568 lines
26 KiB
C#
568 lines
26 KiB
C#
#nullable enable
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using Cysharp.Threading.Tasks;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UVC.Core;
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using UVC.Data.Core;
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using UVC.Locale;
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using UVC.Studio.Command;
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using UVC.Studio.Config;
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using UVC.Studio.Manager;
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using UVC.Studio.Modal.Settings;
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using UVC.UI.Commands;
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using UVC.UI.Loading;
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using UVC.UI.Menu;
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using UVC.UI.Toolbar;
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using UVC.UI.Toolbar.Model;
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using UVC.UI.ToolBar;
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using UVC.UI.Tooltip;
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using UVC.UI.Window.PropertyWindow;
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using UVC.Util;
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using ActionCommand = UVC.UI.Commands.ActionCommand;
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namespace UVC.Studio
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{
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[DefaultExecutionOrder(90)]
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public class StudioSceneMain : SingletonScene<StudioSceneMain>
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{
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[SerializeField] private GameObject? stage;
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/// <summary>
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/// Stage GameObject에 대한 외부 접근 프로퍼티
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/// </summary>
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public GameObject? Stage => stage;
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[Inject]
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private TopMenuController? topMenu;
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[Inject]
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private Toolbox? toolBox;
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[Inject]
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private StudioSideTabBar? sideTabBar;
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[Inject]
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private PropertyWindow? propertyWindow;
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[Inject]
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private Setting? setting;
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[Inject]
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private SelectionManager? selectionManager;
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[Inject]
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private StageObjectManager? stageObjectManager;
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// 단축키 관리자
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private ShortcutManager? shortcutManager;
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public Action? Initialized;
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/// <summary>
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/// 초기 화 메서드입니다.
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/// Awake 메서드에서 호출되며, MonoBehaviour가 생성될 때 한 번만 실행됩니다.
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/// </summary>
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protected override void Init()
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{
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if (!TooltipManager.Instance.IsInitialized) TooltipManager.Instance.Initialize();
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StudioAppMain.Instance.Initialized += OnAppInitialized;
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}
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private async void OnAppInitialized()
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{
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// 초기화 완료 대기 (Injection이 수행된 후)
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await InjectorAppContext.Instance.WaitForInitializationAsync();
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Initialize();
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}
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private void Initialize()
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{
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SetupTopMenu();
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SetupToolBox();
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SetupShortcutManager();
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sideTabBar?.InitTab();
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// SelectionManager 기즈모 초기화
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if (selectionManager != null)
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{
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selectionManager.InitializeGizmos();
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}
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Initialized?.Invoke();
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UILoading.Hide();
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}
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private void SetupTopMenu()
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{
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if (topMenu == null)
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{
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Debug.LogWarning("TopMenuController is not assigned in SceneMain.");
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return;
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}
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// Setting에서 단축키 정보 가져오기
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// Scene Injection이 실패할 경우 App 레벨에서 직접 가져오기
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Setting? currentSetting = setting;
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if (currentSetting == null && InjectorAppContext.Instance != null)
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{
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currentSetting = InjectorAppContext.Instance.Get<Setting>();
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}
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MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
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if (menuShortcuts == null)
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{
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Debug.LogWarning("[SetupTopMenu] Setting 또는 shortcuts.menu가 null입니다. 단축키가 표시되지 않습니다.");
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}
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// File 메뉴
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topMenu.AddMenuItem(new MenuItemData("file", "menu_file", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("file_new", "menu_file_new", new FileNewCommand(), shortcut: menuShortcuts?.newProject?.GetDisplayString()),
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new MenuItemData("file_open", "menu_file_open", new FileOpenCommand(), shortcut: menuShortcuts?.openProject?.GetDisplayString()),
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new MenuItemData("file_save", "menu_file_save", new FileSaveCommand(), shortcut: menuShortcuts?.saveProject?.GetDisplayString()),
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new MenuItemData("file_saveas", "menu_file_save_as", new FileSaveAsCommand(), shortcut: menuShortcuts?.saveAsProject?.GetDisplayString()),
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new MenuItemData("file_insert_db", "menu_file_insert_db", new FileInsertDbCommand(), shortcut: menuShortcuts?.insertDb?.GetDisplayString()),
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new MenuItemData("file_export", "menu_file_export", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("file_export_layout", "menu_file_export_layout", new FileExportLayoutCommand(), shortcut: menuShortcuts?.exportLayout?.GetDisplayString()),
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new MenuItemData("file_export_meta", "menu_file_export_meta", new FileExportMetaCommand(), shortcut: menuShortcuts?.exportMeta?.GetDisplayString()),
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new MenuItemData("file_export_gltf", "menu_file_export_gltf", new FileExportGltfCommand(), shortcut: menuShortcuts?.exportGltf?.GetDisplayString()),
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}),
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}));
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// Edit 메뉴
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topMenu.AddMenuItem(new MenuItemData("edit", "menu_edit", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("edit_undo", "menu_edit_undo", new EditUndoCommand(), shortcut: menuShortcuts?.undo?.GetDisplayString()),
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new MenuItemData("edit_redo", "menu_edit_redo", new EditRedoCommand(), shortcut: menuShortcuts?.redo?.GetDisplayString()),
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new MenuItemData("edit_duplicate", "menu_edit_duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.duplicate?.GetDisplayString()),
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new MenuItemData("edit_delete", "menu_edit_delete", new EditDeleteCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.delete?.GetDisplayString()),
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new MenuItemData("edit_create_plane", "menu_edit_create_plane", new EditCreatePlaneCommand(stageObjectManager!), shortcut: menuShortcuts?.createPlane?.GetDisplayString()),
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}));
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// Setting 메뉴
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topMenu.AddMenuItem(new MenuItemData("setting", "menu_setting", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("setting_db", "menu_setting_db", new SettingOpenCommand("shortcut:Database")),
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new MenuItemData("setting_general", "menu_setting_general", new SettingOpenCommand("shortcut:General")),
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new MenuItemData("setting_library", "menu_setting_library", new SettingOpenCommand("shortcut:Library")),
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new MenuItemData("setting_shortcut", "menu_setting_shortcut", new SettingOpenCommand("shortcut:Shortcut")),
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}));
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topMenu.Initialize();
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}
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/// <summary>
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/// Setting에서 단축키가 변경된 후 TopMenu의 단축키를 갱신합니다.
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/// </summary>
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public void RefreshMenuShortcuts()
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{
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if (topMenu == null) return;
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Setting? currentSetting = setting;
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if (currentSetting == null && InjectorAppContext.Instance != null)
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{
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currentSetting = InjectorAppContext.Instance.Get<Setting>();
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}
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MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
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if (menuShortcuts == null)
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{
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Debug.LogWarning("[RefreshMenuShortcuts] Setting 또는 shortcuts.menu가 null입니다.");
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return;
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}
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// File 메뉴 단축키 업데이트
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topMenu.SetMenuItemShortcut("file_new", menuShortcuts.newProject?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_open", menuShortcuts.openProject?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_save", menuShortcuts.saveProject?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_saveas", menuShortcuts.saveAsProject?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_insert_db", menuShortcuts.insertDb?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_export_layout", menuShortcuts.exportLayout?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_export_meta", menuShortcuts.exportMeta?.GetDisplayString());
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topMenu.SetMenuItemShortcut("file_export_gltf", menuShortcuts.exportGltf?.GetDisplayString());
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// Edit 메뉴 단축키 업데이트
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topMenu.SetMenuItemShortcut("edit_undo", menuShortcuts.undo?.GetDisplayString());
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topMenu.SetMenuItemShortcut("edit_redo", menuShortcuts.redo?.GetDisplayString());
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topMenu.SetMenuItemShortcut("edit_duplicate", menuShortcuts.duplicate?.GetDisplayString());
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topMenu.SetMenuItemShortcut("edit_delete", menuShortcuts.delete?.GetDisplayString());
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topMenu.SetMenuItemShortcut("edit_create_plane", menuShortcuts.createPlane?.GetDisplayString());
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// ShortcutManager 갱신
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shortcutManager?.RefreshShortcuts();
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Debug.Log("[RefreshMenuShortcuts] TopMenu 단축키가 갱신되었습니다.");
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}
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/// <summary>
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/// 단축키 관리자를 설정합니다.
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/// </summary>
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private void SetupShortcutManager()
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{
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// StudioShortcutManager 생성 또는 가져오기
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shortcutManager = ShortcutManager.Instance;
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if (shortcutManager == null)
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{
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var go = new GameObject("StudioShortcutManager");
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shortcutManager = go.AddComponent<ShortcutManager>();
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DontDestroyOnLoad(go);
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}
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// Setting 주입
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Setting? currentSetting = setting;
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if (currentSetting == null && InjectorAppContext.Instance != null)
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{
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currentSetting = InjectorAppContext.Instance.Get<Setting>();
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}
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if (currentSetting != null)
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{
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shortcutManager.SetSetting(currentSetting);
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}
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// 메뉴 단축키 등록
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RegisterMenuShortcuts();
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// 도구 단축키 등록
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RegisterToolShortcuts();
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Debug.Log("[SetupShortcutManager] 단축키 관리자가 설정되었습니다.");
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}
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/// <summary>
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/// 메뉴 단축키를 등록합니다.
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/// </summary>
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private void RegisterMenuShortcuts()
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{
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if (shortcutManager == null) return;
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// File 메뉴
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shortcutManager.RegisterMenuShortcut("newProject", new FileNewCommand());
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shortcutManager.RegisterMenuShortcut("openProject", new FileOpenCommand());
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shortcutManager.RegisterMenuShortcut("saveProject", new FileSaveCommand());
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shortcutManager.RegisterMenuShortcut("saveAsProject", new FileSaveAsCommand());
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shortcutManager.RegisterMenuShortcut("insertDb", new FileInsertDbCommand());
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shortcutManager.RegisterMenuShortcut("exportLayout", new FileExportLayoutCommand());
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shortcutManager.RegisterMenuShortcut("exportMeta", new FileExportMetaCommand());
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shortcutManager.RegisterMenuShortcut("exportGltf", new FileExportGltfCommand());
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// Edit 메뉴
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shortcutManager.RegisterMenuShortcut("undo", new EditUndoCommand());
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shortcutManager.RegisterMenuShortcut("redo", new EditRedoCommand());
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shortcutManager.RegisterMenuShortcut("duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!));
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shortcutManager.RegisterMenuShortcut("delete", new EditDeleteCommand(selectionManager!, stageObjectManager!));
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shortcutManager.RegisterMenuShortcut("createPlane", new EditCreatePlaneCommand(stageObjectManager!));
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}
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/// <summary>
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/// 도구 단축키를 등록합니다.
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/// </summary>
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private void RegisterToolShortcuts()
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{
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if (shortcutManager == null) return;
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// 도구 단축키 - SelectionManager를 통해 기즈모 제어
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shortcutManager.RegisterToolShortcut("select", () =>
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{
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
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if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Selection Tool");
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});
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shortcutManager.RegisterToolShortcut("move", () =>
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{
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
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if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Movement Tool");
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});
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shortcutManager.RegisterToolShortcut("rotate", () =>
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{
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
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if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Rotation Tool");
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});
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shortcutManager.RegisterToolShortcut("scale", () =>
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{
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
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if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Scale Tool");
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});
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shortcutManager.RegisterToolShortcut("snap", () =>
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{
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Debug.Log("[Shortcut] Snap Tool 토글");
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if( toolBox != null) toolBox.SetToggleButtonState("button_snap", !toolBox.GetToggleButtonState("button_snap"));
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});
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shortcutManager.RegisterToolShortcut("guide", () =>
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{
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Debug.Log("[Shortcut] Guide Tool 토글");
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if( toolBox != null) toolBox.SetToggleButtonState("button_guide", !toolBox.GetToggleButtonState("button_guide"));
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});
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shortcutManager.RegisterToolShortcut("node", () =>
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{
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if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Node Tool");
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CursorManager.Instance.SetCursor(CursorType.Node);
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});
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shortcutManager.RegisterToolShortcut("link", () =>
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{
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if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Link Tool");
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CursorManager.Instance.SetCursor(CursorType.Link);
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});
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shortcutManager.RegisterToolShortcut("arc", () =>
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{
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if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Arc Tool");
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CursorManager.Instance.SetCursor(CursorType.Arc);
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});
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}
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private void SetupToolBox()
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{
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// ToolbarModel 인스턴스 생성
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var toolbarModel = new ToolbarModel();
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// --- 툴바 모델 구성 시작 ---
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// 저장
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toolbarModel.AddToggleButton("button_save", false,
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"Studio/Images/toolbar_icon_save_on_40",
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"Studio/Images/toolbar_icon_save_off_40",
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onToggle: (isSelected) => Debug.Log($"화면 녹화 상태: {(isSelected ? "녹화 중" : "중지")} (OnToggle 콜백)"),
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command: new FileSaveCommand(),
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tooltip: "tooltip_save");
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// undo
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toolbarModel.AddStandardButton("button_undo",
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"Studio/Images/toolbar_icon_undo_40",
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command: new EditUndoCommand(),
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tooltip: "tooltip_undo");
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// redo
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toolbarModel.AddStandardButton("button_redo",
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"Studio/Images/toolbar_icon_redo_40",
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command: new EditRedoCommand(),
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tooltip: "tooltip_redo");
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toolbarModel.AddSeparator();
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//select
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toolbarModel.AddRadioButton("SizeControlGroup", "Selection Tool", true,
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"Studio/Images/toolbar_icon_select_on_40",
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"Studio/Images/toolbar_icon_select_off_40",
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onToggle: (isSelected) => { if (isSelected) Debug.Log("Selection Tool 선택됨"); },
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command: new ActionCommand(() =>
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{
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Debug.Log("Selection Tool Command 실행");
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
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}),
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"tooltip_selection_tool");
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// move
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toolbarModel.AddRadioButton("SizeControlGroup", "Movement Tool", false,
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"Studio/Images/toolbar_icon_move_on_40",
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"Studio/Images/toolbar_icon_move_off_40",
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onToggle: (isSelected) => { if (isSelected) Debug.Log("Movement Tool 선택됨"); },
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command: new ActionCommand(() =>
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{
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Debug.Log("Movement Tool Command 실행");
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
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}),
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"tooltip_movement_tool");
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// rotate
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toolbarModel.AddRadioButton("SizeControlGroup", "Rotation Tool", false,
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"Studio/Images/toolbar_icon_rotate_on_40",
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"Studio/Images/toolbar_icon_rotate_off_40",
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onToggle: (isSelected) => { if (isSelected) Debug.Log("Rotation Tool 선택됨"); },
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command: new ActionCommand(() =>
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{
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Debug.Log("Rotation Tool Command 실행");
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
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}),
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"tooltip_rotation_tool");
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//scale
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toolbarModel.AddRadioButton("SizeControlGroup", "Scale Tool", false,
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"Studio/Images/toolbar_icon_scale_on_40",
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"Studio/Images/toolbar_icon_scale_off_40",
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onToggle: (isSelected) => { if (isSelected) Debug.Log("Scale Tool 선택됨"); },
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command: new ActionCommand(() =>
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{
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Debug.Log("Scale Tool Command 실행");
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if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
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}),
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"tooltip_scale_tool");
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toolbarModel.AddSeparator();
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//duplicate
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toolbarModel.AddStandardButton("button_duplicate",
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"Studio/Images/toolbar_icon_duplicate_40",
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command: new EditDuplicateCommand(selectionManager!, stageObjectManager!),
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tooltip: "tooltip_duplicate");
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//delete
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toolbarModel.AddStandardButton("button_delete",
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"Studio/Images/toolbar_icon_delete_40",
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command: new EditDeleteCommand(selectionManager!, stageObjectManager!),
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tooltip: "tooltip_delete");
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//align
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var alignBtnModel = new ToolbarExpandableButton
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{
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Text = "button_align",
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IconSpritePath = "Studio/Images/toolbar_icon_align_40",
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ClickCommand = new ActionCommand(() => Debug.Log("align 주 버튼 클릭됨 (Command)")),
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Tooltip = "tooltip_align",
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UpdateIconOnSelection = false,
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OnSubButtonSelected = (selectedSubButtonModel) =>
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{
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// LocalizationManager를 사용하여 텍스트를 현재 언어에 맞게 가져올 수 있습니다.
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string localizedSubButtonText = LocalizationManager.Instance != null ? LocalizationManager.Instance.GetString(selectedSubButtonModel.Text) : selectedSubButtonModel.Text;
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Debug.Log($"정렬 옵션 '{localizedSubButtonText}' 선택됨 (OnSubButtonSelected 콜백). 주 버튼 업데이트 로직 실행 가능.");
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}
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};
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// 확장 버튼 모델에 하위 버튼 추가
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alignBtnModel.SubButtons.Add(new ToolbarStandardButton
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{
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Text = "horizontal_left", // 하위 버튼 텍스트/키
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IconSpritePath = "Studio/Images/toolbar_icon_align_hl_40", // 하위 버튼 아이콘
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Tooltip = "tooltip_horizontal_left", // 하위 버튼 툴팁
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ClickCommand = new DebugLogCommand("왼쪽 정렬 선택됨 (Sub-Command 실행)")
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});
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alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
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|
Text = "horizontal_center", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_hc_40", // 하위 버튼 아이콘
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Tooltip = "tooltip_horizontal_center", // 하위 버튼 툴팁
|
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ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
|
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});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "horizontal_right", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_hr_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_horizontal_right", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("오른쪽 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "vertical_top", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_vt_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_vertical_top", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("위쪽 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "vertical_middle", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_vm_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_vertical_middle", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "vertical_bottom", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_vb_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_vertical_bottom", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("아래쪽 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "horizontal_even", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_he_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_horizontal_even", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("가로 균등 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
|
|
{
|
|
Text = "vertical_even", // 하위 버튼 텍스트/키
|
|
IconSpritePath = "Studio/Images/toolbar_icon_align_ve_40", // 하위 버튼 아이콘
|
|
Tooltip = "tooltip_vertical_even", // 하위 버튼 툴팁
|
|
ClickCommand = new DebugLogCommand("세로 균등 정렬 선택됨 (Sub-Command 실행)")
|
|
});
|
|
|
|
toolbarModel.AddItem(alignBtnModel);
|
|
|
|
//snap
|
|
toolbarModel.AddToggleButton("button_snap", true,
|
|
"Studio/Images/toolbar_icon_snap_40",
|
|
"Studio/Images/toolbar_icon_snap_40",
|
|
command: new DebugLogCommand("snap 버튼 클릭됨"),
|
|
tooltip: "tooltip_snap");
|
|
|
|
//guide
|
|
toolbarModel.AddToggleButton("button_guide", true,
|
|
"Studio/Images/toolbar_icon_guide_40",
|
|
"Studio/Images/toolbar_icon_guide_40",
|
|
command: new DebugLogCommand("guide 버튼 클릭됨"),
|
|
tooltip: "tooltip_guide");
|
|
|
|
toolbarModel.AddSeparator();
|
|
|
|
//node
|
|
toolbarModel.AddRadioButton("NodeControlGroup", "Node Tool", false,
|
|
"Studio/Images/toolbar_icon_node_on_40",
|
|
"Studio/Images/toolbar_icon_node_off_40",
|
|
onToggle: (isSelected) => { if (isSelected) Debug.Log("Node Tool 선택됨"); },
|
|
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Node)),
|
|
"tooltip_node_tool");
|
|
|
|
//link
|
|
toolbarModel.AddRadioButton("NodeControlGroup", "Link Tool", false,
|
|
"Studio/Images/toolbar_icon_link_on_40",
|
|
"Studio/Images/toolbar_icon_link_off_40",
|
|
onToggle: (isSelected) => { if (isSelected) Debug.Log("Link Tool 선택됨"); },
|
|
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Link)),
|
|
"tooltip_link_tool");
|
|
|
|
//arc
|
|
toolbarModel.AddRadioButton("NodeControlGroup", "Arc Tool", false,
|
|
"Studio/Images/toolbar_icon_arc_on_40",
|
|
"Studio/Images/toolbar_icon_arc_off_40",
|
|
onToggle: (isSelected) => { if (isSelected) Debug.Log("Arc Tool 선택됨"); },
|
|
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Arc)),
|
|
"tooltip_arc_tool");
|
|
|
|
// --- 툴바 모델 구성 끝 ---
|
|
|
|
toolBox?.SetData(toolbarModel);
|
|
toolBox?.Initialize();
|
|
|
|
toolBox!.OnAction += (itemModel) =>
|
|
{
|
|
Debug.Log($"툴박스 아이템 '{itemModel.Text}' 실행됨 (OnAction 콜백). 추가 동작 로직 실행 가능.");
|
|
if (itemModel.ActionType == ToolbarActionType.Radio)
|
|
{
|
|
if (itemModel.Text == "SizeControlGroup")
|
|
{
|
|
// 선택, 이동, 회전, 크기 조절 툴 관련 동작 처리
|
|
toolBox.ClearRadioButtonSelection("NodeControlGroup");
|
|
CursorManager.Instance.SetDefaultCursor();
|
|
}
|
|
else if (itemModel.Text == "NodeControlGroup")
|
|
{
|
|
// 노드, 링크, 아크 툴 관련 동작 처리
|
|
toolBox.ClearRadioButtonSelection("SizeControlGroup");
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
}
|
|
}
|