did not previously send a Close frame, the endpoint MUST send a Close frame in response.
case WebSocketFrameTypes.ConnectionClose:
this._closeReceived = true;
HTTPManager.Logger.Information(nameof(OverHTTP1), $"ConnectionClose packet received! ({this._closeReceived}, {this._closeSent})", this.Parent.Context);
CompletedFrames.Enqueue(frame);
break;
}
}
}
public void OnConnectionClosed()
{
if (this._closed)
return;
//this._internalRequest.Timing.Finish(Timing_Name);
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Error, new Exception("Connection closed unexpectedly!")));
}
public void OnError(Exception ex)
{
if (this._closed)
return;
//this._internalRequest.Timing.Finish(Timing_Name);
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Error, ex));
}
public void OnHeartbeatUpdate(DateTime now, TimeSpan dif)
{
if (HTTPManager.IsQuitting)
this.StartClose(WebSocketStatusCodes.GoingAway, "Editor closing");
switch (this.State)
{
case WebSocketStates.Connecting:
if (requestSent && this._internalRequest?.Response?.IsUpgraded is bool upgraded && upgraded)
{
this.State = WebSocketStates.Open;
// The request upgraded successfully.
if (this.Parent.OnOpen != null)
this.Parent.OnOpen(this.Parent);
OnHeartbeatUpdate(now, dif);
}
break;
case WebSocketStates.Closing:
// TODO: define and handle a timeout
HandleCompletedFrames();
break;
case WebSocketStates.Closed:
HandleCompletedFrames();
HTTPManager.Heartbeats.Unsubscribe(this);
this.ContentProvider?.Unbind();
if (this._internalRequest != null && this._internalRequest.State < HTTPRequestStates.Finished)
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this._internalRequest, HTTPRequestStates.Finished, null));
// TODO: go through any lists and queues to empty and recycle buffer segments
// this.unsentFrames.TryDequeue(out frame)
if (this.Parent.OnClosed != null)
{
try
{
this.Parent.OnClosed(this.Parent, (WebSocketStatusCodes)this._closeCode, this._closeMessage);
this.Parent.OnClosed = null;
}
catch (Exception ex)
{
HTTPManager.Logger.Exception(nameof(OverHTTP1), "HandleEvents - OnClosed", ex, this.Parent.Context);
}
}
break;
default:
HandleCompletedFrames();
break;
}
}
private void HandleCompletedFrames()
{
while (CompletedFrames.TryDequeue(out var frame))
{
try
{
switch (frame.Type)
{
case WebSocketFrameTypes.Continuation:
if (HTTPManager.Logger.Level == Loglevels.All)
HTTPManager.Logger.Verbose(nameof(OverHTTP1), "HandleEvents - OnIncompleteFrame", this.Parent.Context);
break;
case WebSocketFrameTypes.Text:
// Any not Final frame is handled as a fragment
if (!frame.IsFinal)
goto case WebSocketFrameTypes.Continuation;
if (HTTPManager.Logger.Level == Loglevels.All)
HTTPManager.Logger.Verbose(nameof(OverHTTP1), $"HandleEvents - OnText(\"{frame.DataAsText}\")", this.Parent.Context);
if (this.Parent.OnMessage != null)
this.Parent.OnMessage(this.Parent, frame.DataAsText);
break;
case WebSocketFrameTypes.Binary:
// Any not Final frame is handled as a fragment
if (!frame.IsFinal)
goto case WebSocketFrameTypes.Continuation;
if (HTTPManager.Logger.Level == Loglevels.All)
HTTPManager.Logger.Verbose(nameof(OverHTTP1), $"HandleEvents - OnBinary({frame.Data})", this.Parent.Context);
if (this.Parent.OnBinary != null)
this.Parent.OnBinary(this.Parent, frame.Data);
break;
case WebSocketFrameTypes.ConnectionClose:
HTTPManager.Logger.Verbose(nameof(OverHTTP1), "HandleEvents - Calling OnClosed", this.Parent.Context);
if (!this._closeSent)
{
this.State = WebSocketStates.Closing;
Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.ConnectionClose, BufferSegment.Empty));
}
else
{
this._closed = true;
this.State = WebSocketStates.Closed;
this.newFrameSignal?.Set();
}
if (frame.Data != BufferSegment.Empty && frame.Data.Count >= 2)
{
if (BitConverter.IsLittleEndian)
Array.Reverse(frame.Data.Data, frame.Data.Offset, 2);
this._closeCode = BitConverter.ToUInt16(frame.Data.Data, frame.Data.Offset);
if (frame.Data.Count > 2)
this._closeMessage = Encoding.UTF8.GetString(frame.Data.Data, frame.Data.Offset + 2, frame.Data.Count - 2);
frame.ReleaseData();
}
break;
}
}
catch (Exception ex)
{
HTTPManager.Logger.Exception(nameof(OverHTTP1), string.Format("HandleEvents({0})", frame.ToString()), ex, this.Parent.Context);
}
finally
{
frame.ReleaseData();
}
}
}
}
}
#endif