Files
XRLib/Assets/Scripts/Simulator/Components/SinkComponent.cs
2025-10-16 10:24:29 +09:00

20 lines
533 B
C#

using Simulator.Data;
using Simulator.Model;
using UnityEngine;
using UVC.Data.Core;
public class SinkComponent : ComponentBase
{
public SinkDataClass sourceData = new SinkDataClass();
public SinkModelData sinkModelData = new SinkModelData();
public void ChangeComponent(SinkDataClass sourceData)
{
this.sourceData = sourceData;
data = sourceData;
}
public override void GetModelData(DataObject modelData)
{
sinkModelData.component_id=modelData.GetString("component_id");
}
}