Files
XRLib/Assets/Scripts/UVC/UIToolkit/Property/Items/UTKIntRangePropertyItem.cs
2026-02-10 20:48:49 +09:00

120 lines
4.7 KiB
C#

#nullable enable
using System;
namespace UVC.UIToolkit
{
/// <summary>
/// 정수 범위 속성 데이터 클래스입니다.
/// UI는 UTKIntRangePropertyItemView에서 담당합니다.
/// </summary>
public class UTKIntRangePropertyItem : UTKPropertyItemBase<UTKIntRange>
{
#region Fields
private bool _useStepper;
private int _stepperMinValue = int.MinValue;
private int _stepperMaxValue = int.MaxValue;
private int _stepperStep = 1;
#endregion
#region Properties
/// <summary>속성 타입</summary>
public override UTKPropertyType PropertyType => UTKPropertyType.IntRange;
/// <summary>스테퍼(증감 버튼) 사용 여부</summary>
public bool UseStepper
{
get => _useStepper;
set
{
_useStepper = value;
}
}
/// <summary>스테퍼 증감 단위 (기본값: 1)</summary>
public int StepperStep
{
get => _stepperStep;
set => _stepperStep = Math.Max(1, value);
}
/// <summary>스테퍼 최소값</summary>
public int StepperMinValue
{
get => _stepperMinValue;
set => _stepperMinValue = value;
}
/// <summary>스테퍼 최대값</summary>
public int StepperMaxValue
{
get => _stepperMaxValue;
set => _stepperMaxValue = value;
}
#endregion
#region Constructor
/// <summary>
/// 정수 범위 속성을 생성합니다 (필드 모드).
/// </summary>
/// <param name="id">고유 ID</param>
/// <param name="name">표시 이름</param>
/// <param name="initialValue">초기 범위 값</param>
/// <param name="isReadOnly">읽기 전용 여부</param>
/// <param name="showLabel">라벨 표시 여부</param>
public UTKIntRangePropertyItem(string id, string name, UTKIntRange initialValue = default, bool isReadOnly = false, bool showLabel = true)
: base(id, name, initialValue)
{
_isReadOnly = isReadOnly;
_showLabel = showLabel;
}
/// <summary>
/// 정수 범위 속성을 생성합니다.
/// </summary>
/// <param name="id">고유 ID</param>
/// <param name="name">표시 이름</param>
/// <param name="min">최소값</param>
/// <param name="max">최대값</param>
/// <param name="stepperStep">스테퍼 증감 단위</param>
/// <param name="stepperMinValue">스테퍼 최소값</param>
/// <param name="stepperMaxValue">스테퍼 최대값</param>
/// <param name="useStepper">스테퍼 사용 여부</param>
/// <param name="isReadOnly">읽기 전용 여부</param>
/// <param name="showLabel">라벨 표시 여부</param>
public UTKIntRangePropertyItem(string id, string name, int min, int max, int stepperStep = 1, int stepperMinValue = int.MinValue, int stepperMaxValue = int.MaxValue, bool useStepper = false, bool isReadOnly = false, bool showLabel = true)
: base(id, name, new UTKIntRange(min, max))
{
_stepperMinValue = stepperMinValue;
_stepperMaxValue = stepperMaxValue;
_useStepper = useStepper;
_stepperStep = stepperStep;
_isReadOnly = isReadOnly;
_showLabel = showLabel;
}
/// <summary>
/// 정수 범위 속성을 생성합니다 (슬라이더/스테퍼 모드).
/// </summary>
/// <param name="id">고유 ID</param>
/// <param name="name">표시 이름</param>
/// <param name="initialValue">초기 범위 값</param>
/// <param name="stepperStep">스테퍼 증감 단위</param>
/// <param name="stepperMinValue">스테퍼 최소값</param>
/// <param name="stepperMaxValue">스테퍼 최대값</param>
/// <param name="useStepper">스테퍼 사용 여부</param>
/// <param name="isReadOnly">읽기 전용 여부</param>
/// <param name="showLabel">라벨 표시 여부</param>
public UTKIntRangePropertyItem(string id, string name, UTKIntRange initialValue, int stepperStep = 1, int stepperMinValue = int.MinValue, int stepperMaxValue = int.MaxValue, bool useStepper = false, bool isReadOnly = false, bool showLabel = true)
: base(id, name, initialValue)
{
_stepperMinValue = stepperMinValue;
_stepperMaxValue = stepperMaxValue;
_useStepper = useStepper;
_stepperStep = stepperStep;
_isReadOnly = isReadOnly;
_showLabel = showLabel;
}
#endregion
}
}