Files
XRLib/Assets/Scripts/Simulator/PropertyWindow/InitailizePopup/InitializeLayerView.cs
2026-01-16 11:36:54 +09:00

17 lines
369 B
C#

using TMPro;
using UnityEngine;
public class InitializeLayerView : MonoBehaviour
{
[SerializeField] private TMP_Text title;
[SerializeField] private Transform gridRoot;
public int Z { get; private set; }
public Transform GridRoot => gridRoot;
public void SetLayer(int z)
{
Z = z;
if (title) title.text = $"{z}번 랙";
}
}