Spline Mesher
by Staggart Creations
Project Requirements
Requires the following packages
- Splines
- Mathematics
New editor options
- Spline Mesher component
- Context menu on Mesh Filter component to convert it into a spline
- Context menu on Spline Container component to add a Spline Mesher
- New menu option: GameObject/3D Object/Spline Mesh
Runtime usage
There is no editor-only code in place, so runtime usage is possible. That's not to say that a complete UI and control system is in place. You can call the Rebuild() function on a Spliner Mesher component from any external script.
Note that the input mesh needs to have Read/Write enabled for this to work!