12 lines
233 B
C#
12 lines
233 B
C#
using Simulator.Command;
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using UnityEngine;
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using UVC.UI.Commands.Mono;
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public class SimulatorPauseCommandMono : MonoBehaviourCommand
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{
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public override void Execute()
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{
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new SimulatorPauseCommand().Execute();
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}
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}
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