Files
XRLib/Assets/Scripts/Simulator/Components/Resource/RobotArmDataClass.cs
2025-12-08 10:59:29 +09:00

11 lines
174 B
C#

using Simulator.Data;
using System;
using UnityEngine;
[Serializable]
public class RobotArmDataClass : ComponentDataBase
{
public string name;
public string type;
}