27 lines
848 B
C#
27 lines
848 B
C#
using Simulator.Data;
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using System;
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using UnityEngine;
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namespace Simulator.Config
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{
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public static class SimulationConfig
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{
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public static event Action<string> onSimulationCodeSet;
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static string simulationCode = "";
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public static string SimulationCode
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{
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get { return simulationCode; }
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set
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{
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simulationCode = value;
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onSimulationCodeSet?.Invoke(simulationCode);
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}
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}
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public static int insertedId = 0;
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public static int projectId = 246;
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public static int logicId = 258;
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public static object logicData = null;
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public static string name = "시뮬레이션";
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public static SimulatorCreateRequestParameter param = new SimulatorCreateRequestParameter(true, 10, 3600, false);
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}
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} |