Files
XRLib/Assets/Plugins/com.tivadar.best.http/Runtime/HTTP/Response/Decompression/DeflateDecompressor.cs
2025-06-24 14:38:58 +09:00

110 lines
4.1 KiB
C#

using System;
using Best.HTTP.Shared.Compression.Zlib;
using Best.HTTP.Shared.Logger;
using Best.HTTP.Shared.PlatformSupport.Memory;
using Best.HTTP.Shared.Streams;
namespace Best.HTTP.Response.Decompression
{
public sealed class DeflateDecompressor : IDecompressor
{
private BufferPoolMemoryStream decompressorInputStream;
private BufferPoolMemoryStream decompressorOutputStream;
private DeflateStream decompressorStream;
private int MinLengthToDecompress = 256;
public static bool IsSupported = true;
public DeflateDecompressor(int minLengthToDecompress)
{
this.MinLengthToDecompress = minLengthToDecompress;
}
public (BufferSegment decompressed, bool releaseTheOld) Decompress(BufferSegment segment, bool forceDecompress, bool dataCanBeLarger, LoggingContext context)
{
if (decompressorInputStream == null)
decompressorInputStream = new BufferPoolMemoryStream(segment.Count);
if (segment.Data != null)
decompressorInputStream.Write(segment.Data, segment.Offset, segment.Count);
if (!forceDecompress && decompressorInputStream.Length < MinLengthToDecompress)
return (BufferSegment.Empty, true);
decompressorInputStream.Position = 0;
if (decompressorStream == null)
{
// Had to change from this
// _baseStream = new ZlibBaseStream(stream, mode, level, ZlibStreamFlavor.DEFLATE, leaveOpen);
// this this:
// _baseStream = new ZlibBaseStream(stream, mode, level, ZlibStreamFlavor.ZLIB, leaveOpen);
// Because there are two bytes in the header additionally to what the deflate flavor expects that the zlib one handles fine.
decompressorStream = new DeflateStream(decompressorInputStream,
CompressionMode.Decompress,
CompressionLevel.Default,
true);
decompressorStream.FlushMode = FlushType.Sync;
}
if (decompressorOutputStream == null)
decompressorOutputStream = new BufferPoolMemoryStream();
decompressorOutputStream.SetLength(0);
byte[] copyBuffer = BufferPool.Get(1024, true);
int readCount;
int sumReadCount = 0;
while ((readCount = decompressorStream.Read(copyBuffer, 0, copyBuffer.Length)) != 0)
{
decompressorOutputStream.Write(copyBuffer, 0, readCount);
sumReadCount += readCount;
}
BufferPool.Release(copyBuffer);
// If no read is done (returned with any data) don't zero out the input stream, as it would delete any not yet used data.
if (sumReadCount > 0)
decompressorStream.SetLength(0);
byte[] result = decompressorOutputStream.ToArray(dataCanBeLarger, context);
return (new BufferSegment(result, 0, dataCanBeLarger ? (int)decompressorOutputStream.Length : result.Length), true);
}
~DeflateDecompressor()
{
Dispose();
}
public void Dispose()
{
if (decompressorInputStream != null)
decompressorInputStream.Dispose();
decompressorInputStream = null;
if (decompressorOutputStream != null)
decompressorOutputStream.Dispose();
decompressorOutputStream = null;
if (decompressorStream != null)
{
// If the decompressor closed before receiving data, or it's incomplete, disposing (eg. closing) it
// throws an execption like this:
// "Missing or incomplete GZIP trailer. Expected 8 bytes, got 0."
try
{
decompressorStream.Dispose();
}
catch
{ }
}
decompressorStream = null;
GC.SuppressFinalize(this);
}
}
}