Files
XRLib/Assets/Scripts/Studio/StudioSceneMain.cs
2025-12-22 19:49:36 +09:00

568 lines
26 KiB
C#

#nullable enable
using Cysharp.Threading.Tasks;
using System;
using System.Collections.Generic;
using UnityEngine;
using UVC.Core;
using UVC.Data.Core;
using UVC.Locale;
using UVC.Studio.Command;
using UVC.Studio.Config;
using UVC.Studio.Manager;
using UVC.Studio.Modal.Settings;
using UVC.UI.Commands;
using UVC.UI.Loading;
using UVC.UI.Menu;
using UVC.UI.Toolbar;
using UVC.UI.Toolbar.Model;
using UVC.UI.ToolBar;
using UVC.UI.Tooltip;
using UVC.UI.Window.PropertyWindow;
using UVC.Util;
using ActionCommand = UVC.UI.Commands.ActionCommand;
namespace UVC.Studio
{
[DefaultExecutionOrder(90)]
public class StudioSceneMain : SingletonScene<StudioSceneMain>
{
[SerializeField] private GameObject? stage;
/// <summary>
/// Stage GameObject에 대한 외부 접근 프로퍼티
/// </summary>
public GameObject? Stage => stage;
[Inject]
private TopMenuController? topMenu;
[Inject]
private Toolbox? toolBox;
[Inject]
private StudioSideTabBar? sideTabBar;
[Inject]
private PropertyWindow? propertyWindow;
[Inject]
private Setting? setting;
[Inject]
private SelectionManager? selectionManager;
[Inject]
private StageObjectManager? stageObjectManager;
// 단축키 관리자
private ShortcutManager? shortcutManager;
public Action? Initialized;
/// <summary>
/// 초기 화 메서드입니다.
/// Awake 메서드에서 호출되며, MonoBehaviour가 생성될 때 한 번만 실행됩니다.
/// </summary>
protected override void Init()
{
if (!TooltipManager.Instance.IsInitialized) TooltipManager.Instance.Initialize();
StudioAppMain.Instance.Initialized += OnAppInitialized;
}
private async void OnAppInitialized()
{
// 초기화 완료 대기 (Injection이 수행된 후)
await InjectorAppContext.Instance.WaitForInitializationAsync();
Initialize();
}
private void Initialize()
{
SetupTopMenu();
SetupToolBox();
SetupShortcutManager();
sideTabBar?.InitTab();
// SelectionManager 기즈모 초기화
if (selectionManager != null)
{
selectionManager.InitializeGizmos();
}
Initialized?.Invoke();
UILoading.Hide();
}
private void SetupTopMenu()
{
if (topMenu == null)
{
Debug.LogWarning("TopMenuController is not assigned in SceneMain.");
return;
}
// Setting에서 단축키 정보 가져오기
// Scene Injection이 실패할 경우 App 레벨에서 직접 가져오기
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
if (menuShortcuts == null)
{
Debug.LogWarning("[SetupTopMenu] Setting 또는 shortcuts.menu가 null입니다. 단축키가 표시되지 않습니다.");
}
// File 메뉴
topMenu.AddMenuItem(new MenuItemData("file", "menu_file", subMenuItems: new List<MenuItemData>
{
new MenuItemData("file_new", "menu_file_new", new FileNewCommand(), shortcut: menuShortcuts?.newProject?.GetDisplayString()),
new MenuItemData("file_open", "menu_file_open", new FileOpenCommand(), shortcut: menuShortcuts?.openProject?.GetDisplayString()),
new MenuItemData("file_save", "menu_file_save", new FileSaveCommand(), shortcut: menuShortcuts?.saveProject?.GetDisplayString()),
new MenuItemData("file_saveas", "menu_file_save_as", new FileSaveAsCommand(), shortcut: menuShortcuts?.saveAsProject?.GetDisplayString()),
new MenuItemData("file_insert_db", "menu_file_insert_db", new FileInsertDbCommand(), shortcut: menuShortcuts?.insertDb?.GetDisplayString()),
new MenuItemData("file_export", "menu_file_export", subMenuItems: new List<MenuItemData>
{
new MenuItemData("file_export_layout", "menu_file_export_layout", new FileExportLayoutCommand(), shortcut: menuShortcuts?.exportLayout?.GetDisplayString()),
new MenuItemData("file_export_meta", "menu_file_export_meta", new FileExportMetaCommand(), shortcut: menuShortcuts?.exportMeta?.GetDisplayString()),
new MenuItemData("file_export_gltf", "menu_file_export_gltf", new FileExportGltfCommand(), shortcut: menuShortcuts?.exportGltf?.GetDisplayString()),
}),
}));
// Edit 메뉴
topMenu.AddMenuItem(new MenuItemData("edit", "menu_edit", subMenuItems: new List<MenuItemData>
{
new MenuItemData("edit_undo", "menu_edit_undo", new EditUndoCommand(), shortcut: menuShortcuts?.undo?.GetDisplayString()),
new MenuItemData("edit_redo", "menu_edit_redo", new EditRedoCommand(), shortcut: menuShortcuts?.redo?.GetDisplayString()),
new MenuItemData("edit_duplicate", "menu_edit_duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.duplicate?.GetDisplayString()),
new MenuItemData("edit_delete", "menu_edit_delete", new EditDeleteCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.delete?.GetDisplayString()),
new MenuItemData("edit_create_plane", "menu_edit_create_plane", new EditCreatePlaneCommand(stageObjectManager!), shortcut: menuShortcuts?.createPlane?.GetDisplayString()),
}));
// Setting 메뉴
topMenu.AddMenuItem(new MenuItemData("setting", "menu_setting", subMenuItems: new List<MenuItemData>
{
new MenuItemData("setting_db", "menu_setting_db", new SettingOpenCommand("shortcut:Database")),
new MenuItemData("setting_general", "menu_setting_general", new SettingOpenCommand("shortcut:General")),
new MenuItemData("setting_library", "menu_setting_library", new SettingOpenCommand("shortcut:Library")),
new MenuItemData("setting_shortcut", "menu_setting_shortcut", new SettingOpenCommand("shortcut:Shortcut")),
}));
topMenu.Initialize();
}
/// <summary>
/// Setting에서 단축키가 변경된 후 TopMenu의 단축키를 갱신합니다.
/// </summary>
public void RefreshMenuShortcuts()
{
if (topMenu == null) return;
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
if (menuShortcuts == null)
{
Debug.LogWarning("[RefreshMenuShortcuts] Setting 또는 shortcuts.menu가 null입니다.");
return;
}
// File 메뉴 단축키 업데이트
topMenu.SetMenuItemShortcut("file_new", menuShortcuts.newProject?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_open", menuShortcuts.openProject?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_save", menuShortcuts.saveProject?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_saveas", menuShortcuts.saveAsProject?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_insert_db", menuShortcuts.insertDb?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_export_layout", menuShortcuts.exportLayout?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_export_meta", menuShortcuts.exportMeta?.GetDisplayString());
topMenu.SetMenuItemShortcut("file_export_gltf", menuShortcuts.exportGltf?.GetDisplayString());
// Edit 메뉴 단축키 업데이트
topMenu.SetMenuItemShortcut("edit_undo", menuShortcuts.undo?.GetDisplayString());
topMenu.SetMenuItemShortcut("edit_redo", menuShortcuts.redo?.GetDisplayString());
topMenu.SetMenuItemShortcut("edit_duplicate", menuShortcuts.duplicate?.GetDisplayString());
topMenu.SetMenuItemShortcut("edit_delete", menuShortcuts.delete?.GetDisplayString());
topMenu.SetMenuItemShortcut("edit_create_plane", menuShortcuts.createPlane?.GetDisplayString());
// ShortcutManager 갱신
shortcutManager?.RefreshShortcuts();
Debug.Log("[RefreshMenuShortcuts] TopMenu 단축키가 갱신되었습니다.");
}
/// <summary>
/// 단축키 관리자를 설정합니다.
/// </summary>
private void SetupShortcutManager()
{
// StudioShortcutManager 생성 또는 가져오기
shortcutManager = ShortcutManager.Instance;
if (shortcutManager == null)
{
var go = new GameObject("StudioShortcutManager");
shortcutManager = go.AddComponent<ShortcutManager>();
DontDestroyOnLoad(go);
}
// Setting 주입
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
if (currentSetting != null)
{
shortcutManager.SetSetting(currentSetting);
}
// 메뉴 단축키 등록
RegisterMenuShortcuts();
// 도구 단축키 등록
RegisterToolShortcuts();
Debug.Log("[SetupShortcutManager] 단축키 관리자가 설정되었습니다.");
}
/// <summary>
/// 메뉴 단축키를 등록합니다.
/// </summary>
private void RegisterMenuShortcuts()
{
if (shortcutManager == null) return;
// File 메뉴
shortcutManager.RegisterMenuShortcut("newProject", new FileNewCommand());
shortcutManager.RegisterMenuShortcut("openProject", new FileOpenCommand());
shortcutManager.RegisterMenuShortcut("saveProject", new FileSaveCommand());
shortcutManager.RegisterMenuShortcut("saveAsProject", new FileSaveAsCommand());
shortcutManager.RegisterMenuShortcut("insertDb", new FileInsertDbCommand());
shortcutManager.RegisterMenuShortcut("exportLayout", new FileExportLayoutCommand());
shortcutManager.RegisterMenuShortcut("exportMeta", new FileExportMetaCommand());
shortcutManager.RegisterMenuShortcut("exportGltf", new FileExportGltfCommand());
// Edit 메뉴
shortcutManager.RegisterMenuShortcut("undo", new EditUndoCommand());
shortcutManager.RegisterMenuShortcut("redo", new EditRedoCommand());
shortcutManager.RegisterMenuShortcut("duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!));
shortcutManager.RegisterMenuShortcut("delete", new EditDeleteCommand(selectionManager!, stageObjectManager!));
shortcutManager.RegisterMenuShortcut("createPlane", new EditCreatePlaneCommand(stageObjectManager!));
}
/// <summary>
/// 도구 단축키를 등록합니다.
/// </summary>
private void RegisterToolShortcuts()
{
if (shortcutManager == null) return;
// 도구 단축키 - SelectionManager를 통해 기즈모 제어
shortcutManager.RegisterToolShortcut("select", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Selection Tool");
});
shortcutManager.RegisterToolShortcut("move", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Movement Tool");
});
shortcutManager.RegisterToolShortcut("rotate", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Rotation Tool");
});
shortcutManager.RegisterToolShortcut("scale", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
if (toolBox != null) toolBox.SetRadioButtonSelection("SizeControlGroup", "Scale Tool");
});
shortcutManager.RegisterToolShortcut("snap", () =>
{
Debug.Log("[Shortcut] Snap Tool 토글");
if( toolBox != null) toolBox.SetToggleButtonState("button_snap", !toolBox.GetToggleButtonState("button_snap"));
});
shortcutManager.RegisterToolShortcut("guide", () =>
{
Debug.Log("[Shortcut] Guide Tool 토글");
if( toolBox != null) toolBox.SetToggleButtonState("button_guide", !toolBox.GetToggleButtonState("button_guide"));
});
shortcutManager.RegisterToolShortcut("node", () =>
{
if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Node Tool");
CursorManager.Instance.SetCursor(CursorType.Node);
});
shortcutManager.RegisterToolShortcut("link", () =>
{
if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Link Tool");
CursorManager.Instance.SetCursor(CursorType.Link);
});
shortcutManager.RegisterToolShortcut("arc", () =>
{
if (toolBox != null) toolBox.SetRadioButtonSelection("NodeControlGroup", "Arc Tool");
CursorManager.Instance.SetCursor(CursorType.Arc);
});
}
private void SetupToolBox()
{
// ToolbarModel 인스턴스 생성
var toolbarModel = new ToolbarModel();
// --- 툴바 모델 구성 시작 ---
// 저장
toolbarModel.AddToggleButton("button_save", false,
"Studio/Images/toolbar_icon_save_on_40",
"Studio/Images/toolbar_icon_save_off_40",
onToggle: (isSelected) => Debug.Log($"화면 녹화 상태: {(isSelected ? " " : "")} (OnToggle 콜백)"),
command: new FileSaveCommand(),
tooltip: "tooltip_save");
// undo
toolbarModel.AddStandardButton("button_undo",
"Studio/Images/toolbar_icon_undo_40",
command: new EditUndoCommand(),
tooltip: "tooltip_undo");
// redo
toolbarModel.AddStandardButton("button_redo",
"Studio/Images/toolbar_icon_redo_40",
command: new EditRedoCommand(),
tooltip: "tooltip_redo");
toolbarModel.AddSeparator();
//select
toolbarModel.AddRadioButton("SizeControlGroup", "Selection Tool", true,
"Studio/Images/toolbar_icon_select_on_40",
"Studio/Images/toolbar_icon_select_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Selection Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Selection Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
}),
"tooltip_selection_tool");
// move
toolbarModel.AddRadioButton("SizeControlGroup", "Movement Tool", false,
"Studio/Images/toolbar_icon_move_on_40",
"Studio/Images/toolbar_icon_move_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Movement Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Movement Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
}),
"tooltip_movement_tool");
// rotate
toolbarModel.AddRadioButton("SizeControlGroup", "Rotation Tool", false,
"Studio/Images/toolbar_icon_rotate_on_40",
"Studio/Images/toolbar_icon_rotate_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Rotation Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Rotation Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
}),
"tooltip_rotation_tool");
//scale
toolbarModel.AddRadioButton("SizeControlGroup", "Scale Tool", false,
"Studio/Images/toolbar_icon_scale_on_40",
"Studio/Images/toolbar_icon_scale_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Scale Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Scale Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
}),
"tooltip_scale_tool");
toolbarModel.AddSeparator();
//duplicate
toolbarModel.AddStandardButton("button_duplicate",
"Studio/Images/toolbar_icon_duplicate_40",
command: new EditDuplicateCommand(selectionManager!, stageObjectManager!),
tooltip: "tooltip_duplicate");
//delete
toolbarModel.AddStandardButton("button_delete",
"Studio/Images/toolbar_icon_delete_40",
command: new EditDeleteCommand(selectionManager!, stageObjectManager!),
tooltip: "tooltip_delete");
//align
var alignBtnModel = new ToolbarExpandableButton
{
Text = "button_align",
IconSpritePath = "Studio/Images/toolbar_icon_align_40",
ClickCommand = new ActionCommand(() => Debug.Log("align 주 버튼 클릭됨 (Command)")),
Tooltip = "tooltip_align",
UpdateIconOnSelection = false,
OnSubButtonSelected = (selectedSubButtonModel) =>
{
// LocalizationManager를 사용하여 텍스트를 현재 언어에 맞게 가져올 수 있습니다.
string localizedSubButtonText = LocalizationManager.Instance != null ? LocalizationManager.Instance.GetString(selectedSubButtonModel.Text) : selectedSubButtonModel.Text;
Debug.Log($"정렬 옵션 '{localizedSubButtonText}' 선택됨 (OnSubButtonSelected 콜백). 주 버튼 업데이트 로직 실행 가능.");
}
};
// 확장 버튼 모델에 하위 버튼 추가
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "horizontal_left", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_hl_40", // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_left", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("왼쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "horizontal_center", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_hc_40", // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_center", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "horizontal_right", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_hr_40", // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_right", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("오른쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "vertical_top", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_vt_40", // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_top", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("위쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "vertical_middle", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_vm_40", // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_middle", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "vertical_bottom", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_vb_40", // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_bottom", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("아래쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "horizontal_even", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_he_40", // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_even", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("가로 균등 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new ToolbarStandardButton
{
Text = "vertical_even", // 하위 버튼 텍스트/키
IconSpritePath = "Studio/Images/toolbar_icon_align_ve_40", // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_even", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("세로 균등 정렬 선택됨 (Sub-Command 실행)")
});
toolbarModel.AddItem(alignBtnModel);
//snap
toolbarModel.AddToggleButton("button_snap", true,
"Studio/Images/toolbar_icon_snap_40",
"Studio/Images/toolbar_icon_snap_40",
command: new DebugLogCommand("snap 버튼 클릭됨"),
tooltip: "tooltip_snap");
//guide
toolbarModel.AddToggleButton("button_guide", true,
"Studio/Images/toolbar_icon_guide_40",
"Studio/Images/toolbar_icon_guide_40",
command: new DebugLogCommand("guide 버튼 클릭됨"),
tooltip: "tooltip_guide");
toolbarModel.AddSeparator();
//node
toolbarModel.AddRadioButton("NodeControlGroup", "Node Tool", false,
"Studio/Images/toolbar_icon_node_on_40",
"Studio/Images/toolbar_icon_node_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Node Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Node)),
"tooltip_node_tool");
//link
toolbarModel.AddRadioButton("NodeControlGroup", "Link Tool", false,
"Studio/Images/toolbar_icon_link_on_40",
"Studio/Images/toolbar_icon_link_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Link Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Link)),
"tooltip_link_tool");
//arc
toolbarModel.AddRadioButton("NodeControlGroup", "Arc Tool", false,
"Studio/Images/toolbar_icon_arc_on_40",
"Studio/Images/toolbar_icon_arc_off_40",
onToggle: (isSelected) => { if (isSelected) Debug.Log("Arc Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Arc)),
"tooltip_arc_tool");
// --- 툴바 모델 구성 끝 ---
toolBox?.SetData(toolbarModel);
toolBox?.Initialize();
toolBox!.OnAction += (itemModel) =>
{
Debug.Log($"툴박스 아이템 '{itemModel.Text}' 실행됨 (OnAction 콜백). 추가 동작 로직 실행 가능.");
if (itemModel.ActionType == ToolbarActionType.Radio)
{
if (itemModel.Text == "SizeControlGroup")
{
// 선택, 이동, 회전, 크기 조절 툴 관련 동작 처리
toolBox.ClearRadioButtonSelection("NodeControlGroup");
CursorManager.Instance.SetDefaultCursor();
}
else if (itemModel.Text == "NodeControlGroup")
{
// 노드, 링크, 아크 툴 관련 동작 처리
toolBox.ClearRadioButtonSelection("SizeControlGroup");
}
}
};
}
}
}